using UnityEngine; public static class Tools { public static Sprite GetIconForUser(int user) { if (user == 1) { return Resources.Load("Icons/Icons/bird_-1"); } else if (user == 2) { return Resources.Load("Icons/Icons/bird_-2"); } else if (user == 4) { return Resources.Load("Icons/Icons/bird_-3"); } else { return Resources.Load("Icons/Icons/bird_1"); } } }