#if UNITY_EDITOR || UNITY_ANDROID using UnityEngine; namespace SimpleFileBrowser { public class FBPermissionCallbackAndroid : AndroidJavaProxy { private readonly FileBrowser.PermissionCallback callback; private readonly FBCallbackHelper callbackHelper; public FBPermissionCallbackAndroid( FileBrowser.PermissionCallback callback ) : base( "com.yasirkula.unity.FileBrowserPermissionReceiver" ) { this.callback = callback; callbackHelper = FBCallbackHelper.Create( true ); } [UnityEngine.Scripting.Preserve] public void OnPermissionResult( int result ) { callbackHelper.CallOnMainThread( () => callback( (FileBrowser.Permission) result ) ); } } } #endif