using TMPro; using UnityEngine; using UnityEngine.UI; public class MenuScript : MonoBehaviour { public Button exitButton; public TMP_Text updateText; public Button updateButton; void Awake() { LatestVersionText.Instance.text = updateText; LatestVersionText.Instance.updateButton = updateButton; LatestVersionText.Instance.RefreshText(); if (Application.isMobilePlatform || Application.isEditor || Application.platform == RuntimePlatform.WebGLPlayer) { exitButton.gameObject.SetActive(false); } else { exitButton.onClick.AddListener(() => { Application.Quit(); }); } } }