using Newtonsoft.Json.Linq; using TMPro; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public class AccountRegister : MonoBehaviour { public TMP_Text registerPanelStatusText; public TMP_InputField registerUsernameInput; public TMP_InputField registerEmailInput; public TMP_InputField registerRetypeEmailInput; public TMP_InputField registerPasswordInput; public TMP_InputField registerRetypePasswordInput; public Button registerBackButton; public Button registerSubmitButton; void Awake() { registerBackButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(1)); registerSubmitButton.onClick.AddListener(() => SubmitRegister()); } void OnEnable() { registerUsernameInput.text = ""; registerEmailInput.text = ""; registerRetypeEmailInput.text = ""; registerPasswordInput.text = ""; registerRetypePasswordInput.text = ""; registerPanelStatusText.text = ""; } async void SubmitRegister() { if ( registerUsernameInput.text == string.Empty || registerEmailInput.text == string.Empty || registerRetypeEmailInput.text == string.Empty || registerPasswordInput.text == string.Empty || registerRetypePasswordInput.text == string.Empty ) { AccountHandler.UpdateStatusText(registerPanelStatusText, "All input fields must be filled", Color.red); return; } if (registerEmailInput.text != registerRetypeEmailInput.text) { AccountHandler.UpdateStatusText(registerPanelStatusText, "Emails don't match", Color.red); return; } if (registerPasswordInput.text != registerRetypePasswordInput.text) { AccountHandler.UpdateStatusText(registerPanelStatusText, "Passwords don't match", Color.red); return; } EncryptedWWWForm dataForm = new(); dataForm.AddField("username", registerUsernameInput.text); dataForm.AddField("email", registerEmailInput.text); dataForm.AddField("password", registerPasswordInput.text); using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "registerAccount.php", dataForm.GetWWWForm()); request.SetRequestHeader("Requester", "BerryDashClient"); request.SetRequestHeader("ClientVersion", Application.version); request.SetRequestHeader("ClientPlatform", Application.platform.ToString()); await request.SendWebRequest(); if (request.result != UnityWebRequest.Result.Success) { AccountHandler.UpdateStatusText(registerPanelStatusText, "Failed to make HTTP request", Color.red); return; } string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY); if (response == "-999") { AccountHandler.UpdateStatusText(registerPanelStatusText, "Server error while fetching data", Color.red); return; } else if (response == "-998") { AccountHandler.UpdateStatusText(registerPanelStatusText, "Client version too outdated to access servers", Color.red); return; } else if (response == "-997") { AccountHandler.UpdateStatusText(registerPanelStatusText, "Encryption/decryption issues", Color.red); return; } else if (response == "-996") { AccountHandler.UpdateStatusText(registerPanelStatusText, "Can't send requests on self-built instance", Color.red); return; } else { var jsonResponse = JObject.Parse(response); if ((bool)jsonResponse["success"]) { AccountHandler.instance.SwitchPanel(2); } else { AccountHandler.UpdateStatusText(registerPanelStatusText, (string)jsonResponse["message"], Color.red); } } } }