using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class AccountLoggedOut : MonoBehaviour { public Button loggedOutLoginButton; public Button loggedOutRegisterButton; public Button loggedOutBackButton; void Awake() { loggedOutLoginButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(2)); loggedOutRegisterButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(3)); loggedOutBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu")); } }