using System.Numerics; using TMPro; using UnityEngine; using UnityEngine.Networking; using UnityEngine.UI; public class AccountLogin : MonoBehaviour { public TMP_Text loginPanelStatusText; public TMP_InputField loginUsernameInput; public TMP_InputField loginPasswordInput; public Button loginBackButton; public Button loginSubmitButton; void Awake() { loginBackButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(1)); loginSubmitButton.onClick.AddListener(() => SubmitLogin()); } void OnEnable() { loginUsernameInput.text = ""; loginPasswordInput.text = ""; loginPanelStatusText.text = ""; } async void SubmitLogin() { EncryptedWWWForm dataForm = new(); dataForm.AddField("username", loginUsernameInput.text); dataForm.AddField("password", loginPasswordInput.text); dataForm.AddField("currentHighScore", PlayerPrefs.GetString("HighScoreV2", "0")); dataForm.AddField("loginType", "0"); using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm.GetWWWForm()); request.SetRequestHeader("Requester", "BerryDashClient"); request.SetRequestHeader("ClientVersion", Application.version); request.SetRequestHeader("ClientPlatform", Application.platform.ToString()); await request.SendWebRequest(); if (request.result != UnityWebRequest.Result.Success) { AccountHandler.UpdateStatusText(loginPanelStatusText, "Failed to make HTTP request", Color.red); return; } string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY); if (response == "-999") { AccountHandler.UpdateStatusText(loginPanelStatusText, "Server error while fetching data", Color.red); return; } else if (response == "-998") { AccountHandler.UpdateStatusText(loginPanelStatusText, "Client version too outdated to access servers", Color.red); return; } else if (response == "-997") { AccountHandler.UpdateStatusText(loginPanelStatusText, "Encryption/decryption issues", Color.red); return; } else if (response == "-996") { AccountHandler.UpdateStatusText(loginPanelStatusText, "Can't send requests on self-built instance", Color.red); return; } else if (response == "-1") { AccountHandler.UpdateStatusText(loginPanelStatusText, "Incorrect username or password", Color.red); } else if (response.Split(":")[0] == "1") { string[] array = response.Split(':'); string session = array[1]; string userName = array[2]; int userId = int.Parse(array[3]); BigInteger highScore = BigInteger.Parse(array[4]); int iconId = int.Parse(array[5]); int overlayId = int.Parse(array[6]); PlayerPrefs.SetString("gameSession", session); PlayerPrefs.SetString("userName", userName); PlayerPrefs.SetInt("userId", userId); PlayerPrefs.SetString("HighScoreV2", highScore.ToString()); PlayerPrefs.SetInt("icon", iconId); PlayerPrefs.SetInt("overlay", overlayId); PlayerPrefs.SetString("TotalNormalBerries", array[7]); PlayerPrefs.SetString("TotalPoisonBerries", array[8]); PlayerPrefs.SetString("TotalSlowBerries", array[9]); PlayerPrefs.SetString("TotalUltraBerries", array[10]); PlayerPrefs.SetString("TotalSpeedyBerries", array[11]); PlayerPrefs.SetString("TotalAttempts", array[12]); PlayerPrefs.SetString("BirdColor", $"{array[13]};{array[14]};{array[15]}"); PlayerPrefs.SetString("OverlayColor", $"{array[16]};{array[17]};{array[18]}"); AccountHandler.instance.SwitchPanel(0); AccountHandler.UpdateStatusText(loginPanelStatusText, "", Color.red); } else { AccountHandler.UpdateStatusText(loginPanelStatusText, "Unknown server response", Color.red); } } }