8 Commits
1.4.0 ... 1.4.1

Author SHA1 Message Date
2f29ab5406 Remove unity splash screen 2025-06-05 21:45:19 -07:00
02b515a8af 1.4.1 2025-06-05 21:34:31 -07:00
ca814f4dd7 That didn't need to be a variable 2025-06-05 21:34:15 -07:00
a69f4cc73d Optimize arrow finding code & add commas to scores 2025-06-05 21:31:48 -07:00
ccc6a5431c Show version if on the Browser 2025-06-05 21:31:25 -07:00
7bd76275d0 Add the hashtag back to the leaderboards menu 2025-06-05 18:35:33 -07:00
00141ae324 Fix input fields in accounts menu 2025-06-05 18:14:36 -07:00
3815040f47 Add "v" before version in latest version text 2025-06-05 17:49:33 -07:00
13 changed files with 76 additions and 51 deletions

View File

@@ -2175,7 +2175,7 @@ MonoBehaviour:
m_CharacterValidation: 0
m_RegexValue: '^[a-zA-Z0-9_- ]'
m_GlobalPointSize: 14
m_CharacterLimit: 20
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -3522,7 +3522,7 @@ MonoBehaviour:
m_CharacterValidation: 0
m_RegexValue: '^[a-zA-Z0-9_- ]'
m_GlobalPointSize: 14
m_CharacterLimit: 20
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -4150,7 +4150,7 @@ MonoBehaviour:
m_CharacterValidation: 0
m_RegexValue: '^[a-zA-Z0-9_- ]'
m_GlobalPointSize: 14
m_CharacterLimit: 20
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -4965,7 +4965,7 @@ MonoBehaviour:
m_CharacterValidation: 0
m_RegexValue: '^[a-zA-Z0-9_- ]'
m_GlobalPointSize: 14
m_CharacterLimit: 20
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -6450,17 +6450,17 @@ MonoBehaviour:
m_VerticalScrollbarEventHandler: {fileID: 0}
m_LayoutGroup: {fileID: 0}
m_ScrollSensitivity: 1
m_ContentType: 9
m_ContentType: 6
m_InputType: 0
m_AsteriskChar: 42
m_KeyboardType: 0
m_KeyboardType: 7
m_LineType: 0
m_HideMobileInput: 0
m_HideSoftKeyboard: 0
m_CharacterValidation: 6
m_CharacterValidation: 7
m_RegexValue: '^[a-zA-Z0-9 ]'
m_GlobalPointSize: 14
m_CharacterLimit: 16
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -13409,7 +13409,7 @@ MonoBehaviour:
m_CharacterValidation: 0
m_RegexValue: '^[a-zA-Z0-9_- ]'
m_GlobalPointSize: 14
m_CharacterLimit: 20
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []
@@ -13714,17 +13714,17 @@ MonoBehaviour:
m_VerticalScrollbarEventHandler: {fileID: 0}
m_LayoutGroup: {fileID: 0}
m_ScrollSensitivity: 1
m_ContentType: 9
m_ContentType: 6
m_InputType: 0
m_AsteriskChar: 42
m_KeyboardType: 0
m_KeyboardType: 7
m_LineType: 0
m_HideMobileInput: 0
m_HideSoftKeyboard: 0
m_CharacterValidation: 6
m_CharacterValidation: 7
m_RegexValue: '^[a-zA-Z0-9 ]'
m_GlobalPointSize: 14
m_CharacterLimit: 16
m_CharacterLimit: 0
m_OnEndEdit:
m_PersistentCalls:
m_Calls: []

View File

@@ -8,7 +8,8 @@ public class ButtonToScene : MonoBehaviour
void Awake()
{
gameObject.GetComponent<Button>().onClick.AddListener(async () => {
gameObject.GetComponent<Button>().onClick.AddListener(async () =>
{
await SceneManager.LoadSceneAsync(sceneName);
});
}

View File

@@ -25,6 +25,11 @@ public class GamePlayer : MonoBehaviour
private float nextUpdate;
private float fps;
public SpriteRenderer overlayRender;
public GameObject leftArrow;
public GameObject rightArrow;
public GameObject jumpArrow;
public GameObject restartButton;
public GameObject backButton;
void Awake()
{
@@ -81,14 +86,14 @@ public class GamePlayer : MonoBehaviour
PlayerPrefs.Save();
backgroundMusic.volume = PlayerPrefs.GetFloat("musicVolume", 1f);
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
highScoreText.text = $"High Score: {highscore}";
highScoreText.text = $"High Score: {Tools.FormatWithCommas(highscore)}";
if (Application.isMobilePlatform)
{
GameObject leftArrow = new("LeftArrow");
GameObject rightArrow = new("RightArrow");
GameObject jumpArrow = new("JumpArrow");
GameObject restartButton = new("RestartButton");
GameObject backButton = new("BackButton");
leftArrow = new("LeftArrow");
rightArrow = new("RightArrow");
jumpArrow = new("JumpArrow");
restartButton = new("RestartButton");
backButton = new("BackButton");
leftArrow.AddComponent<SpriteRenderer>();
rightArrow.AddComponent<SpriteRenderer>();
jumpArrow.AddComponent<SpriteRenderer>();
@@ -96,10 +101,15 @@ public class GamePlayer : MonoBehaviour
backButton.AddComponent<SpriteRenderer>();
leftArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
leftArrow.GetComponent<SpriteRenderer>().sortingOrder = 1000;
rightArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
rightArrow.GetComponent<SpriteRenderer>().sortingOrder = 1000;
jumpArrow.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Arrow");
jumpArrow.GetComponent<SpriteRenderer>().sortingOrder = 1000;
restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Restart");
restartButton.GetComponent<SpriteRenderer>().sortingOrder = 1000;
backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Back");
backButton.GetComponent<SpriteRenderer>().sortingOrder = 1000;
leftArrow.transform.rotation = UnityEngine.Quaternion.Euler(0f, 0f, 90f);
rightArrow.transform.rotation = UnityEngine.Quaternion.Euler(0f, 0f, -90f);
@@ -161,11 +171,6 @@ public class GamePlayer : MonoBehaviour
}
if (Application.isMobilePlatform)
{
GameObject leftArrow = GameObject.Find("LeftArrow");
GameObject rightArrow = GameObject.Find("RightArrow");
GameObject jumpArrow = GameObject.Find("JumpArrow");
GameObject restartButton = GameObject.Find("RestartButton");
GameObject backButton = GameObject.Find("BackButton");
if (!Application.isMobilePlatform)
{
if (Mouse.current.leftButton.isPressed)
@@ -197,7 +202,8 @@ public class GamePlayer : MonoBehaviour
else
{
var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
for (int i = 0; i < touches.Count; i++) {
for (int i = 0; i < touches.Count; i++)
{
var pos = touches[i].screenPosition;
UnityEngine.Vector3 clickPosition = Camera.main.ScreenToWorldPoint(new UnityEngine.Vector3(pos.x, pos.y, 0f));
clickPosition.z = 0f;
@@ -358,12 +364,6 @@ public class GamePlayer : MonoBehaviour
ClampPosition(screenWidth, bird);
if (Application.isMobilePlatform)
{
GameObject leftArrow = GameObject.Find("LeftArrow");
GameObject rightArrow = GameObject.Find("RightArrow");
GameObject jumpArrow = GameObject.Find("JumpArrow");
GameObject restartButton = GameObject.Find("RestartButton");
GameObject backButton = GameObject.Find("BackButton");
leftArrow.transform.position = new UnityEngine.Vector3(-screenWidth / 2.5f, -4f, 0f);
rightArrow.transform.position = new UnityEngine.Vector3(screenWidth / 2.5f, -4f, 0f);
restartButton.transform.position = new UnityEngine.Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
@@ -534,13 +534,12 @@ public class GamePlayer : MonoBehaviour
}
PlayerPrefs.SetString("HighScoreV2", highscore.ToString());
PlayerPrefs.Save();
scoreText.text = "Score: " + score;
highScoreText.text = "High Score: " + highscore;
scoreText.text = "Score: " + Tools.FormatWithCommas(score);
highScoreText.text = "High Score: " + Tools.FormatWithCommas(highscore);
}
void CheckIfGrounded()
{
GameObject jumpArrow = GameObject.Find("JumpArrow");
isGrounded = bird.transform.position.y <= -4.1299996f;
rb.gravityScale = isGrounded ? 0f : 1.5f;

View File

@@ -70,6 +70,6 @@ public class LatestVersionText : MonoBehaviour
else if (latest == "-1")
text.text = "Latest: N/A";
else
text.text = "Latest: " + latest;
text.text = "Latest: v" + latest;
}
}

View File

@@ -53,8 +53,10 @@ public class LeaderboardsMenu : MonoBehaviour
{
UpdateStatus(false);
string response = request.downloadHandler.text;
foreach (var entry in response.Split(";"))
var splitResponse = response.Split(';');
for (int i = 0; i < splitResponse.Length; i++)
{
var entry = splitResponse[i];
var split = entry.Split(":");
var username = Encoding.UTF8.GetString(Convert.FromBase64String(split[0]));
var highScore = split[1];
@@ -68,8 +70,8 @@ public class LeaderboardsMenu : MonoBehaviour
var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
usernameText.text = username;
highScoreText.text += highScore;
usernameText.text = $"{username} (#{i + 1})";
highScoreText.text += Tools.FormatWithCommas(highScore);
playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
if (icon == "1")
{

View File

@@ -1,4 +1,5 @@
using UnityEngine;
using System.Numerics;
using UnityEngine;
public static class Tools
{
@@ -15,9 +16,27 @@ public static class Tools
else if (user == 4)
{
return Resources.Load<Sprite>("Icons/Icons/bird_-3");
} else
}
else
{
return Resources.Load<Sprite>("Icons/Icons/bird_1");
}
}
public static string FormatWithCommas(string number)
{
try
{
return FormatWithCommas(BigInteger.Parse(number));
}
catch
{
return number;
}
}
public static string FormatWithCommas(BigInteger number)
{
return string.Format("{0:N0}", number);
}
}

View File

@@ -11,5 +11,9 @@ public class VersionText : MonoBehaviour
{
text.text = "Current: v" + Application.version;
}
else
{
text.text = "v" + Application.version;
}
}
}

View File

@@ -17,7 +17,7 @@ PlayerSettings:
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.09411765, g: 0.09411765, b: 0.09411765, a: 1}
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashScreen: 0
m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
@@ -140,7 +140,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 1.4.0
bundleVersion: 1.4.1
preloadedAssets:
- {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
metroInputSource: 0