Add button content setting and fix other issues with custom color settings

This commit is contained in:
2025-09-11 20:57:31 -07:00
parent 970a2be8e1
commit ff2acc233e
17 changed files with 553 additions and 405 deletions

View File

@@ -1935,8 +1935,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &282890366
@@ -2848,8 +2848,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &367978218
@@ -3001,6 +3001,7 @@ GameObject:
- component: {fileID: 378857775}
- component: {fileID: 378857777}
- component: {fileID: 378857776}
- component: {fileID: 378857778}
m_Layer: 5
m_Name: Text (TMP)
m_TagString: Untagged
@@ -3126,6 +3127,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 378857774}
m_CullTransparentMesh: 1
--- !u!114 &378857778
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 378857774}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &388694498
GameObject:
m_ObjectHideFlags: 0
@@ -5399,8 +5416,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &673274032
@@ -7480,8 +7497,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1186764300
@@ -8610,6 +8627,7 @@ GameObject:
- component: {fileID: 1429895472}
- component: {fileID: 1429895471}
- component: {fileID: 1429895470}
- component: {fileID: 1429895473}
m_Layer: 5
m_Name: OtherButton
m_TagString: Untagged
@@ -8719,6 +8737,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429895467}
m_CullTransparentMesh: 1
--- !u!114 &1429895473
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1429895467}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 2
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1433968975
GameObject:
m_ObjectHideFlags: 0
@@ -8868,6 +8902,7 @@ GameObject:
- component: {fileID: 1442001201}
- component: {fileID: 1442001203}
- component: {fileID: 1442001202}
- component: {fileID: 1442001204}
m_Layer: 5
m_Name: Text (TMP)
m_TagString: Untagged
@@ -8993,6 +9028,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1442001200}
m_CullTransparentMesh: 1
--- !u!114 &1442001204
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1442001200}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1445639180
GameObject:
m_ObjectHideFlags: 0
@@ -10985,8 +11036,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1794682512
@@ -11483,6 +11534,7 @@ GameObject:
- component: {fileID: 1838138922}
- component: {fileID: 1838138921}
- component: {fileID: 1838138924}
- component: {fileID: 1838138925}
m_Layer: 5
m_Name: BackButton
m_TagString: Untagged
@@ -11605,6 +11657,22 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!114 &1838138925
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838138918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 2
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1844786179
GameObject:
m_ObjectHideFlags: 0
@@ -12048,8 +12116,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 1
type: 9
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1935388247