diff --git a/Assets/Scripts/LeaderboardsMenu.cs b/Assets/Scripts/LeaderboardsMenu.cs index c801fef..a6a1570 100644 --- a/Assets/Scripts/LeaderboardsMenu.cs +++ b/Assets/Scripts/LeaderboardsMenu.cs @@ -281,7 +281,7 @@ public class LeaderboardsMenu : MonoBehaviour playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f); playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f); } - catch (Exception) + catch { playerIcon.color = Color.white; playerOverlayIcon.color = Color.white; @@ -405,7 +405,7 @@ public class LeaderboardsMenu : MonoBehaviour playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f); playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f); } - catch (Exception) + catch { playerIcon.color = Color.white; playerOverlayIcon.color = Color.white; @@ -529,7 +529,7 @@ public class LeaderboardsMenu : MonoBehaviour playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f); playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f); } - catch (Exception) + catch { playerIcon.color = Color.white; playerOverlayIcon.color = Color.white; @@ -652,7 +652,7 @@ public class LeaderboardsMenu : MonoBehaviour playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f); playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f); } - catch (Exception) + catch { playerIcon.color = Color.white; playerOverlayIcon.color = Color.white; @@ -777,7 +777,7 @@ public class LeaderboardsMenu : MonoBehaviour playerIcon.color = new Color((int)birdColor[0] / 255f, (int)birdColor[1] / 255f, (int)birdColor[2] / 255f); playerOverlayIcon.color = new Color((int)overlayColor[0] / 255f, (int)overlayColor[1] / 255f, (int)overlayColor[2] / 255f); } - catch (Exception) + catch { playerIcon.color = Color.white; playerOverlayIcon.color = Color.white;