Fix menu music
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@@ -12,7 +12,6 @@ public class MenuMusic : MonoBehaviour
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Instance = this;
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DontDestroyOnLoad(gameObject);
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SceneManager.sceneLoaded += OnSceneLoaded;
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GetComponent<AudioSource>().volume = BazookaManager.Instance.GetSettingMusicVolume();
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}
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else
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{
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@@ -20,6 +19,11 @@ public class MenuMusic : MonoBehaviour
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}
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}
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void Start()
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{
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GetComponent<AudioSource>().volume = BazookaManager.Instance.GetSettingMusicVolume();
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}
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void OnSceneLoaded(Scene scene, LoadSceneMode mode)
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{
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if (scene.name == "GamePlayer")
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@@ -43,7 +43,11 @@ public class SettingsMenu : MonoBehaviour
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QualitySettings.vSyncCount = value ? 1 : -1;
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});
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setting4toggle.onValueChanged.AddListener(value => BazookaManager.Instance.SetSettingHideSocials(value));
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musicSlider.onValueChanged.AddListener(value => BazookaManager.Instance.SetSettingMusicVolume(value));
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musicSlider.onValueChanged.AddListener(value =>
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{
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BazookaManager.Instance.SetSettingMusicVolume(value);
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MenuMusic.Instance.GetComponent<AudioSource>().volume = value;
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});
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sfxSlider.onValueChanged.AddListener(value => BazookaManager.Instance.SetSettingSFXVolume(value));
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}
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}
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