diff --git a/Assets/Scripts/GamePlayer.cs b/Assets/Scripts/GamePlayer.cs index 6526164..9241409 100644 --- a/Assets/Scripts/GamePlayer.cs +++ b/Assets/Scripts/GamePlayer.cs @@ -570,6 +570,7 @@ public class GamePlayer : MonoBehaviour PlayerPrefs.Save(); scoreText.text = "Score: " + Tools.FormatWithCommas(score); highScoreText.text = "High Score: " + Tools.FormatWithCommas(highscore); + if (restartButton != null) restartButton.GetComponent().material.color = score == 0 ? Color.gray : Color.white; } void CheckIfGrounded()