Rework the way account menu works
This commit is contained in:
69
Assets/Scripts/AccountMenu/AccountChangeUsername.cs
Normal file
69
Assets/Scripts/AccountMenu/AccountChangeUsername.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class AccountChangeUsername : MonoBehaviour
|
||||
{
|
||||
public TMP_Text changeUsernameStatusText;
|
||||
public TMP_InputField changeUsernameCurrentUsernameInput;
|
||||
public TMP_InputField changeUsernameNewUsernameInput;
|
||||
public Button changeUsernameBackButton;
|
||||
public Button changeUsernameSubmitButton;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
changeUsernameBackButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(0));
|
||||
changeUsernameSubmitButton.onClick.AddListener(() => ChangeUsername());
|
||||
}
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
changeUsernameCurrentUsernameInput.text = "";
|
||||
changeUsernameNewUsernameInput.text = "";
|
||||
changeUsernameStatusText.text = "";
|
||||
}
|
||||
|
||||
async void ChangeUsername()
|
||||
{
|
||||
WWWForm dataForm = new();
|
||||
dataForm.AddField("inputUserName", changeUsernameCurrentUsernameInput.text);
|
||||
dataForm.AddField("inputNewUserName", changeUsernameNewUsernameInput.text);
|
||||
dataForm.AddField("session", PlayerPrefs.GetString("gameSession"));
|
||||
dataForm.AddField("userName", PlayerPrefs.GetString("userName"));
|
||||
using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/changeAccountUsername.php", dataForm);
|
||||
request.SetRequestHeader("User-Agent", "BerryDashClient");
|
||||
request.SetRequestHeader("ClientVersion", Application.version);
|
||||
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
||||
await request.SendWebRequest();
|
||||
if (request.result != UnityWebRequest.Result.Success)
|
||||
{
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "Failed to make HTTP request", Color.red);
|
||||
return;
|
||||
}
|
||||
string response = request.downloadHandler.text;
|
||||
switch (response)
|
||||
{
|
||||
case "1":
|
||||
PlayerPrefs.SetString("userName", changeUsernameNewUsernameInput.text);
|
||||
AccountHandler.instance.SwitchPanel(0);
|
||||
AccountHandler.UpdateStatusText(AccountHandler.instance.accountLoggedIn.loggedInText, "Username changed successfully", Color.green);
|
||||
break;
|
||||
case "-1":
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "Internal login server error", Color.red);
|
||||
break;
|
||||
case "-2":
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "New Username is too short or too long", Color.red);
|
||||
break;
|
||||
case "-3":
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "New Username does not match the required format", Color.red);
|
||||
break;
|
||||
case "-4":
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "New username already exists", Color.red);
|
||||
break;
|
||||
default:
|
||||
AccountHandler.UpdateStatusText(changeUsernameStatusText, "Unknown server response", Color.red);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user