Custom mode finished
This commit is contained in:
BIN
Assets/Resources/Sounds/Spooky.wav
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BIN
Assets/Resources/Sounds/Spooky.wav
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Assets/Resources/Sounds/Spooky.wav.meta
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23
Assets/Resources/Sounds/Spooky.wav.meta
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guid: ee2d4248f8eab426087b9c595f0441ea
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||||
AudioImporter:
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externalObjects: {}
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||||
serializedVersion: 8
|
||||
defaultSettings:
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||||
serializedVersion: 2
|
||||
loadType: 2
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||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
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||||
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||||
userData:
|
||||
assetBundleName:
|
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||||
6476
Assets/Scenes/CustomGamePlayer.unity
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6476
Assets/Scenes/CustomGamePlayer.unity
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7
Assets/Scenes/CustomGamePlayer.unity.meta
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7
Assets/Scenes/CustomGamePlayer.unity.meta
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@@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: a34b74c5a1fc341178b14476e39597b3
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userData:
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assetBundleName:
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@@ -4420,7 +4420,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
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||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
sceneName: GamePlayer
|
||||
sceneName: PlayMenu
|
||||
--- !u!114 &1777697000
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MonoBehaviour:
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||||
m_ObjectHideFlags: 0
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||||
|
||||
6647
Assets/Scenes/PlayMenu.unity
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6647
Assets/Scenes/PlayMenu.unity
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Load Diff
7
Assets/Scenes/PlayMenu.unity.meta
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7
Assets/Scenes/PlayMenu.unity.meta
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 0d0c0e097b9d840f4b43c29611fc27e1
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externalObjects: {}
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userData:
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
767
Assets/Scripts/CustomGamePlayer.cs
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767
Assets/Scripts/CustomGamePlayer.cs
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@@ -0,0 +1,767 @@
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.InputSystem;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class CustomGamePlayer : MonoBehaviour
|
||||
{
|
||||
public static CustomGamePlayer instance;
|
||||
private readonly float spawnRate = 1f;
|
||||
private float nextSpawnTime;
|
||||
internal BigInteger score;
|
||||
private float boostLeft;
|
||||
private float slownessLeft;
|
||||
private float speedyLeft;
|
||||
private float antiLeft;
|
||||
private float screenWidth;
|
||||
internal bool isGrounded;
|
||||
public TMP_Text scoreText;
|
||||
public TMP_Text boostText;
|
||||
public GameObject bird;
|
||||
public GameObject pausePanel;
|
||||
public Rigidbody2D rb;
|
||||
public AudioSource backgroundMusic;
|
||||
public TMP_Text fpsCounter;
|
||||
private float nextUpdate;
|
||||
private float fps;
|
||||
public SpriteRenderer overlayRender;
|
||||
private float lastMoveTime;
|
||||
public GameObject berryParent;
|
||||
|
||||
public GameObject mobileButtons;
|
||||
public Button pauseButton;
|
||||
public Button restartButton;
|
||||
public Button jumpButton;
|
||||
public Button rightButton;
|
||||
public Button leftButton;
|
||||
|
||||
private float normalBerryChance;
|
||||
private float poisonBerryChance;
|
||||
private float slowBerryChance;
|
||||
private float ultraBerryChance;
|
||||
private float speedyBerryChance;
|
||||
private float randomBerryChance;
|
||||
private float antiBerryChance;
|
||||
|
||||
void Start()
|
||||
{
|
||||
CustomGameTempData customGameTempData = FindObjectsByType<CustomGameTempData>(FindObjectsSortMode.None)[0];
|
||||
if (customGameTempData == null)
|
||||
{
|
||||
SceneManager.LoadScene("MainMenu");
|
||||
return;
|
||||
}
|
||||
normalBerryChance = customGameTempData.normalBerryChance;
|
||||
poisonBerryChance = customGameTempData.poisonBerryChance;
|
||||
slowBerryChance = customGameTempData.slowBerryChance;
|
||||
ultraBerryChance = customGameTempData.ultraBerryChance;
|
||||
speedyBerryChance = customGameTempData.speedyBerryChance;
|
||||
randomBerryChance = customGameTempData.randomBerryChance;
|
||||
antiBerryChance = customGameTempData.antiBerryChance;
|
||||
Destroy(customGameTempData.gameObject);
|
||||
|
||||
var backgroundColor = BazookaManager.Instance.GetColorSettingBackground();
|
||||
Camera.main.backgroundColor = new Color(
|
||||
int.Parse(backgroundColor[0].ToString()) / 255f,
|
||||
int.Parse(backgroundColor[1].ToString()) / 255f,
|
||||
int.Parse(backgroundColor[2].ToString()) / 255f
|
||||
);
|
||||
|
||||
var customIconData = BazookaManager.Instance.GetCustomBirdIconData();
|
||||
SpriteRenderer component = bird.GetComponent<SpriteRenderer>();
|
||||
if (customIconData.Selected == null)
|
||||
{
|
||||
var birdColor = BazookaManager.Instance.GetColorSettingIcon();
|
||||
var overlayColor = BazookaManager.Instance.GetColorSettingOverlay();
|
||||
bird.GetComponent<SpriteRenderer>().color = new Color(
|
||||
int.Parse(birdColor[0].ToString()) / 255f,
|
||||
int.Parse(birdColor[1].ToString()) / 255f,
|
||||
int.Parse(birdColor[2].ToString()) / 255f
|
||||
);
|
||||
bird.transform.GetChild(0).GetComponent<SpriteRenderer>().color = new Color(
|
||||
int.Parse(overlayColor[0].ToString()) / 255f,
|
||||
int.Parse(overlayColor[1].ToString()) / 255f,
|
||||
int.Parse(overlayColor[2].ToString()) / 255f
|
||||
);
|
||||
|
||||
int num = BazookaManager.Instance.GetBirdIcon();
|
||||
int num2 = BazookaManager.Instance.GetBirdOverlay();
|
||||
if (num == 1)
|
||||
{
|
||||
component.sprite = Tools.GetIconForUser(BazookaManager.Instance.GetAccountID() ?? 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + num);
|
||||
}
|
||||
if (num2 == 8)
|
||||
{
|
||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.37f, 0.32f, 0f);
|
||||
}
|
||||
else if (num2 == 11)
|
||||
{
|
||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||
overlayRender.transform.localScale = new UnityEngine.Vector3(1.1f, 1.1f, 1.1f); //yea i didnt feel like doing it for all lmao
|
||||
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3141809f, 0.4324968f, 0f);
|
||||
}
|
||||
else if (num2 == 13)
|
||||
{
|
||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3559977f, 0.3179995f, 0f);
|
||||
}
|
||||
else
|
||||
{
|
||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||
}
|
||||
if (component.sprite == null)
|
||||
{
|
||||
component.sprite = Resources.Load<Sprite>("Icons/Icons/bird_1");
|
||||
BazookaManager.Instance.SetBirdIcon(1);
|
||||
}
|
||||
if (overlayRender.sprite == null && num2 != 0)
|
||||
{
|
||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_1");
|
||||
BazookaManager.Instance.SetBirdOverlay(1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (customIconData.Selected != null)
|
||||
{
|
||||
foreach (var icon in customIconData.Data)
|
||||
{
|
||||
if (icon.UUID == customIconData.Selected)
|
||||
{
|
||||
Tools.RenderFromBase64(icon.Data, component);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lastMoveTime = Time.time;
|
||||
UnityEngine.InputSystem.EnhancedTouch.EnhancedTouchSupport.Enable();
|
||||
instance = this;
|
||||
|
||||
Cursor.visible = false;
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
backgroundMusic.volume = BazookaManager.Instance.GetSettingMusicVolume();
|
||||
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||
if (Application.isMobilePlatform) mobileButtons.SetActive(true);
|
||||
UpdateStats(0, 1);
|
||||
}
|
||||
|
||||
void MoveBird()
|
||||
{
|
||||
float screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||
float baseSpeed = 0.18f * (screenWidth / 20.19257f);
|
||||
bool doMoveRight = false;
|
||||
bool doMoveLeft = false;
|
||||
bool doJump = false;
|
||||
bool doRestart = false;
|
||||
bool doBack = false;
|
||||
float movespeed = baseSpeed;
|
||||
if (boostLeft > 0f || speedyLeft > 0f)
|
||||
{
|
||||
movespeed = baseSpeed * 1.39f;
|
||||
}
|
||||
else if (slownessLeft > 0f)
|
||||
{
|
||||
movespeed = baseSpeed * 0.56f;
|
||||
}
|
||||
CheckIfGrounded();
|
||||
bool controllerLeft = Gamepad.current != null && (Gamepad.current.leftStick.left.isPressed || Gamepad.current.dpad.left.isPressed || Gamepad.current.rightStick.left.isPressed);
|
||||
bool controllerRight = Gamepad.current != null && (Gamepad.current.leftStick.right.isPressed || Gamepad.current.dpad.right.isPressed || Gamepad.current.rightStick.right.isPressed);
|
||||
bool controllerJump = Gamepad.current != null && (Gamepad.current.leftStick.up.isPressed || Gamepad.current.leftStick.down.isPressed || Gamepad.current.dpad.up.isPressed || Gamepad.current.dpad.down.isPressed || Gamepad.current.rightStick.up.isPressed || Gamepad.current.rightStick.down.isPressed);
|
||||
if (!Application.isMobilePlatform)
|
||||
{
|
||||
if (controllerLeft || Keyboard.current.leftArrowKey.isPressed || Keyboard.current.aKey.isPressed || Keyboard.current.jKey.isPressed)
|
||||
{
|
||||
doMoveLeft = true;
|
||||
}
|
||||
if (controllerRight || Keyboard.current.rightArrowKey.isPressed || Keyboard.current.dKey.isPressed || Keyboard.current.lKey.isPressed)
|
||||
{
|
||||
doMoveRight = true;
|
||||
}
|
||||
if (controllerJump || Keyboard.current.spaceKey.isPressed || Keyboard.current.upArrowKey.isPressed || Keyboard.current.wKey.isPressed || Keyboard.current.downArrowKey.isPressed || Keyboard.current.sKey.isPressed || Keyboard.current.kKey.isPressed || Keyboard.current.iKey.isPressed || Mouse.current.leftButton.isPressed || (Gamepad.current != null && Gamepad.current.buttonSouth.isPressed))
|
||||
{
|
||||
doJump = true;
|
||||
}
|
||||
if (Keyboard.current.rKey.isPressed)
|
||||
{
|
||||
doRestart = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var touches = UnityEngine.InputSystem.EnhancedTouch.Touch.activeTouches;
|
||||
for (int i = 0; i < touches.Count; i++)
|
||||
{
|
||||
var pos = touches[i].screenPosition;
|
||||
UnityEngine.Vector3 clickPosition = Camera.main.ScreenToWorldPoint(new UnityEngine.Vector3(pos.x, pos.y, 0f));
|
||||
clickPosition.z = 0f;
|
||||
if (leftButton.GetComponent<HoldableButton>().isPressed) doMoveLeft = true;
|
||||
if (rightButton.GetComponent<HoldableButton>().isPressed) doMoveRight = true;
|
||||
if (jumpButton.GetComponent<HoldableButton>().isPressed) doJump = true;
|
||||
if (restartButton.GetComponent<HoldableButton>().isPressed) doRestart = true;
|
||||
if (pauseButton.GetComponent<HoldableButton>().isPressed) doBack = true;
|
||||
}
|
||||
}
|
||||
if (doMoveLeft && !doMoveRight)
|
||||
{
|
||||
lastMoveTime = Time.time;
|
||||
bird.transform.position += new UnityEngine.Vector3(-movespeed, 0f, 0f);
|
||||
ClampPosition(bird);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||
}
|
||||
if (doMoveRight && !doMoveLeft)
|
||||
{
|
||||
lastMoveTime = Time.time;
|
||||
bird.transform.position += new UnityEngine.Vector3(movespeed, 0f, 0f);
|
||||
ClampPosition(bird);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(-1.35f, 1.35f, 1.35f);
|
||||
}
|
||||
if (doJump && isGrounded)
|
||||
{
|
||||
lastMoveTime = Time.time;
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
if (boostLeft > 0f || speedyLeft > 0f)
|
||||
{
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 12f;
|
||||
}
|
||||
else if (slownessLeft > 0f)
|
||||
{
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 6f;
|
||||
}
|
||||
else
|
||||
{
|
||||
rb.linearVelocity = UnityEngine.Vector2.up * 9f;
|
||||
}
|
||||
}
|
||||
if (doBack)
|
||||
{
|
||||
TogglePause();
|
||||
}
|
||||
if (doRestart)
|
||||
{
|
||||
if (score != 0) Respawn();
|
||||
}
|
||||
if (antiLeft > 0f)
|
||||
{
|
||||
string[] berryTags = { "NormalBerry", "PoisonBerry", "SlowBerry", "UltraBerry", "SpeedyBerry", "RandomBerry", "AntiBerry" };
|
||||
foreach (string tag in berryTags)
|
||||
{
|
||||
foreach (var berry in GameObject.FindGameObjectsWithTag(tag))
|
||||
{
|
||||
UnityEngine.Vector3 dir = berry.transform.position - bird.transform.position;
|
||||
if (dir.magnitude < 3f)
|
||||
{
|
||||
berry.GetComponent<Rigidbody2D>().linearVelocity = dir.normalized * 5f;
|
||||
ClampPosition(berry, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClampPosition(GameObject obj, bool modifyY = true)
|
||||
{
|
||||
var cam = Camera.main;
|
||||
var pos = obj.transform.position;
|
||||
var bounds = obj.GetComponent<Renderer>().bounds.extents;
|
||||
|
||||
float zDist = Mathf.Abs(cam.transform.position.z - pos.z);
|
||||
|
||||
UnityEngine.Vector3 min = cam.ViewportToWorldPoint(new UnityEngine.Vector3(0, 0, zDist));
|
||||
UnityEngine.Vector3 max = cam.ViewportToWorldPoint(new UnityEngine.Vector3(1, 1, zDist));
|
||||
|
||||
pos.x = Mathf.Clamp(pos.x, min.x + bounds.x, max.x - bounds.x);
|
||||
if (modifyY) pos.y = Mathf.Clamp(pos.y, min.y + bounds.y, max.y - bounds.y);
|
||||
|
||||
obj.transform.position = pos;
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
SpawnBerries();
|
||||
if (!pausePanel.activeSelf)
|
||||
{
|
||||
MoveBird();
|
||||
if (boostLeft > 0f)
|
||||
{
|
||||
boostLeft -= Time.deltaTime;
|
||||
boostText.text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
|
||||
}
|
||||
else if (slownessLeft > 0f)
|
||||
{
|
||||
slownessLeft -= Time.deltaTime;
|
||||
boostText.text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
|
||||
}
|
||||
else if (speedyLeft > 0f)
|
||||
{
|
||||
speedyLeft -= Time.deltaTime;
|
||||
boostText.text = "Speed expires in " + string.Format("{0:0.0}", speedyLeft) + "s";
|
||||
}
|
||||
else if (antiLeft > 0f)
|
||||
{
|
||||
antiLeft -= Time.deltaTime;
|
||||
boostText.text = "Berry repellent expires in " + string.Format("{0:0.0}", antiLeft) + "s";
|
||||
}
|
||||
else
|
||||
{
|
||||
boostText.text = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SpawnBerries()
|
||||
{
|
||||
if (Time.time < nextSpawnTime)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
nextSpawnTime = Time.time + 1f / (spawnRate * 1.875f);
|
||||
}
|
||||
else
|
||||
{
|
||||
nextSpawnTime = Time.time + 1f / spawnRate;
|
||||
}
|
||||
float spawnProbability = Random.value;
|
||||
if (!pausePanel.activeSelf)
|
||||
{
|
||||
float cumulative = 0f;
|
||||
GameObject newBerry = new("Berry");
|
||||
newBerry.transform.SetParent(berryParent.transform);
|
||||
SpriteRenderer spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
|
||||
cumulative += normalBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
|
||||
newBerry.tag = "NormalBerry";
|
||||
goto finish;
|
||||
}
|
||||
cumulative += poisonBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
|
||||
newBerry.tag = "PoisonBerry";
|
||||
goto finish;
|
||||
}
|
||||
cumulative += slowBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
|
||||
newBerry.tag = "SlowBerry";
|
||||
goto finish;
|
||||
}
|
||||
cumulative += ultraBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
||||
newBerry.tag = "UltraBerry";
|
||||
goto finish;
|
||||
}
|
||||
cumulative += speedyBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
|
||||
newBerry.tag = "SpeedyBerry";
|
||||
goto finish;
|
||||
}
|
||||
cumulative += randomBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/BerryNoColor");
|
||||
newBerry.tag = "RandomBerry";
|
||||
RainbowSpriteRender randomBerryRainbowImage = newBerry.AddComponent<RainbowSpriteRender>();
|
||||
randomBerryRainbowImage.frequency = 5f;
|
||||
goto finish;
|
||||
}
|
||||
cumulative += antiBerryChance / 100f;
|
||||
if (spawnProbability <= cumulative)
|
||||
{
|
||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/AntiBerry");
|
||||
newBerry.tag = "AntiBerry";
|
||||
goto finish;
|
||||
}
|
||||
finish:
|
||||
spriteRenderer.sortingOrder = -5;
|
||||
|
||||
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
||||
newBerry.transform.position = new UnityEngine.Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
|
||||
|
||||
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
foreach (AudioSource audio in FindObjectsByType<AudioSource>(FindObjectsSortMode.None))
|
||||
{
|
||||
audio.pitch = speedyLeft > 0f ? 1.3f : 1f;
|
||||
}
|
||||
if (BazookaManager.Instance.GetSettingShowFPS() && Time.time > nextUpdate)
|
||||
{
|
||||
fps = 1f / Time.deltaTime;
|
||||
fpsCounter.text = "FPS: " + Mathf.Round(fps);
|
||||
nextUpdate = Time.time + 0.25f;
|
||||
}
|
||||
if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
|
||||
{
|
||||
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||
ClampPosition(bird);
|
||||
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
|
||||
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
|
||||
.ToArray();
|
||||
foreach (GameObject berry in allberries)
|
||||
{
|
||||
ClampPosition(berry, false);
|
||||
}
|
||||
}
|
||||
GameObject[] normalBerries = GameObject.FindGameObjectsWithTag("NormalBerry");
|
||||
GameObject[] poisonBerries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||
GameObject[] slowBerries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||
GameObject[] ultraBerries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||
GameObject[] speedyBerries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
|
||||
GameObject[] randomBerries = GameObject.FindGameObjectsWithTag("RandomBerry");
|
||||
GameObject[] antiBerries = GameObject.FindGameObjectsWithTag("AntiBerry");
|
||||
|
||||
if (!pausePanel.activeSelf)
|
||||
{
|
||||
if (Time.time - lastMoveTime > 20)
|
||||
{
|
||||
lastMoveTime = float.MaxValue;
|
||||
EnablePause();
|
||||
}
|
||||
CheckIfGrounded();
|
||||
foreach (GameObject normalBerry in normalBerries)
|
||||
{
|
||||
if (normalBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(normalBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, normalBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoNormalBerry(normalBerry);
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
normalBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject poisonBerry in poisonBerries)
|
||||
{
|
||||
if (poisonBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(poisonBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, poisonBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoPoisonBerry();
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
poisonBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject slowBerry in slowBerries)
|
||||
{
|
||||
if (slowBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(slowBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, slowBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoSlowBerry(slowBerry);
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
slowBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject ultraBerry in ultraBerries)
|
||||
{
|
||||
if (ultraBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(ultraBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, ultraBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoUltraBerry(ultraBerry);
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
ultraBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject speedyBerry in speedyBerries)
|
||||
{
|
||||
if (speedyBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(speedyBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, speedyBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoSpeedyBerry(speedyBerry);
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
speedyBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject randomBerry in randomBerries)
|
||||
{
|
||||
if (randomBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(randomBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, randomBerry.transform.position) < 1.5f)
|
||||
{
|
||||
System.Action[] funcs = {
|
||||
() => DoNormalBerry(randomBerry),
|
||||
() => DoSlowBerry(randomBerry),
|
||||
() => DoUltraBerry(randomBerry),
|
||||
() => DoSpeedyBerry(randomBerry),
|
||||
() => DoAntiBerry(randomBerry)
|
||||
};
|
||||
funcs[Random.Range(0, funcs.Length)]();
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
randomBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
randomBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
foreach (GameObject antiBerry in antiBerries)
|
||||
{
|
||||
if (antiBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||
{
|
||||
Destroy(antiBerry);
|
||||
}
|
||||
else if (UnityEngine.Vector3.Distance(bird.transform.position, antiBerry.transform.position) < 1.5f)
|
||||
{
|
||||
DoAntiBerry(antiBerry);
|
||||
}
|
||||
if (speedyLeft > 0)
|
||||
{
|
||||
antiBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
antiBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||
GameObject[] allberries = normalBerries
|
||||
.Concat(poisonBerries)
|
||||
.Concat(slowBerries)
|
||||
.Concat(ultraBerries)
|
||||
.Concat(speedyBerries)
|
||||
.Concat(randomBerries)
|
||||
.Concat(antiBerries)
|
||||
.ToArray();
|
||||
foreach (GameObject berry in allberries)
|
||||
{
|
||||
berry.GetComponent<Rigidbody2D>().linearVelocity = UnityEngine.Vector2.zero;
|
||||
}
|
||||
}
|
||||
if ((Application.platform == RuntimePlatform.Android && Keyboard.current.escapeKey.wasPressedThisFrame) || !Application.isMobilePlatform && (Keyboard.current.escapeKey.wasPressedThisFrame || (Gamepad.current != null && (Gamepad.current.startButton.wasPressedThisFrame || Gamepad.current.buttonEast.wasPressedThisFrame)))) TogglePause();
|
||||
}
|
||||
|
||||
void Respawn()
|
||||
{
|
||||
bird.transform.position = new UnityEngine.Vector3(0f, -4.3f, 0f);
|
||||
bird.transform.localScale = new UnityEngine.Vector3(1.35f, 1.35f, 1.35f);
|
||||
rb.gravityScale = 0f;
|
||||
rb.linearVelocity = UnityEngine.Vector2.zero;
|
||||
score = 0;
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 0f;
|
||||
speedyLeft = 0f;
|
||||
antiLeft = 0f;
|
||||
UpdateStats(0, 1);
|
||||
|
||||
GameObject[] allberries = GameObject.FindGameObjectsWithTag("NormalBerry")
|
||||
.Concat(GameObject.FindGameObjectsWithTag("PoisonBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("SlowBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("UltraBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
|
||||
.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
|
||||
.ToArray();
|
||||
foreach (GameObject berry in allberries)
|
||||
{
|
||||
Destroy(berry);
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateStats(BigInteger scoreAddAmount, BigInteger attemptAddAmount)
|
||||
{
|
||||
score += scoreAddAmount;
|
||||
scoreText.text = $"Score: {Tools.FormatWithCommas(score)}";
|
||||
if (Application.isMobilePlatform) restartButton.interactable = score != 0;
|
||||
}
|
||||
|
||||
void CheckIfGrounded()
|
||||
{
|
||||
isGrounded = bird.transform.position.y <= -4.1299996f;
|
||||
|
||||
rb.gravityScale = isGrounded ? 0f : 1.5f;
|
||||
|
||||
if (bird.transform.position.y < -4.1359f)
|
||||
{
|
||||
bird.transform.position = new UnityEngine.Vector2(bird.transform.position.x, -4.1359f);
|
||||
rb.linearVelocity = new UnityEngine.Vector2(rb.linearVelocity.x, 0f);
|
||||
}
|
||||
if (Application.isMobilePlatform) jumpButton.transform.GetChild(0).GetComponent<TMP_Text>().color = isGrounded ? Color.white : Color.red;
|
||||
}
|
||||
|
||||
internal void TogglePause()
|
||||
{
|
||||
if (pausePanel.activeSelf)
|
||||
{
|
||||
DisablePause();
|
||||
}
|
||||
else
|
||||
{
|
||||
EnablePause();
|
||||
}
|
||||
}
|
||||
|
||||
internal void EnablePause()
|
||||
{
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
backgroundMusic.GetComponent<GameMusicHandler>().PauseMusic();
|
||||
pausePanel.SetActive(true);
|
||||
}
|
||||
|
||||
internal void DisablePause()
|
||||
{
|
||||
lastMoveTime = Time.time;
|
||||
Cursor.visible = false;
|
||||
Cursor.lockState = CursorLockMode.Locked;
|
||||
backgroundMusic.GetComponent<GameMusicHandler>().ResumeMusic();
|
||||
pausePanel.SetActive(false);
|
||||
if (CustomGamePlayerPauseMenu.Instance.editingUI == true) CustomGamePlayerPauseMenu.Instance.ToggleEditingUI();
|
||||
}
|
||||
|
||||
void OnApplicationPause(bool pause)
|
||||
{
|
||||
if (pause) EnablePause();
|
||||
}
|
||||
|
||||
void OnApplicationQuit()
|
||||
{
|
||||
Cursor.visible = true;
|
||||
Cursor.lockState = CursorLockMode.None;
|
||||
}
|
||||
|
||||
void DoNormalBerry(GameObject berry)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(berry);
|
||||
UpdateStats(1, 0);
|
||||
}
|
||||
|
||||
void DoPoisonBerry()
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Respawn();
|
||||
UpdateStats(0, 0);
|
||||
}
|
||||
|
||||
void DoSlowBerry(GameObject berry)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(berry);
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 10f;
|
||||
speedyLeft = 0f;
|
||||
antiLeft = 0f;
|
||||
if (score > 0)
|
||||
{
|
||||
UpdateStats(-1, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void DoUltraBerry(GameObject berry)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(berry);
|
||||
speedyLeft = 0f;
|
||||
antiLeft = 0f;
|
||||
if (slownessLeft > 0f)
|
||||
{
|
||||
slownessLeft = 0f;
|
||||
UpdateStats(1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
boostLeft += 10f;
|
||||
UpdateStats(5, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void DoSpeedyBerry(GameObject berry)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/SpeedyPowerup"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(berry);
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 0f;
|
||||
speedyLeft = 10f;
|
||||
antiLeft = 0f;
|
||||
UpdateStats(10, 0);
|
||||
}
|
||||
|
||||
void DoAntiBerry(GameObject berry)
|
||||
{
|
||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * BazookaManager.Instance.GetSettingSFXVolume());
|
||||
Destroy(berry);
|
||||
boostLeft = 0f;
|
||||
slownessLeft = 0f;
|
||||
speedyLeft = 0f;
|
||||
antiLeft = 10f;
|
||||
UpdateStats(0, 0);
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/CustomGamePlayer.cs.meta
Normal file
2
Assets/Scripts/CustomGamePlayer.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7e945865486fb4598b189eca994d3973
|
||||
106
Assets/Scripts/CustomGamePlayerPauseMenu.cs
Normal file
106
Assets/Scripts/CustomGamePlayerPauseMenu.cs
Normal file
@@ -0,0 +1,106 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class CustomGamePlayerPauseMenu : MonoBehaviour
|
||||
{
|
||||
public static CustomGamePlayerPauseMenu Instance;
|
||||
public Button backButton;
|
||||
public Button continueButton;
|
||||
public Button editUiButton;
|
||||
public Button resetUiButton;
|
||||
public AudioSource songLoop;
|
||||
public Slider musicSlider;
|
||||
public Slider sfxSlider;
|
||||
public TMP_Text musicSliderText;
|
||||
public TMP_Text sfxSliderText;
|
||||
public TMP_Text fpsText;
|
||||
public TMP_Text scoreText;
|
||||
public TMP_Text boostText;
|
||||
public Button pauseButton;
|
||||
public Button restartButton;
|
||||
public Button jumpButton;
|
||||
public Button rightButton;
|
||||
public Button leftButton;
|
||||
internal bool editingUI = false;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
Instance = this;
|
||||
musicSlider.value = BazookaManager.Instance.GetSettingMusicVolume();
|
||||
sfxSlider.value = BazookaManager.Instance.GetSettingSFXVolume();
|
||||
continueButton.onClick.AddListener(CustomGamePlayer.instance.DisablePause);
|
||||
musicSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
BazookaManager.Instance.SetSettingMusicVolume(value);
|
||||
songLoop.volume = value;
|
||||
});
|
||||
sfxSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
BazookaManager.Instance.SetSettingSFXVolume(value);
|
||||
});
|
||||
editUiButton.onClick.AddListener(() =>
|
||||
{
|
||||
ToggleEditingUI();
|
||||
});
|
||||
resetUiButton.onClick.AddListener(() =>
|
||||
{
|
||||
((RectTransform)fpsText.transform).anchoredPosition = new Vector2(210f, -35f);
|
||||
((RectTransform)scoreText.transform).anchoredPosition = new Vector2(0f, -70f);
|
||||
((RectTransform)boostText.transform).anchoredPosition = new Vector2(0f, -190f);
|
||||
PlayerPrefs.DeleteKey("DraggedUIFPSText");
|
||||
PlayerPrefs.DeleteKey("DraggedUIScoreText");
|
||||
PlayerPrefs.DeleteKey("DraggedUIBoostTextCustom");
|
||||
if (Application.isMobilePlatform)
|
||||
{
|
||||
((RectTransform)pauseButton.transform).anchoredPosition = new Vector2(128f, -128f);
|
||||
((RectTransform)restartButton.transform).anchoredPosition = new Vector2(-128f, -128f);
|
||||
((RectTransform)jumpButton.transform).anchoredPosition = new Vector2(-128f, 288f);
|
||||
((RectTransform)rightButton.transform).anchoredPosition = new Vector2(-128f, 128f);
|
||||
((RectTransform)leftButton.transform).anchoredPosition = new Vector2(128f, 128f);
|
||||
PlayerPrefs.DeleteKey("DraggedUIPauseButton");
|
||||
PlayerPrefs.DeleteKey("DraggedUIRestartButton");
|
||||
PlayerPrefs.DeleteKey("DraggedUIJumpButton");
|
||||
PlayerPrefs.DeleteKey("DraggedUIRightButton");
|
||||
PlayerPrefs.DeleteKey("DraggedUILeftButton");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void ToggleEditingUI()
|
||||
{
|
||||
editingUI = !editingUI;
|
||||
musicSlider.gameObject.SetActive(!musicSlider.gameObject.activeSelf);
|
||||
sfxSlider.gameObject.SetActive(!sfxSlider.gameObject.activeSelf);
|
||||
musicSliderText.gameObject.SetActive(musicSlider.gameObject.activeSelf);
|
||||
sfxSliderText.gameObject.SetActive(sfxSlider.gameObject.activeSelf);
|
||||
backButton.gameObject.SetActive(!backButton.gameObject.activeSelf);
|
||||
continueButton.gameObject.SetActive(!continueButton.gameObject.activeSelf);
|
||||
editUiButton.transform.GetChild(0).GetComponent<TMP_Text>().text = editUiButton.transform.GetChild(0).GetComponent<TMP_Text>().text == "Edit UI" ? "Done" : "Edit UI";
|
||||
resetUiButton.gameObject.SetActive(!resetUiButton.gameObject.activeSelf);
|
||||
fpsText.GetComponent<DraggableUI>().canDrag = !fpsText.GetComponent<DraggableUI>().canDrag;
|
||||
scoreText.GetComponent<DraggableUI>().canDrag = !scoreText.GetComponent<DraggableUI>().canDrag;
|
||||
boostText.GetComponent<DraggableUI>().canDrag = !boostText.GetComponent<DraggableUI>().canDrag;
|
||||
if (Application.isMobilePlatform)
|
||||
{
|
||||
var pauseDraggableUI = pauseButton.GetComponent<DraggableUI>();
|
||||
var restartDraggableUI = restartButton.GetComponent<DraggableUI>();
|
||||
var jumpDraggableUI = jumpButton.GetComponent<DraggableUI>();
|
||||
var rightDraggableUI = rightButton.GetComponent<DraggableUI>();
|
||||
var leftDraggableUI = leftButton.GetComponent<DraggableUI>();
|
||||
pauseButton.transform.parent.SetSiblingIndex(pauseDraggableUI.canDrag ? 0 : 2);
|
||||
pauseDraggableUI.canDrag = !pauseDraggableUI.canDrag;
|
||||
restartDraggableUI.canDrag = !restartDraggableUI.canDrag;
|
||||
jumpDraggableUI.canDrag = !jumpDraggableUI.canDrag;
|
||||
rightDraggableUI.canDrag = !rightDraggableUI.canDrag;
|
||||
leftDraggableUI.canDrag = !leftDraggableUI.canDrag;
|
||||
pauseButton.interactable = !pauseDraggableUI.canDrag;
|
||||
restartButton.interactable = !restartDraggableUI.canDrag;
|
||||
jumpButton.interactable = !jumpDraggableUI.canDrag;
|
||||
rightButton.interactable = !rightDraggableUI.canDrag;
|
||||
leftButton.interactable = !leftDraggableUI.canDrag;
|
||||
jumpButton.transform.GetChild(0).GetComponent<TMP_Text>().color = !jumpDraggableUI.canDrag ? CustomGamePlayer.instance.isGrounded ? Color.white : Color.red : Color.white;
|
||||
restartButton.interactable = CustomGamePlayer.instance.score != 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/CustomGamePlayerPauseMenu.cs.meta
Normal file
2
Assets/Scripts/CustomGamePlayerPauseMenu.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb3cceafdff314c81bfc7b7b68db9014
|
||||
17
Assets/Scripts/CustomGameTempData.cs
Normal file
17
Assets/Scripts/CustomGameTempData.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class CustomGameTempData : MonoBehaviour
|
||||
{
|
||||
public float normalBerryChance;
|
||||
public float poisonBerryChance;
|
||||
public float slowBerryChance;
|
||||
public float ultraBerryChance;
|
||||
public float speedyBerryChance;
|
||||
public float randomBerryChance;
|
||||
public float antiBerryChance;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/CustomGameTempData.cs.meta
Normal file
2
Assets/Scripts/CustomGameTempData.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 75c0e3b54a62242329b74751967b9cf9
|
||||
256
Assets/Scripts/PlayMenu.cs
Normal file
256
Assets/Scripts/PlayMenu.cs
Normal file
@@ -0,0 +1,256 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class PlayMenu : MonoBehaviour
|
||||
{
|
||||
private static WaitForSeconds _waitForSeconds7 = new WaitForSeconds(7);
|
||||
private static WaitForSeconds _waitForSeconds3 = new WaitForSeconds(3);
|
||||
public GameObject selectionMenu;
|
||||
public GameObject customMenu;
|
||||
public Button customButton;
|
||||
public Button customBackButton;
|
||||
public Button customPlayButton;
|
||||
|
||||
public TMP_InputField normalBerryChance;
|
||||
public TMP_InputField poisonBerryChance;
|
||||
public TMP_InputField slowBerryChance;
|
||||
public TMP_InputField ultraBerryChance;
|
||||
public TMP_InputField speedyBerryChance;
|
||||
public TMP_InputField randomBerryChance;
|
||||
public TMP_InputField antiBerryChance;
|
||||
|
||||
public TMP_Text validateTotalText;
|
||||
|
||||
public Image jumpscareImage;
|
||||
public AudioSource jumpscareAudio;
|
||||
public Button jumpscareButton;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
customButton.onClick.AddListener(() =>
|
||||
{
|
||||
selectionMenu.SetActive(false);
|
||||
customMenu.SetActive(true);
|
||||
});
|
||||
customBackButton.onClick.AddListener(() =>
|
||||
{
|
||||
customMenu.SetActive(false);
|
||||
selectionMenu.SetActive(true);
|
||||
|
||||
normalBerryChance.text = "47.5%";
|
||||
poisonBerryChance.text = "12.5%";
|
||||
slowBerryChance.text = "10%";
|
||||
ultraBerryChance.text = "10%";
|
||||
speedyBerryChance.text = "10%";
|
||||
randomBerryChance.text = "5%";
|
||||
antiBerryChance.text = "5%";
|
||||
ValidateTotal();
|
||||
});
|
||||
customPlayButton.onClick.AddListener(async () =>
|
||||
{
|
||||
GameObject obj = new("CustomGameTempData");
|
||||
obj.AddComponent<CustomGameTempData>();
|
||||
CustomGameTempData customGameTempData = obj.GetComponent<CustomGameTempData>();
|
||||
customGameTempData.normalBerryChance = float.Parse(normalBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.poisonBerryChance = float.Parse(poisonBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.slowBerryChance = float.Parse(slowBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.ultraBerryChance = float.Parse(ultraBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.speedyBerryChance = float.Parse(speedyBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.randomBerryChance = float.Parse(randomBerryChance.text.Replace("%", "").Trim());
|
||||
customGameTempData.antiBerryChance = float.Parse(antiBerryChance.text.Replace("%", "").Trim());
|
||||
await SceneManager.LoadSceneAsync("CustomGamePlayer");
|
||||
});
|
||||
|
||||
normalBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
normalBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
normalBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
normalBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
poisonBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
poisonBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
poisonBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
poisonBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
slowBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
slowBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
slowBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
slowBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
ultraBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
ultraBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
ultraBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
ultraBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
speedyBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
speedyBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
speedyBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
speedyBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
randomBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
randomBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
randomBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
randomBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
antiBerryChance.onSelect.AddListener((value) =>
|
||||
{
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
customBackButton.interactable = false;
|
||||
customPlayButton.interactable = false;
|
||||
antiBerryChance.text = value.Replace("%", "");
|
||||
});
|
||||
antiBerryChance.onDeselect.AddListener((value) =>
|
||||
{
|
||||
if (float.TryParse(value, out var value2) && value2 < 0f)
|
||||
{
|
||||
value = "0";
|
||||
}
|
||||
antiBerryChance.text = value + "%";
|
||||
customBackButton.interactable = true;
|
||||
ValidateTotal();
|
||||
});
|
||||
jumpscareButton.onClick.AddListener(() =>
|
||||
{
|
||||
jumpscareButton.GetComponent<Image>().color = Color.red;
|
||||
jumpscareButton.onClick.RemoveAllListeners();
|
||||
StartCoroutine(Jumpscare());
|
||||
});
|
||||
}
|
||||
|
||||
void ValidateTotal()
|
||||
{
|
||||
customPlayButton.interactable = false;
|
||||
float total = 0f;
|
||||
try
|
||||
{
|
||||
total += float.Parse(normalBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(poisonBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(slowBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(ultraBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(speedyBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(randomBerryChance.text.Replace("%", ""));
|
||||
total += float.Parse(antiBerryChance.text.Replace("%", ""));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
validateTotalText.text = "Failed to parse total";
|
||||
validateTotalText.gameObject.SetActive(true);
|
||||
return;
|
||||
}
|
||||
if (total == 100f)
|
||||
{
|
||||
customPlayButton.interactable = true;
|
||||
validateTotalText.gameObject.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
validateTotalText.text = "Total must add up to 100%!";
|
||||
validateTotalText.gameObject.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator Jumpscare()
|
||||
{
|
||||
jumpscareAudio.Play();
|
||||
float t = 0;
|
||||
jumpscareImage.gameObject.SetActive(true);
|
||||
jumpscareImage.rectTransform.localScale = Vector3.zero;
|
||||
while (t < 0.25f)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
float p = t / 0.25f;
|
||||
jumpscareImage.rectTransform.localScale = Vector3.Lerp(Vector3.zero, Vector3.one, p);
|
||||
jumpscareImage.color = Color.Lerp(Color.white, Color.red, p);
|
||||
yield return null;
|
||||
}
|
||||
jumpscareImage.rectTransform.localScale = Vector3.one;
|
||||
yield return _waitForSeconds3;
|
||||
jumpscareAudio.Stop();
|
||||
jumpscareImage.gameObject.SetActive(false);
|
||||
jumpscareImage.rectTransform.localScale = Vector3.zero;
|
||||
jumpscareImage.color = Color.white;
|
||||
yield return _waitForSeconds7;
|
||||
jumpscareButton.GetComponent<Image>().color = Color.white;
|
||||
jumpscareButton.onClick.AddListener(() =>
|
||||
{
|
||||
jumpscareButton.GetComponent<Image>().color = Color.red;
|
||||
jumpscareButton.onClick.RemoveAllListeners();
|
||||
StartCoroutine(Jumpscare());
|
||||
});
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/PlayMenu.cs.meta
Normal file
2
Assets/Scripts/PlayMenu.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbc4899af328c47f6ad3eafd878a71a2
|
||||
Reference in New Issue
Block a user