Fix chatroom report input box not having correct input validation
This commit is contained in:
@@ -1821,47 +1821,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 177910445}
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m_GameObject: {fileID: 177910445}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!21 &215546390
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Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: UI/RoundedCorners/RoundedCorners
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m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _ColorMask: 15
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UseUIAlphaClip: 0
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m_Colors:
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- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
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- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!1 &220385428
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--- !u!1 &220385428
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -6671,7 +6630,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_Material: {fileID: 215546390}
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m_Material: {fileID: 1795208740}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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@@ -6925,47 +6884,6 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 928270038}
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m_GameObject: {fileID: 928270038}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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--- !u!21 &929976894
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: UI/RoundedCorners/RoundedCorners
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m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _ColorMask: 15
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UseUIAlphaClip: 0
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m_Colors:
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- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
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- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!1 &971230925
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--- !u!1 &971230925
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -7031,7 +6949,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_Material: {fileID: 929976894}
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m_Material: {fileID: 1790352887}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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@@ -7241,7 +7159,7 @@ MonoBehaviour:
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invert: 0
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invert: 0
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addMore: {r: 0, g: 0, b: 0, a: 0}
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addMore: {r: 0, g: 0, b: 0, a: 0}
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reverseAdd: 0
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reverseAdd: 0
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--- !u!21 &1032159269
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--- !u!21 &1038294227
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Material:
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Material:
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serializedVersion: 8
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -7856,7 +7774,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
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m_Material: {fileID: 1032159269}
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m_Material: {fileID: 1038294227}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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@@ -9421,15 +9339,15 @@ MonoBehaviour:
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m_VerticalScrollbarEventHandler: {fileID: 0}
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m_VerticalScrollbarEventHandler: {fileID: 0}
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m_LayoutGroup: {fileID: 0}
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m_LayoutGroup: {fileID: 0}
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m_ScrollSensitivity: 1
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m_ScrollSensitivity: 1
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m_ContentType: 4
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m_ContentType: 9
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m_InputType: 0
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m_InputType: 0
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m_AsteriskChar: 42
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m_AsteriskChar: 42
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m_KeyboardType: 1
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m_KeyboardType: 0
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m_LineType: 0
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m_LineType: 0
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m_HideMobileInput: 0
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m_HideMobileInput: 0
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m_HideSoftKeyboard: 0
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m_HideSoftKeyboard: 0
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m_CharacterValidation: 4
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m_CharacterValidation: 6
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m_RegexValue:
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m_RegexValue: ^[ a-zA-Z0-9!@#\$%\^&\*\(\)_\+\-=\[\]\{\};':",\.<>\/\?\\|`\~]+$
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m_GlobalPointSize: 14
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m_GlobalPointSize: 14
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m_CharacterLimit: 156
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m_CharacterLimit: 156
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m_OnEndEdit:
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m_OnEndEdit:
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@@ -10420,6 +10338,88 @@ Transform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!21 &1790352887
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: UI/RoundedCorners/RoundedCorners
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m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _ColorMask: 15
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UseUIAlphaClip: 0
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m_Colors:
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- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
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- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!21 &1795208740
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Material:
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: UI/RoundedCorners/RoundedCorners
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m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _ColorMask: 15
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UseUIAlphaClip: 0
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m_Colors:
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- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
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- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!1 &1808945141
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--- !u!1 &1808945141
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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Block a user