Add encryption to sent server data because happybob007 makes my life difficult

This commit is contained in:
2025-06-10 17:02:01 -07:00
parent e932396c28
commit f50f70423b
11 changed files with 87 additions and 36 deletions

View File

@@ -26,10 +26,10 @@ public class AccountRefreshLogin : MonoBehaviour
async void RefreshLogin()
{
WWWForm dataForm = new();
dataForm.AddField("username", refreshLoginUsernameInput.text);
dataForm.AddField("password", refreshLoginPasswordInput.text);
dataForm.AddField("loginType", "1");
using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/loginAccount.php", dataForm);
dataForm.AddField("username", SensitiveInfo.Encrypt(refreshLoginUsernameInput.text));
dataForm.AddField("password", SensitiveInfo.Encrypt(refreshLoginPasswordInput.text));
dataForm.AddField("loginType", SensitiveInfo.Encrypt("1"));
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm);
request.SetRequestHeader("User-Agent", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());