Add encryption to sent server data because happybob007 makes my life difficult
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@@ -26,10 +26,10 @@ public class AccountRefreshLogin : MonoBehaviour
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async void RefreshLogin()
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{
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WWWForm dataForm = new();
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dataForm.AddField("username", refreshLoginUsernameInput.text);
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dataForm.AddField("password", refreshLoginPasswordInput.text);
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dataForm.AddField("loginType", "1");
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using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/loginAccount.php", dataForm);
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dataForm.AddField("username", SensitiveInfo.Encrypt(refreshLoginUsernameInput.text));
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dataForm.AddField("password", SensitiveInfo.Encrypt(refreshLoginPasswordInput.text));
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dataForm.AddField("loginType", SensitiveInfo.Encrypt("1"));
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using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm);
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request.SetRequestHeader("User-Agent", "BerryDashClient");
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request.SetRequestHeader("ClientVersion", Application.version);
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request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
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