Add encryption to sent server data because happybob007 makes my life difficult
This commit is contained in:
@@ -38,12 +38,12 @@ public class AccountLoggedIn : MonoBehaviour
|
||||
loggedInLoadButton.interactable = false;
|
||||
loggedInSaveButton.interactable = false;
|
||||
WWWForm dataForm = new();
|
||||
dataForm.AddField("userName", PlayerPrefs.GetString("userName", ""));
|
||||
dataForm.AddField("gameSession", PlayerPrefs.GetString("gameSession", ""));
|
||||
dataForm.AddField("highScore", PlayerPrefs.GetString("HighScoreV2", "0"));
|
||||
dataForm.AddField("icon", PlayerPrefs.GetInt("icon", 1).ToString());
|
||||
dataForm.AddField("overlay", PlayerPrefs.GetInt("overlay", 0).ToString());
|
||||
using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/saveAccount.php", dataForm);
|
||||
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", "")));
|
||||
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", "")));
|
||||
dataForm.AddField("highScore", SensitiveInfo.Encrypt(PlayerPrefs.GetString("HighScoreV2", "0")));
|
||||
dataForm.AddField("icon", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("icon", 1).ToString()));
|
||||
dataForm.AddField("overlay", SensitiveInfo.Encrypt(PlayerPrefs.GetInt("overlay", 0).ToString()));
|
||||
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "saveAccount.php", dataForm);
|
||||
request.SetRequestHeader("User-Agent", "BerryDashClient");
|
||||
request.SetRequestHeader("ClientVersion", Application.version);
|
||||
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
||||
@@ -78,9 +78,9 @@ public class AccountLoggedIn : MonoBehaviour
|
||||
loggedInLoadButton.interactable = false;
|
||||
loggedInSaveButton.interactable = false;
|
||||
WWWForm dataForm = new();
|
||||
dataForm.AddField("userName", PlayerPrefs.GetString("userName", ""));
|
||||
dataForm.AddField("gameSession", PlayerPrefs.GetString("gameSession", ""));
|
||||
using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/loadAccount.php", dataForm);
|
||||
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName", "")));
|
||||
dataForm.AddField("gameSession", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession", "")));
|
||||
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loadAccount.php", dataForm);
|
||||
request.SetRequestHeader("User-Agent", "BerryDashClient");
|
||||
request.SetRequestHeader("ClientVersion", Application.version);
|
||||
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
|
||||
|
||||
Reference in New Issue
Block a user