Add encryption to sent server data because happybob007 makes my life difficult
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@@ -35,11 +35,11 @@ public class AccountChangePassword : MonoBehaviour
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return;
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}
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WWWForm dataForm = new();
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dataForm.AddField("inputPassword", changePasswordCurrentPasswordInput.text);
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dataForm.AddField("inputNewPassword", changePasswordNewPasswordInput.text);
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dataForm.AddField("session", PlayerPrefs.GetString("gameSession"));
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dataForm.AddField("userName", PlayerPrefs.GetString("userName"));
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using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/changeAccountPassword.php", dataForm);
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dataForm.AddField("inputPassword", SensitiveInfo.Encrypt(changePasswordCurrentPasswordInput.text));
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dataForm.AddField("inputNewPassword", SensitiveInfo.Encrypt(changePasswordNewPasswordInput.text));
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dataForm.AddField("session", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession")));
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dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName")));
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using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "changeAccountPassword.php", dataForm);
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request.SetRequestHeader("User-Agent", "BerryDashClient");
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request.SetRequestHeader("ClientVersion", Application.version);
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request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
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