Add encryption to sent server data because happybob007 makes my life difficult

This commit is contained in:
2025-06-10 17:02:01 -07:00
parent e932396c28
commit f50f70423b
11 changed files with 87 additions and 36 deletions

View File

@@ -35,11 +35,11 @@ public class AccountChangePassword : MonoBehaviour
return;
}
WWWForm dataForm = new();
dataForm.AddField("inputPassword", changePasswordCurrentPasswordInput.text);
dataForm.AddField("inputNewPassword", changePasswordNewPasswordInput.text);
dataForm.AddField("session", PlayerPrefs.GetString("gameSession"));
dataForm.AddField("userName", PlayerPrefs.GetString("userName"));
using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/changeAccountPassword.php", dataForm);
dataForm.AddField("inputPassword", SensitiveInfo.Encrypt(changePasswordCurrentPasswordInput.text));
dataForm.AddField("inputNewPassword", SensitiveInfo.Encrypt(changePasswordNewPasswordInput.text));
dataForm.AddField("session", SensitiveInfo.Encrypt(PlayerPrefs.GetString("gameSession")));
dataForm.AddField("userName", SensitiveInfo.Encrypt(PlayerPrefs.GetString("userName")));
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "changeAccountPassword.php", dataForm);
request.SetRequestHeader("User-Agent", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());