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2
.editorconfig
Normal file
2
.editorconfig
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@@ -0,0 +1,2 @@
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[*.cs]
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dotnet_diagnostic.IDE0005.severity = warning
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@@ -1,4 +1,3 @@
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using System;
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using TMPro;
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using TMPro;
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using UnityEngine;
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using UnityEngine;
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@@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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@@ -1,5 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using TMPro;
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using TMPro;
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@@ -5,39 +5,39 @@ using UnityEngine.Scripting;
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[Preserve]
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[Preserve]
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public class ChatroomMessage
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public class ChatroomMessage
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{
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{
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[Preserve]
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[Preserve]
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[JsonProperty("username")]
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[JsonProperty("username")]
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public string Username { get; set; }
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public string Username { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("userId")]
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[JsonProperty("userId")]
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public BigInteger UserID { get; set; }
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public BigInteger UserID { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("content")]
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[JsonProperty("content")]
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public string Content { get; set; }
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public string Content { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("id")]
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[JsonProperty("id")]
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public BigInteger ID { get; set; }
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public BigInteger ID { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("icon")]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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public int Icon { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("overlay")]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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public int Overlay { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("birdColor")]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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public int[] BirdColor { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("overlayColor")]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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public int[] OverlayColor { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("customIcon")]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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public string CustomIcon { get; set; }
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}
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}
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@@ -4,11 +4,11 @@ using UnityEngine.Scripting;
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[Preserve]
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[Preserve]
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public class MarketplaceIcon
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public class MarketplaceIcon
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{
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{
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[Preserve]
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[Preserve]
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[JsonProperty("data")]
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[JsonProperty("data")]
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public string Data { get; set; }
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public string Data { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("id")]
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[JsonProperty("id")]
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public string ID { get; set; }
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public string ID { get; set; }
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}
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}
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@@ -4,10 +4,10 @@ using Newtonsoft.Json;
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public class MarketplaceIconStorageType
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public class MarketplaceIconStorageType
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{
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{
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[JsonProperty("selected")]
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[JsonProperty("selected")]
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public string Selected { get; set; } = null;
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public string Selected { get; set; } = null;
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[JsonProperty("balance")]
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[JsonProperty("balance")]
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public BigInteger Balance { get; set; } = 0;
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public BigInteger Balance { get; set; } = 0;
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[JsonProperty("purchased")]
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[JsonProperty("purchased")]
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public List<string> Purchased { get; set; } = new();
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public List<string> Purchased { get; set; } = new();
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}
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}
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@@ -5,31 +5,31 @@ using UnityEngine.Scripting;
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[Preserve]
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[Preserve]
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public class MarketplaceTempIcon
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public class MarketplaceTempIcon
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{
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{
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[Preserve]
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[Preserve]
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[JsonProperty("username")]
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[JsonProperty("username")]
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public string CreatorUsername { get; set; }
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public string CreatorUsername { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("userid")]
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[JsonProperty("userid")]
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public BigInteger CreatorUserID { get; set; }
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public BigInteger CreatorUserID { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("data")]
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[JsonProperty("data")]
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public string Data { get; set; }
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public string Data { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("id")]
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[JsonProperty("id")]
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public string ID { get; set; }
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public string ID { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("price")]
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[JsonProperty("price")]
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public BigInteger Price { get; set; }
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public BigInteger Price { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("buyable")]
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[JsonProperty("buyable")]
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public bool Buyable { get; set; }
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public bool Buyable { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("name")]
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[JsonProperty("name")]
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public string Name { get; set; }
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public string Name { get; set; }
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}
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}
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@@ -5,19 +5,19 @@ using UnityEngine.Scripting;
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[Preserve]
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[Preserve]
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public class ProfileMessageResponse
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public class ProfileMessageResponse
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{
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{
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[Preserve]
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[Preserve]
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[JsonProperty("id")]
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[JsonProperty("id")]
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public BigInteger ID { get; set; }
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public BigInteger ID { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("content")]
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[JsonProperty("content")]
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public string Content { get; set; }
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public string Content { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("timestamp")]
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[JsonProperty("timestamp")]
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public string Timestamp { get; set; }
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public string Timestamp { get; set; }
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[Preserve]
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[Preserve]
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[JsonProperty("likes")]
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[JsonProperty("likes")]
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public BigInteger Likes { get; set; }
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public BigInteger Likes { get; set; }
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}
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}
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