Fix coloring inconsistencies

This commit is contained in:
2026-01-22 21:05:03 -07:00
parent 812a67a47a
commit e7a21b837f
12 changed files with 1230 additions and 1094 deletions

View File

@@ -1062,7 +1062,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1729838415}
- component: {fileID: 1729838414}
- component: {fileID: 1729838416}
m_Layer: 0
m_Name: WebsocketHandler
m_TagString: Untagged
@@ -1070,19 +1070,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1729838414
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729838413}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!4 &1729838415
Transform:
m_ObjectHideFlags: 0
@@ -1098,6 +1085,19 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1729838416
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1729838413}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!1 &1741964240
GameObject:
m_ObjectHideFlags: 0