Fix coloring inconsistencies

This commit is contained in:
2026-01-22 21:05:03 -07:00
parent 812a67a47a
commit e7a21b837f
12 changed files with 1230 additions and 1094 deletions

View File

@@ -4853,7 +4853,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1761841904}
- component: {fileID: 1761841903}
- component: {fileID: 1761841905}
m_Layer: 0
m_Name: WebsocketHandler
m_TagString: Untagged
@@ -4861,19 +4861,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1761841903
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761841902}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!4 &1761841904
Transform:
m_ObjectHideFlags: 0
@@ -4889,6 +4876,19 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1761841905
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1761841902}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!1 &1777696994
GameObject:
m_ObjectHideFlags: 0
@@ -5407,8 +5407,9 @@ GameObject:
- component: {fileID: 1944617049}
- component: {fileID: 1944617048}
- component: {fileID: 1944617050}
- component: {fileID: 1944617051}
m_Layer: 5
m_Name: Text (TMP)
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -5547,6 +5548,22 @@ MonoBehaviour:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.ContentSizeFitter
m_HorizontalFit: 2
m_VerticalFit: 2
--- !u!114 &1944617051
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1944617046}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 4
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1968955085
GameObject:
m_ObjectHideFlags: 0