Fix coloring inconsistencies

This commit is contained in:
2026-01-22 21:05:03 -07:00
parent 812a67a47a
commit e7a21b837f
12 changed files with 1230 additions and 1094 deletions

View File

@@ -1558,7 +1558,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 379457835}
- component: {fileID: 379457834}
- component: {fileID: 379457836}
m_Layer: 0
m_Name: WebsocketHandler
m_TagString: Untagged
@@ -1566,19 +1566,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &379457834
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 379457833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!4 &379457835
Transform:
m_ObjectHideFlags: 0
@@ -1594,6 +1581,19 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &379457836
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 379457833}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!1 &382688258
GameObject:
m_ObjectHideFlags: 0
@@ -4520,6 +4520,7 @@ GameObject:
- component: {fileID: 1191863270}
- component: {fileID: 1191863269}
- component: {fileID: 1191863268}
- component: {fileID: 1191863271}
m_Layer: 5
m_Name: Scrollbar
m_TagString: Untagged
@@ -4634,6 +4635,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191863266}
m_CullTransparentMesh: 1
--- !u!114 &1191863271
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191863266}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 2
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1205834464
GameObject:
m_ObjectHideFlags: 0
@@ -4805,6 +4822,7 @@ GameObject:
- component: {fileID: 1231052255}
- component: {fileID: 1231052257}
- component: {fileID: 1231052256}
- component: {fileID: 1231052258}
m_Layer: 5
m_Name: Handle
m_TagString: Untagged
@@ -4869,6 +4887,22 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231052254}
m_CullTransparentMesh: 1
--- !u!114 &1231052258
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1231052254}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 73b30df2b3a7144b99b75ce70168fd50, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::CustomColorObject
type: 2
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1252053315
GameObject:
m_ObjectHideFlags: 0