Fix coloring inconsistencies

This commit is contained in:
2026-01-22 21:05:03 -07:00
parent 812a67a47a
commit e7a21b837f
12 changed files with 1230 additions and 1094 deletions

View File

@@ -10694,7 +10694,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1474789626}
- component: {fileID: 1474789625}
- component: {fileID: 1474789627}
m_Layer: 0
m_Name: WebsocketHandler
m_TagString: Untagged
@@ -10702,19 +10702,6 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1474789625
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474789624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!4 &1474789626
Transform:
m_ObjectHideFlags: 0
@@ -10730,6 +10717,19 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1474789627
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1474789624}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25ed18bf58d6948d095504532c27683b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WebsocketHandler
_Connection: {fileID: 0}
--- !u!1 &1475930414
GameObject:
m_ObjectHideFlags: 0