Rework latest version stuff and add splash texts & more

This commit is contained in:
2026-01-30 22:15:03 -07:00
parent d598c3bd79
commit e2a557812e
19 changed files with 1237 additions and 1094 deletions

View File

@@ -5299,6 +5299,50 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1046682280}
m_CullTransparentMesh: 1
--- !u!1 &1059191286
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1059191288}
- component: {fileID: 1059191287}
m_Layer: 0
m_Name: PresistentData
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1059191287
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1059191286}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b7c4b6fcc4a8a4129a4d105a62f13a29, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::PresistentData
--- !u!4 &1059191288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1059191286}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1081767113
GameObject:
m_ObjectHideFlags: 0
@@ -6240,52 +6284,6 @@ MonoBehaviour:
invert: 0
addMore: {r: 0, g: 0, b: 0, a: 0}
reverseAdd: 0
--- !u!1 &1261483214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1261483216}
- component: {fileID: 1261483215}
m_Layer: 0
m_Name: LatestVersionText
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1261483215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1261483214}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0ce6d4ae1a102accbe4dfb608a5b75e, type: 3}
m_Name:
m_EditorClassIdentifier:
text: {fileID: 0}
updateButton: {fileID: 0}
--- !u!4 &1261483216
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1261483214}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1288610285
GameObject:
m_ObjectHideFlags: 0
@@ -9341,6 +9339,6 @@ SceneRoots:
- {fileID: 1811565639}
- {fileID: 1035262213}
- {fileID: 157908647}
- {fileID: 1261483216}
- {fileID: 1059191288}
- {fileID: 773586193}
- {fileID: 1931111989}