Use new endpoint for can load client

This commit is contained in:
2026-01-23 23:34:28 -07:00
parent 8bc715df7e
commit e1cd3f25e2
2 changed files with 2 additions and 1 deletions

View File

@@ -34,7 +34,7 @@ public class LoadingMenu : MonoBehaviour
async void CheckUpdate()
{
using UnityWebRequest request = UnityWebRequest.Get(SensitiveInfo.SERVER_DATABASE_PREFIX + "canLoadClient.php");
using UnityWebRequest request = UnityWebRequest.Get(Endpoints.CAN_LOAD_CLIENT_ENDPOINT);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());