Finish nothing berry
This commit is contained in:
@@ -552,7 +552,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &164218987
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -1385,7 +1385,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: -100}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 658.25, y: 45.01}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &459138108
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MonoBehaviour:
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@@ -2192,6 +2192,7 @@ MonoBehaviour:
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speedyBerryChance: {fileID: 1878332340}
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randomBerryChance: {fileID: 2018765150}
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antiBerryChance: {fileID: 1230511725}
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nothingBerryChance: {fileID: 830548777}
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validateTotalText: {fileID: 598155839}
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jumpscareImage: {fileID: 972157958}
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jumpscareAudio: {fileID: 1202270393}
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@@ -3392,7 +3393,7 @@ MonoBehaviour:
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m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_CustomCaretColor: 0
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m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
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m_Text: 5%
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m_Text: 0%
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m_CaretBlinkRate: 0.85
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m_CaretWidth: 1
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m_ReadOnly: 0
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@@ -5052,7 +5053,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 0, y: -100}
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m_SizeDelta: {x: 400.43, y: 70.01}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1447186681
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MonoBehaviour:
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@@ -6074,7 +6075,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &1723463929
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -45,6 +45,7 @@ public class CustomGamePlayer : MonoBehaviour
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private float speedyBerryChance;
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private float randomBerryChance;
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private float antiBerryChance;
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private float nothingBerryChance;
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void Start()
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{
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@@ -61,6 +62,7 @@ public class CustomGamePlayer : MonoBehaviour
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speedyBerryChance = customGameTempData.speedyBerryChance;
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randomBerryChance = customGameTempData.randomBerryChance;
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antiBerryChance = customGameTempData.antiBerryChance;
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nothingBerryChance = customGameTempData.nothingBerryChance;
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Destroy(customGameTempData.gameObject);
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var backgroundColor = BazookaManager.Instance.GetColorSettingBackground();
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@@ -389,6 +391,13 @@ public class CustomGamePlayer : MonoBehaviour
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newBerry.tag = "AntiBerry";
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goto finish;
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}
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cumulative += nothingBerryChance / 100f;
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if (spawnProbability <= cumulative)
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{
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spriteRenderer.sprite = Resources.Load<Sprite>("Berries/BerryNoColor");
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newBerry.tag = "NothingBerry";
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goto finish;
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}
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finish:
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spriteRenderer.sortingOrder = -5;
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@@ -438,6 +447,7 @@ public class CustomGamePlayer : MonoBehaviour
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GameObject[] speedyBerries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
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GameObject[] randomBerries = GameObject.FindGameObjectsWithTag("RandomBerry");
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GameObject[] antiBerries = GameObject.FindGameObjectsWithTag("AntiBerry");
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GameObject[] nothingBerries = GameObject.FindGameObjectsWithTag("NothingBerry");
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if (!pausePanel.activeSelf)
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{
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@@ -587,6 +597,25 @@ public class CustomGamePlayer : MonoBehaviour
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antiBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
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}
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}
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foreach (GameObject nothingBerry in nothingBerries)
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{
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if (nothingBerry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
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{
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Destroy(nothingBerry);
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}
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else if (UnityEngine.Vector3.Distance(bird.transform.position, nothingBerry.transform.position) < 1.5f)
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{
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DoNothingBerry(nothingBerry);
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}
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if (speedyLeft > 0)
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{
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nothingBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
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}
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else
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{
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nothingBerry.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
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}
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}
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}
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else
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{
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@@ -599,6 +628,7 @@ public class CustomGamePlayer : MonoBehaviour
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.Concat(speedyBerries)
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.Concat(randomBerries)
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.Concat(antiBerries)
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.Concat(nothingBerries)
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.ToArray();
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foreach (GameObject berry in allberries)
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{
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@@ -628,6 +658,7 @@ public class CustomGamePlayer : MonoBehaviour
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.Concat(GameObject.FindGameObjectsWithTag("SpeedyBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("RandomBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("AntiBerry"))
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.Concat(GameObject.FindGameObjectsWithTag("NothingBerry"))
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.ToArray();
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foreach (GameObject berry in allberries)
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{
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@@ -764,4 +795,10 @@ public class CustomGamePlayer : MonoBehaviour
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antiLeft = 10f;
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UpdateStats(0, 0);
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}
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void DoNothingBerry(GameObject berry)
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{
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AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * BazookaManager.Instance.GetSettingSFXVolume());
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Destroy(berry);
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}
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}
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@@ -9,6 +9,7 @@ public class CustomGameTempData : MonoBehaviour
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public float speedyBerryChance;
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public float randomBerryChance;
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public float antiBerryChance;
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public float nothingBerryChance;
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void Awake()
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{
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@@ -7,8 +7,8 @@ using UnityEngine.UI;
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public class PlayMenu : MonoBehaviour
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{
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private static WaitForSeconds _waitForSeconds7 = new WaitForSeconds(7);
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private static WaitForSeconds _waitForSeconds3 = new WaitForSeconds(3);
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private static WaitForSeconds _waitForSeconds7 = new(7);
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private static WaitForSeconds _waitForSeconds3 = new(3);
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public GameObject selectionMenu;
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public GameObject customMenu;
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public Button customButton;
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@@ -22,6 +22,7 @@ public class PlayMenu : MonoBehaviour
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public TMP_InputField speedyBerryChance;
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public TMP_InputField randomBerryChance;
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public TMP_InputField antiBerryChance;
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public TMP_InputField nothingBerryChance;
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public TMP_Text validateTotalText;
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@@ -48,6 +49,7 @@ public class PlayMenu : MonoBehaviour
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speedyBerryChance.text = "10%";
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randomBerryChance.text = "5%";
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antiBerryChance.text = "5%";
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nothingBerryChance.text = "0%";
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ValidateTotal();
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});
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customPlayButton.onClick.AddListener(async () =>
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@@ -62,6 +64,7 @@ public class PlayMenu : MonoBehaviour
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customGameTempData.speedyBerryChance = float.Parse(speedyBerryChance.text.Replace("%", "").Trim());
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customGameTempData.randomBerryChance = float.Parse(randomBerryChance.text.Replace("%", "").Trim());
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customGameTempData.antiBerryChance = float.Parse(antiBerryChance.text.Replace("%", "").Trim());
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customGameTempData.nothingBerryChance = float.Parse(nothingBerryChance.text.Replace("%", "").Trim());
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await SceneManager.LoadSceneAsync("CustomGamePlayer");
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});
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@@ -190,6 +193,24 @@ public class PlayMenu : MonoBehaviour
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customBackButton.interactable = true;
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ValidateTotal();
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});
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nothingBerryChance.onSelect.AddListener((value) =>
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{
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validateTotalText.gameObject.SetActive(false);
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customBackButton.interactable = false;
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customPlayButton.interactable = false;
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nothingBerryChance.text = value.Replace("%", "");
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nothingBerryChance.stringPosition = nothingBerryChance.text.Length;
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});
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nothingBerryChance.onDeselect.AddListener((value) =>
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{
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if (float.TryParse(value, out var value2) && value2 < 0f)
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{
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value = "0";
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}
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nothingBerryChance.text = value + "%";
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customBackButton.interactable = true;
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ValidateTotal();
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});
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jumpscareButton.onClick.AddListener(() =>
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{
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jumpscareButton.GetComponent<Image>().color = Color.red;
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@@ -211,6 +232,7 @@ public class PlayMenu : MonoBehaviour
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total += float.Parse(speedyBerryChance.text.Replace("%", ""));
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total += float.Parse(randomBerryChance.text.Replace("%", ""));
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total += float.Parse(antiBerryChance.text.Replace("%", ""));
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total += float.Parse(nothingBerryChance.text.Replace("%", ""));
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}
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catch (Exception)
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{
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@@ -12,6 +12,7 @@ TagManager:
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- CoinBerry
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- RandomBerry
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- AntiBerry
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- NothingBerry
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layers:
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- Default
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- TransparentFX
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