Update to new client game player script
This commit is contained in:
@@ -203,13 +203,13 @@ MonoBehaviour:
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m_faceColor:
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m_faceColor:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4294967295
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rgba: 4294967295
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m_fontSize: 32
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m_fontSize: 28
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m_fontSizeBase: 32
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m_fontSizeBase: 28
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m_fontWeight: 400
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 1
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_textAlignment: 65535
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@@ -632,6 +632,7 @@ GameObject:
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- component: {fileID: 519420031}
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- component: {fileID: 519420031}
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- component: {fileID: 519420029}
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- component: {fileID: 519420029}
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- component: {fileID: 519420033}
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- component: {fileID: 519420033}
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- component: {fileID: 519420034}
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m_Layer: 0
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m_Layer: 0
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m_Name: MainCamera
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m_Name: MainCamera
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m_TagString: MainCamera
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m_TagString: MainCamera
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@@ -657,7 +658,7 @@ Camera:
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_ClearFlags: 2
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.1882353, g: 0.1882353, b: 0.1882353, a: 0}
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m_BackGroundColor: {r: 0.22745098, g: 0.22745098, b: 0.22745098, a: 0}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_FOVAxisMode: 0
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@@ -757,6 +758,28 @@ MonoBehaviour:
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m_MipBias: 0
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m_MipBias: 0
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m_VarianceClampScale: 0.9
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m_VarianceClampScale: 0.9
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m_ContrastAdaptiveSharpening: 0
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m_ContrastAdaptiveSharpening: 0
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--- !u!114 &519420034
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e438446dc0ab8b6419c6cb63e0e72487, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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spawnRate: 1
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scoreText: {fileID: 432923591}
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highScoreText: {fileID: 1606868532}
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boostText: {fileID: 497996347}
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bird: {fileID: 808236448}
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pausePanel: {fileID: 302151016}
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rb: {fileID: 808236449}
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backgroundMusic: {fileID: 1625416039}
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fpsCounter: {fileID: 0}
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overlayRender: {fileID: 0}
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--- !u!1 &527090675
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--- !u!1 &527090675
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -841,13 +864,13 @@ MonoBehaviour:
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m_faceColor:
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m_faceColor:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4294967295
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rgba: 4294967295
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m_fontSize: 32
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m_fontSize: 28
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m_fontSizeBase: 32
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m_fontSizeBase: 28
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m_fontWeight: 400
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m_fontWeight: 400
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m_enableAutoSizing: 0
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontSizeMax: 72
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m_fontStyle: 0
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m_fontStyle: 1
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m_HorizontalAlignment: 2
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m_HorizontalAlignment: 2
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m_VerticalAlignment: 512
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m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_textAlignment: 65535
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@@ -1025,7 +1048,6 @@ GameObject:
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- component: {fileID: 808236451}
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- component: {fileID: 808236451}
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- component: {fileID: 808236450}
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- component: {fileID: 808236450}
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- component: {fileID: 808236449}
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- component: {fileID: 808236449}
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- component: {fileID: 808236452}
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m_Layer: 0
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m_Layer: 0
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m_Name: Bird
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m_Name: Bird
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -1130,23 +1152,6 @@ Transform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &808236452
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 808236448}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e438446dc0ab8b6419c6cb63e0e72487, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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pausePanel: {fileID: 302151016}
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songLoop: {fileID: 1625416039}
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scoreText: {fileID: 432923591}
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highScoreText: {fileID: 1606868532}
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boostText: {fileID: 497996347}
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--- !u!1 &1035262210
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--- !u!1 &1035262210
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -3,44 +3,95 @@ using UnityEngine;
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public class Game : MonoBehaviour
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public class Game : MonoBehaviour
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{
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{
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private float spawnRate = 1f;
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float spawnRate = 1f;
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private float nextSpawnTime = 0f;
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float nextSpawnTime;
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private int score = 0;
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int score;
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private int highscore = 0;
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int highscore;
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private float boostLeft = 0f;
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float boostLeft;
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private float slownessLeft = 0f;
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float slownessLeft;
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private float screenWidth = 0f;
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float screenWidth;
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private bool isGrounded = false;
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bool isGrounded;
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private readonly float groundYPosition = -4.1359f;
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private GameObject bird;
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private Rigidbody2D rb;
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public GameObject pausePanel;
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public AudioSource songLoop;
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public TMP_Text scoreText;
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public TMP_Text scoreText;
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public TMP_Text highScoreText;
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public TMP_Text highScoreText;
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public TMP_Text boostText;
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public TMP_Text boostText;
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public GameObject bird;
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public GameObject pausePanel;
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public Rigidbody2D rb;
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public AudioSource backgroundMusic;
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//public TMP_Text fpsCounter;
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float nextUpdate;
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float fps;
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//public SpriteRenderer overlayRender;
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void Awake()
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void Awake()
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{
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{
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bird = GameObject.Find("Bird");
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rb = bird.GetComponent<Rigidbody2D>();
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highscore = PlayerPrefs.GetInt("HighScore", 0);
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highscore = PlayerPrefs.GetInt("HighScore", 0);
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}
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}
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void Start()
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void Start()
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{
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{
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screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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Cursor.visible = false;
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highScoreText.text = $"High Score: {highscore}";
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Cursor.lockState = CursorLockMode.Locked;
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SpriteRenderer component = bird.GetComponent<SpriteRenderer>();
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if (PlayerPrefs.GetInt("Setting2", 0) == 1 || Application.isMobilePlatform)
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int num = PlayerPrefs.GetInt("icon", 1);
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int num2 = PlayerPrefs.GetInt("overlay", 1);
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if (num == 1)
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{
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{
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GameObject leftArrow = new("LeftArrow");
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if (PlayerPrefs.GetInt("userID", 0) == 1)
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GameObject rightArrow = new("RightArrow");
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{
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GameObject jumpArrow = new("JumpArrow");
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_-1");
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GameObject restartButton = new("RestartButton");
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}
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GameObject backButton = new("BackButton");
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else if (PlayerPrefs.GetInt("userID", 0) == 2)
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_-2");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 4)
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_-3");
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}
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else if (PlayerPrefs.GetInt("userID", 0) == 6)
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_-4");
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}
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else
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_1");
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}
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}
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else
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_" + num);
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}
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if (num2 == 8)
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{
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//overlayRender.sprite = Resources.Load<Sprite>("icons/overlays/overlay_8");
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//overlayRender.transform.localPosition = new Vector3(-0.35f, 0.3f, 0f);
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}
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else
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{
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//overlayRender.sprite = Resources.Load<Sprite>("icons/overlays/overlay_" + num2);
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}
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if (component.sprite == null)
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{
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component.sprite = Resources.Load<Sprite>("icons/icons/bird_1");
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PlayerPrefs.SetInt("icon", 1);
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}
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//if (overlayRender.sprite == null && num2 != 0)
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//{
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//overlayRender.sprite = Resources.Load<Sprite>("icons/overlays/overlay_1");
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//PlayerPrefs.SetInt("overlay", 1);
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//}
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PlayerPrefs.Save();
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backgroundMusic.volume = PlayerPrefs.GetFloat("musicVolume", 1f);
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screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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GameObject.Find("HighScoreText").GetComponent<TMP_Text>().text = $"High Score: {highscore}";
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if (PlayerPrefs.GetInt("Setting2", 0) == 1)
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{
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GameObject leftArrow = new GameObject("LeftArrow");
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GameObject rightArrow = new GameObject("RightArrow");
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GameObject jumpArrow = new GameObject("JumpArrow");
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GameObject restartButton = new GameObject("RestartButton");
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GameObject backButton = new GameObject("BackButton");
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leftArrow.AddComponent<SpriteRenderer>();
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leftArrow.AddComponent<SpriteRenderer>();
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rightArrow.AddComponent<SpriteRenderer>();
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rightArrow.AddComponent<SpriteRenderer>();
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jumpArrow.AddComponent<SpriteRenderer>();
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jumpArrow.AddComponent<SpriteRenderer>();
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@@ -53,127 +104,120 @@ public class Game : MonoBehaviour
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restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Restart");
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restartButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Restart");
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backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Back");
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backButton.GetComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("Arrows/Back");
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leftArrow.transform.rotation = Quaternion.Euler(0, 0, 90);
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leftArrow.transform.rotation = Quaternion.Euler(0f, 0f, 90f);
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rightArrow.transform.rotation = Quaternion.Euler(0, 0, -90);
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rightArrow.transform.rotation = Quaternion.Euler(0f, 0f, -90f);
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leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0);
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leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0f);
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rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0);
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rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
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restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
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restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
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backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
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if (PlayerPrefs.GetInt("Setting3", 0) == 1)
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if (PlayerPrefs.GetInt("Setting3", 0) == 1)
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{
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
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backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
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}
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}
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else
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else
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{
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{
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leftArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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rightArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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restartButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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backButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
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backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0);
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jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
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}
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}
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}
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}
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}
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}
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void MoveBird()
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void MoveBird()
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{
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{
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float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
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float screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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float baseSpeed = 0.18f * (screenWidth / 20.19257f);
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float baseSpeed = 0.18f * (screenWidth / 20.19257f);
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bool doMoveRight = false;
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bool doMoveRight = false;
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bool doMoveLeft = false;
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bool doMoveLeft = false;
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bool doJump = false;
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bool doJump = false;
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bool flag4 = false;
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bool flag5 = false;
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float movespeed = baseSpeed;
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float movespeed = baseSpeed;
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if (boostLeft > 0f)
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if (boostLeft > 0)
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{
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{
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movespeed = baseSpeed * 1.39f;
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movespeed = baseSpeed * 1.39f;
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}
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}
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else if (slownessLeft > 0)
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else if (slownessLeft > 0f)
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{
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{
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movespeed = baseSpeed * 0.56f;
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movespeed = baseSpeed * 0.56f;
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}
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}
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CheckIfGrounded();
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CheckIfGrounded();
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float horizontalInput = Input.GetAxisRaw("Horizontal");
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float horizontalInput = Input.GetAxis("Horizontal");
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if (!Application.isMobilePlatform)
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if (!Application.isMobilePlatform)
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{
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{
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if (horizontalInput < 0 || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
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if (horizontalInput < 0f || Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.A))
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{
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{
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doMoveLeft = true;
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doMoveLeft = true;
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}
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}
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if (horizontalInput > 0 || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
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if (horizontalInput > 0f || Input.GetKey(KeyCode.RightArrow) || Input.GetKey(KeyCode.D))
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||||||
{
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{
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||||||
doMoveRight = true;
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doMoveRight = true;
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||||||
}
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}
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||||||
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
|
if (Input.GetKey(KeyCode.Space) || Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W) || (Input.GetMouseButton(0) && PlayerPrefs.GetInt("Setting2", 0) == 0) || Input.GetKey(KeyCode.JoystickButton0))
|
||||||
{
|
{
|
||||||
doJump = true;
|
doJump = true;
|
||||||
}
|
}
|
||||||
if (Input.GetKey(KeyCode.R))
|
if (Input.GetKey(KeyCode.R))
|
||||||
{
|
{
|
||||||
Respawn();
|
flag5 = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (PlayerPrefs.GetInt("Setting2", 0) != 0 || Application.isMobilePlatform)
|
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
||||||
{
|
{
|
||||||
GameObject leftArrow = GameObject.Find("LeftArrow");
|
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||||
GameObject rightArrow = GameObject.Find("RightArrow");
|
GameObject rightArrow = GameObject.Find("RightArrow");
|
||||||
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
GameObject restartButton = GameObject.Find("RestartButton");
|
GameObject restartButton = GameObject.Find("RestartButton");
|
||||||
GameObject backButton = GameObject.Find("BackButton");
|
GameObject backButton = GameObject.Find("BackButton");
|
||||||
|
if (!Application.isMobilePlatform)
|
||||||
if (Application.isMobilePlatform)
|
|
||||||
{
|
{
|
||||||
foreach (Touch touch in Input.touches)
|
if (Input.GetMouseButton(0))
|
||||||
{
|
{
|
||||||
Vector3 touchPosition = Camera.main.ScreenToWorldPoint(touch.position);
|
Vector3 touchPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
touchPosition.z = 0;
|
touchPosition.z = 0f;
|
||||||
|
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
if (touch.phase == TouchPhase.Stationary || touch.phase == TouchPhase.Moved)
|
|
||||||
{
|
{
|
||||||
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
doMoveLeft = true;
|
||||||
{
|
|
||||||
doMoveLeft = true;
|
|
||||||
}
|
|
||||||
else if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
|
||||||
{
|
|
||||||
doMoveRight = true;
|
|
||||||
}
|
|
||||||
else if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
|
||||||
{
|
|
||||||
doJump = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
if (rightArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
if (touch.phase == TouchPhase.Began)
|
|
||||||
{
|
{
|
||||||
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
doMoveRight = true;
|
||||||
{
|
}
|
||||||
Respawn();
|
if (jumpArrow.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
||||||
}
|
{
|
||||||
else if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(touchPosition))
|
doJump = true;
|
||||||
{
|
}
|
||||||
Pause();
|
}
|
||||||
}
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
{
|
||||||
|
Vector3 point2 = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
point2.z = 0f;
|
||||||
|
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
|
||||||
|
{
|
||||||
|
flag5 = true;
|
||||||
|
}
|
||||||
|
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(point2))
|
||||||
|
{
|
||||||
|
flag4 = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (Input.GetMouseButton(0))
|
for (int i = 0; i < Input.touchCount; i++)
|
||||||
{
|
{
|
||||||
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
Touch touchPosition = Input.GetTouch(i);
|
||||||
clickPosition.z = 0;
|
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(touchPosition.position);
|
||||||
|
clickPosition.z = 0f;
|
||||||
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
if (leftArrow.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
{
|
{
|
||||||
doMoveLeft = true;
|
doMoveLeft = true;
|
||||||
@@ -186,53 +230,53 @@ public class Game : MonoBehaviour
|
|||||||
{
|
{
|
||||||
doJump = true;
|
doJump = true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
if (Input.GetMouseButtonDown(0))
|
|
||||||
{
|
|
||||||
Vector3 clickPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
|
||||||
clickPosition.z = 0;
|
|
||||||
|
|
||||||
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
if (restartButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
{
|
{
|
||||||
Respawn();
|
flag5 = true;
|
||||||
}
|
}
|
||||||
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
if (backButton.GetComponent<SpriteRenderer>().bounds.Contains(clickPosition))
|
||||||
{
|
{
|
||||||
Pause();
|
flag4 = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (doMoveLeft && !doMoveRight)
|
if (doMoveLeft && !doMoveRight)
|
||||||
{
|
{
|
||||||
bird.transform.position += new Vector3(-movespeed, 0, 0);
|
bird.transform.position += new Vector3(-movespeed, 0f, 0f);
|
||||||
ClampPosition(screenWidth, bird);
|
ClampPosition(screenWidth, bird);
|
||||||
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||||
doMoveLeft = false;
|
|
||||||
}
|
}
|
||||||
if (doMoveRight && !doMoveLeft)
|
if (doMoveRight && !doMoveLeft)
|
||||||
{
|
{
|
||||||
bird.transform.position += new Vector3(movespeed, 0, 0);
|
bird.transform.position += new Vector3(movespeed, 0f, 0f);
|
||||||
ClampPosition(screenWidth, bird);
|
ClampPosition(screenWidth, bird);
|
||||||
bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
|
bird.transform.localScale = new Vector3(-1.35f, 1.35f, 1.35f);
|
||||||
}
|
}
|
||||||
if (doJump && isGrounded)
|
if (doJump && isGrounded)
|
||||||
{
|
{
|
||||||
if (boostLeft > 0)
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Jump"), Camera.main.transform.position, 0.75f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||||
|
if (boostLeft > 0f)
|
||||||
{
|
{
|
||||||
rb.linearVelocity = Vector2.up * 12;
|
rb.linearVelocity = Vector2.up * 12f;
|
||||||
}
|
}
|
||||||
else if (slownessLeft > 0)
|
else if (slownessLeft > 0f)
|
||||||
{
|
{
|
||||||
rb.linearVelocity = Vector2.up * 6;
|
rb.linearVelocity = Vector2.up * 6f;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
rb.linearVelocity = Vector2.up * 9;
|
rb.linearVelocity = Vector2.up * 9f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (flag4)
|
||||||
|
{
|
||||||
|
TogglePause();
|
||||||
|
}
|
||||||
|
if (flag5)
|
||||||
|
{
|
||||||
|
Respawn();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClampPosition(float screenWidth, GameObject bird)
|
void ClampPosition(float screenWidth, GameObject bird)
|
||||||
@@ -244,41 +288,39 @@ public class Game : MonoBehaviour
|
|||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (pausePanel.activeSelf) return;
|
|
||||||
MoveBird();
|
|
||||||
SpawnBerries();
|
SpawnBerries();
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
if (boostLeft > 0)
|
|
||||||
{
|
{
|
||||||
boostLeft -= Time.deltaTime;
|
MoveBird();
|
||||||
boostText.text = "Boost expires in " + string.Format("{0:0.0}", boostLeft) + "s";
|
if (boostLeft > 0f)
|
||||||
}
|
{
|
||||||
else if (slownessLeft > 0)
|
boostLeft -= Time.deltaTime;
|
||||||
{
|
boostText.GetComponent<TMP_Text>().text = "Boost expires in " + $"{boostLeft:0.0}" + "s";
|
||||||
slownessLeft -= Time.deltaTime;
|
}
|
||||||
boostText.text = "Slowness expires in " + string.Format("{0:0.0}", slownessLeft) + "s";
|
else if (slownessLeft > 0f)
|
||||||
}
|
{
|
||||||
else
|
slownessLeft -= Time.deltaTime;
|
||||||
{
|
boostText.GetComponent<TMP_Text>().text = "Slowness expires in " + $"{slownessLeft:0.0}" + "s";
|
||||||
boostText.text = "";
|
}
|
||||||
}
|
else
|
||||||
|
{
|
||||||
if (Input.GetKey(KeyCode.Escape) || Input.GetKey(KeyCode.JoystickButton7) || Input.GetKey(KeyCode.Joystick2Button7))
|
boostText.GetComponent<TMP_Text>().text = "";
|
||||||
{
|
}
|
||||||
Pause();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SpawnBerries()
|
void SpawnBerries()
|
||||||
{
|
{
|
||||||
if (Time.time >= nextSpawnTime)
|
if (!(Time.time >= nextSpawnTime))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
nextSpawnTime = Time.time + 1f / spawnRate;
|
||||||
|
float spawnProbability = Random.value;
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
{
|
{
|
||||||
nextSpawnTime = Time.time + 1f / spawnRate;
|
|
||||||
|
|
||||||
float spawnProbability = Random.value;
|
|
||||||
GameObject newBerry;
|
GameObject newBerry;
|
||||||
SpriteRenderer spriteRenderer;
|
SpriteRenderer spriteRenderer;
|
||||||
|
|
||||||
if (spawnProbability <= 0.6f)
|
if (spawnProbability <= 0.6f)
|
||||||
{
|
{
|
||||||
newBerry = new GameObject("Berry");
|
newBerry = new GameObject("Berry");
|
||||||
@@ -307,27 +349,30 @@ public class Game : MonoBehaviour
|
|||||||
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
|
||||||
newBerry.tag = "UltraBerry";
|
newBerry.tag = "UltraBerry";
|
||||||
}
|
}
|
||||||
|
|
||||||
spriteRenderer.sortingOrder = -5;
|
spriteRenderer.sortingOrder = -5;
|
||||||
|
|
||||||
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
||||||
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
float spawnPositionX = Random.Range(-screenWidth / 2.17f, screenWidth / 2.17f);
|
||||||
newBerry.transform.position = new Vector3(spawnPositionX, Camera.main.orthographicSize + 1, 0);
|
newBerry.transform.position = new Vector3(spawnPositionX, Camera.main.orthographicSize + 1f, 0f);
|
||||||
|
|
||||||
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
Rigidbody2D rb = newBerry.AddComponent<Rigidbody2D>();
|
||||||
rb.gravityScale = 0;
|
rb.gravityScale = 0f;
|
||||||
rb.linearVelocity = new Vector2(0, -3);
|
rb.linearVelocity = new Vector2(0f, -4f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
if (pausePanel.activeSelf) return;
|
if (PlayerPrefs.GetInt("Setting4", 0) == 1 && Time.time > nextUpdate)
|
||||||
CheckIfGrounded();
|
|
||||||
if (screenWidth != Camera.main.orthographicSize * 2 * Camera.main.aspect)
|
|
||||||
{
|
{
|
||||||
screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
|
fps = 1f / Time.deltaTime;
|
||||||
ClampPosition(screenWidth, GameObject.Find("Bird"));
|
//fpsCounter.text = "FPS: " + Mathf.Round(fps);
|
||||||
|
nextUpdate = Time.time + 0.25f;
|
||||||
|
}
|
||||||
|
if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
|
||||||
|
{
|
||||||
|
screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
|
||||||
|
ClampPosition(screenWidth, bird);
|
||||||
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
if (PlayerPrefs.GetInt("Setting2", 0) == 1)
|
||||||
{
|
{
|
||||||
GameObject leftArrow = GameObject.Find("LeftArrow");
|
GameObject leftArrow = GameObject.Find("LeftArrow");
|
||||||
@@ -335,28 +380,27 @@ public class Game : MonoBehaviour
|
|||||||
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
GameObject restartButton = GameObject.Find("RestartButton");
|
GameObject restartButton = GameObject.Find("RestartButton");
|
||||||
GameObject backButton = GameObject.Find("BackButton");
|
GameObject backButton = GameObject.Find("BackButton");
|
||||||
|
leftArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||||
leftArrow.transform.position = new Vector3(-screenWidth / 2.5f, -4f, 0);
|
rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0f);
|
||||||
rightArrow.transform.position = new Vector3(screenWidth / 2.5f, -4f, 0);
|
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||||
restartButton.transform.position = new Vector3(screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0f);
|
||||||
backButton.transform.position = new Vector3(-screenWidth / 2.3f, Camera.main.orthographicSize - 1.2f, 0);
|
|
||||||
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
if (PlayerPrefs.GetInt("Setting3", 0) == 1)
|
||||||
{
|
{
|
||||||
leftArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
leftArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||||
rightArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
rightArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||||
restartButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
restartButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||||
backButton.transform.localScale = new Vector3(screenWidth / 14, screenWidth / 14, 1);
|
backButton.transform.localScale = new Vector3(screenWidth / 14f, screenWidth / 14f, 1f);
|
||||||
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0);
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -1f, 0f);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
leftArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
leftArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||||
rightArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
rightArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||||
jumpArrow.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
jumpArrow.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||||
restartButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
restartButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||||
backButton.transform.localScale = new Vector3(screenWidth / 20, screenWidth / 20, 1);
|
backButton.transform.localScale = new Vector3(screenWidth / 20f, screenWidth / 20f, 1f);
|
||||||
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0);
|
jumpArrow.transform.position = new Vector3(screenWidth / 2.5f, -2f, 0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -364,88 +408,128 @@ public class Game : MonoBehaviour
|
|||||||
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||||
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||||
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
||||||
|
if (!pausePanel.activeSelf)
|
||||||
foreach (GameObject berry in berries)
|
|
||||||
{
|
{
|
||||||
if (berry.transform.position.y < -Camera.main.orthographicSize - 1)
|
CheckIfGrounded();
|
||||||
|
GameObject[] array5 = berries;
|
||||||
|
foreach (GameObject berry in array5)
|
||||||
{
|
{
|
||||||
Destroy(berry);
|
if (berry.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
}
|
|
||||||
else if (Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f) {
|
|
||||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position);
|
|
||||||
Destroy(berry);
|
|
||||||
score++;
|
|
||||||
UpdateScore(score);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (GameObject poisonberry in poisonberries)
|
|
||||||
{
|
|
||||||
if (poisonberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
|
||||||
{
|
|
||||||
Destroy(poisonberry);
|
|
||||||
}
|
|
||||||
else if (Vector3.Distance(bird.transform.position, poisonberry.transform.position) < 1.5f) {
|
|
||||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position);
|
|
||||||
Respawn();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (GameObject ultraberry in ultraberries)
|
|
||||||
{
|
|
||||||
if (ultraberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
|
||||||
{
|
|
||||||
Destroy(ultraberry);
|
|
||||||
}
|
|
||||||
else if (Vector3.Distance(bird.transform.position, ultraberry.transform.position) < 1.5f) {
|
|
||||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.5f);
|
|
||||||
Destroy(ultraberry);
|
|
||||||
if (slownessLeft > 0)
|
|
||||||
{
|
{
|
||||||
slownessLeft = 0;
|
Destroy(berry);
|
||||||
score += 1;
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, berry.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Eat"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||||
|
Destroy(berry);
|
||||||
|
score++;
|
||||||
UpdateScore(score);
|
UpdateScore(score);
|
||||||
}
|
}
|
||||||
else
|
berry.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
array5 = poisonberries;
|
||||||
|
foreach (GameObject gameObject7 in array5)
|
||||||
|
{
|
||||||
|
if (gameObject7.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
{
|
{
|
||||||
boostLeft += 10f;
|
Destroy(gameObject7);
|
||||||
score += 5;
|
|
||||||
UpdateScore(score);
|
|
||||||
}
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, gameObject7.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Death"), Camera.main.transform.position, 1.2f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||||
|
Respawn();
|
||||||
|
}
|
||||||
|
gameObject7.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
array5 = ultraberries;
|
||||||
|
foreach (GameObject gameObject8 in array5)
|
||||||
|
{
|
||||||
|
if (gameObject8.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(gameObject8);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, gameObject8.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Powerup"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||||
|
Destroy(gameObject8);
|
||||||
|
if (slownessLeft > 0f)
|
||||||
|
{
|
||||||
|
slownessLeft = 0f;
|
||||||
|
score++;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
boostLeft += 10f;
|
||||||
|
score += 5;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
gameObject8.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||||
|
}
|
||||||
|
array5 = slownessberries;
|
||||||
|
foreach (GameObject gameObject9 in array5)
|
||||||
|
{
|
||||||
|
if (gameObject9.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
|
||||||
|
{
|
||||||
|
Destroy(gameObject9);
|
||||||
|
}
|
||||||
|
else if (Vector3.Distance(bird.transform.position, gameObject9.transform.position) < 1.5f)
|
||||||
|
{
|
||||||
|
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Downgrade"), Camera.main.transform.position, 0.35f * PlayerPrefs.GetFloat("sfxVolume", 1f));
|
||||||
|
Destroy(gameObject9);
|
||||||
|
boostLeft = 0f;
|
||||||
|
slownessLeft = 10f;
|
||||||
|
if (score > 0)
|
||||||
|
{
|
||||||
|
score--;
|
||||||
|
UpdateScore(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
gameObject9.GetComponent<Rigidbody2D>().linearVelocity = new Vector2(0f, -4f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
foreach (GameObject slownessberry in slownessberries)
|
|
||||||
{
|
{
|
||||||
if (slownessberry.transform.position.y < -Camera.main.orthographicSize - 1)
|
rb.gravityScale = 0f;
|
||||||
|
rb.linearVelocity = Vector2.zero;
|
||||||
|
GameObject[] array5 = berries;
|
||||||
|
for (int i = 0; i < array5.Length; i++)
|
||||||
{
|
{
|
||||||
Destroy(slownessberry);
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||||
}
|
}
|
||||||
else if (Vector3.Distance(bird.transform.position, slownessberry.transform.position) < 1.5f) {
|
array5 = poisonberries;
|
||||||
AudioSource.PlayClipAtPoint(Resources.Load<AudioClip>("Sounds/Slowness"), Camera.main.transform.position, 0.5f);
|
for (int i = 0; i < array5.Length; i++)
|
||||||
Destroy(slownessberry);
|
{
|
||||||
boostLeft = 0f;
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||||
slownessLeft = 10f;
|
|
||||||
if (score > 0)
|
|
||||||
{
|
|
||||||
score -= 1;
|
|
||||||
UpdateScore(score);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
array5 = ultraberries;
|
||||||
|
for (int i = 0; i < array5.Length; i++)
|
||||||
|
{
|
||||||
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||||
|
}
|
||||||
|
array5 = slownessberries;
|
||||||
|
for (int i = 0; i < array5.Length; i++)
|
||||||
|
{
|
||||||
|
array5[i].GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!Application.isMobilePlatform && (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.JoystickButton7)))
|
||||||
|
{
|
||||||
|
TogglePause();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Respawn()
|
void Respawn()
|
||||||
{
|
{
|
||||||
bird.transform.position = new Vector3(0, groundYPosition, 0);
|
bird.transform.position = new Vector3(0f, -4.3f, 0f);
|
||||||
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
bird.transform.localScale = new Vector3(1.35f, 1.35f, 1.35f);
|
||||||
rb.gravityScale = 0;
|
rb.gravityScale = 0f;
|
||||||
rb.linearVelocity = Vector2.zero;
|
rb.linearVelocity = Vector2.zero;
|
||||||
score = 0;
|
score = 0;
|
||||||
boostLeft = 0;
|
boostLeft = 0f;
|
||||||
slownessLeft = 0;
|
slownessLeft = 0f;
|
||||||
UpdateScore(score);
|
UpdateScore(score);
|
||||||
|
|
||||||
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
||||||
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
||||||
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
||||||
@@ -481,63 +565,60 @@ public class Game : MonoBehaviour
|
|||||||
highScoreText.text = "High Score: " + highscore;
|
highScoreText.text = "High Score: " + highscore;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CheckIfGrounded()
|
void CheckIfGrounded()
|
||||||
{
|
{
|
||||||
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
GameObject jumpArrow = GameObject.Find("JumpArrow");
|
||||||
isGrounded = bird.transform.position.y <= groundYPosition + 0.05f;
|
isGrounded = bird.transform.position.y <= -4.1299996f;
|
||||||
|
|
||||||
rb.gravityScale = isGrounded ? 0 : 1.5f;
|
rb.gravityScale = (isGrounded ? 0f : 1.5f);
|
||||||
|
|
||||||
if (bird.transform.position.y < groundYPosition)
|
if (bird.transform.position.y < -4.18f)
|
||||||
{
|
{
|
||||||
bird.transform.position = new Vector2(bird.transform.position.x, groundYPosition);
|
bird.transform.position = new Vector2(bird.transform.position.x, -4.18f);
|
||||||
rb.linearVelocity = new Vector2(rb.linearVelocity.x, 0);
|
rb.linearVelocity = new Vector2(rb.linearVelocity.x, 0f);
|
||||||
}
|
}
|
||||||
|
if (jumpArrow != null && jumpArrow.GetComponent<Renderer>() != null)
|
||||||
if (jumpArrow != null)
|
|
||||||
{
|
{
|
||||||
Renderer jumpArrowRenderer = jumpArrow.GetComponent<Renderer>();
|
jumpArrow.GetComponent<Renderer>().material.color = (isGrounded ? Color.white : Color.red);
|
||||||
if (jumpArrowRenderer != null)
|
|
||||||
{
|
|
||||||
jumpArrowRenderer.material.color = isGrounded ? Color.white : Color.red;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TogglePause()
|
||||||
|
{
|
||||||
|
if (pausePanel.activeSelf)
|
||||||
|
{
|
||||||
|
DisablePause();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
EnablePause();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void EnablePause()
|
||||||
|
{
|
||||||
|
Cursor.visible = true;
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
backgroundMusic.Pause();
|
||||||
|
pausePanel.SetActive(value: true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void DisablePause()
|
||||||
|
{
|
||||||
|
Cursor.visible = false;
|
||||||
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
backgroundMusic.Play();
|
||||||
|
pausePanel.SetActive(value: false);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnApplicationPause()
|
||||||
|
{
|
||||||
|
EnablePause();
|
||||||
|
}
|
||||||
|
|
||||||
void OnApplicationQuit()
|
void OnApplicationQuit()
|
||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("HighScore", highscore);
|
Cursor.visible = true;
|
||||||
PlayerPrefs.Save();
|
Cursor.lockState = CursorLockMode.None;
|
||||||
}
|
|
||||||
|
|
||||||
void Pause()
|
|
||||||
{
|
|
||||||
songLoop.Pause();
|
|
||||||
pausePanel.SetActive(true);
|
|
||||||
|
|
||||||
GameObject[] berries = GameObject.FindGameObjectsWithTag("Berry");
|
|
||||||
GameObject[] poisonberries = GameObject.FindGameObjectsWithTag("PoisonBerry");
|
|
||||||
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
|
|
||||||
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
|
|
||||||
|
|
||||||
rb.gravityScale = 0f;
|
|
||||||
rb.linearVelocity = Vector2.zero;
|
|
||||||
|
|
||||||
foreach (GameObject b in berries)
|
|
||||||
{
|
|
||||||
b.GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
||||||
}
|
|
||||||
foreach (GameObject pb in poisonberries)
|
|
||||||
{
|
|
||||||
pb.GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
||||||
}
|
|
||||||
foreach (GameObject ub in ultraberries)
|
|
||||||
{
|
|
||||||
ub.GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
||||||
}
|
|
||||||
foreach (GameObject sb in slownessberries)
|
|
||||||
{
|
|
||||||
sb.GetComponent<Rigidbody2D>().linearVelocity = Vector2.zero;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -141,7 +141,8 @@ PlayerSettings:
|
|||||||
visionOSBundleVersion: 1.0
|
visionOSBundleVersion: 1.0
|
||||||
tvOSBundleVersion: 1.0
|
tvOSBundleVersion: 1.0
|
||||||
bundleVersion: 1.34
|
bundleVersion: 1.34
|
||||||
preloadedAssets: []
|
preloadedAssets:
|
||||||
|
- {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
|
|||||||
Reference in New Issue
Block a user