From d3c898231fe01ddd2fb15ffeea91c25a725fcd16 Mon Sep 17 00:00:00 2001 From: Lncvrt Date: Sat, 23 Aug 2025 17:54:10 -0700 Subject: [PATCH] Build changes --- ProjectSettings/ProjectSettings.asset | 26 ++++++++++++++++++++------ 1 file changed, 20 insertions(+), 6 deletions(-) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index e821f1f..c6f41c1 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -97,8 +97,8 @@ PlayerSettings: resizableWindow: 0 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games - gpuSkinning: 0 - meshDeformation: 0 + gpuSkinning: 1 + meshDeformation: 1 xboxPIXTextureCapture: 0 xboxEnableAvatar: 0 xboxEnableKinect: 0 @@ -167,7 +167,7 @@ PlayerSettings: applicationIdentifier: Android: xyz.lncvrt.berrydash Standalone: xyz.lncvrt.berrydash - iPhone: xyz.lncvrt.berrydash.ios + iPhone: xyz.lncvrt.berrydash buildNumber: Standalone: 0 VisionOS: 0 @@ -189,7 +189,7 @@ PlayerSettings: keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 strictShaderVariantMatching: 0 - VertexChannelCompressionMask: 4054 + VertexChannelCompressionMask: -1 iPhoneSdkVersion: 988 iOSSimulatorArchitecture: 0 iOSTargetOSVersionString: 13.0 @@ -249,7 +249,7 @@ PlayerSettings: iOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0 VisionOSManualSigningProvisioningProfileType: 0 - appleEnableAutomaticSigning: 0 + appleEnableAutomaticSigning: 1 iOSRequireARKit: 0 iOSAutomaticallyDetectAndAddCapabilities: 1 appleEnableProMotion: 0 @@ -507,7 +507,19 @@ PlayerSettings: m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: [] m_BuildTargetGraphicsJobMode: [] - m_BuildTargetGraphicsAPIs: [] + m_BuildTargetGraphicsAPIs: + - m_BuildTarget: LinuxStandaloneSupport + m_APIs: 15000000 + m_Automatic: 0 + - m_BuildTarget: MacStandaloneSupport + m_APIs: 10000000 + m_Automatic: 0 + - m_BuildTarget: WindowsStandaloneSupport + m_APIs: 15000000 + m_Automatic: 0 + - m_BuildTarget: AndroidPlayer + m_APIs: 150000000b000000 + m_Automatic: 0 m_BuildTargetVRSettings: [] m_DefaultShaderChunkSizeInMB: 16 m_DefaultShaderChunkCount: 0 @@ -810,7 +822,9 @@ PlayerSettings: il2cppCodeGeneration: {} il2cppStacktraceInformation: {} managedStrippingLevel: + Android: 3 Standalone: 3 + iPhone: 3 incrementalIl2cppBuild: {} suppressCommonWarnings: 1 allowUnsafeCode: 0