How is this still in the game lol
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@@ -28,7 +28,6 @@ public class ChatroomMenu : MonoBehaviour
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private Coroutine refreshLoopRoutine;
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private Coroutine refreshLoopRoutine;
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private bool shouldScrollToBottom = true;
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private bool shouldScrollToBottom = true;
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[SerializeField] private Button downButton;
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[SerializeField] private Button downButton;
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private bool isPaused;
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[SerializeField] private ProfileMenu profilePrefab;
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[SerializeField] private ProfileMenu profilePrefab;
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[SerializeField] private GameObject optionsPanel;
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[SerializeField] private GameObject optionsPanel;
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@@ -571,9 +570,4 @@ public class ChatroomMenu : MonoBehaviour
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optionsPanelReportButton.transform.parent.gameObject.SetActive(localUserId != 0 && message.UserID != localUserId);
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optionsPanelReportButton.transform.parent.gameObject.SetActive(localUserId != 0 && message.UserID != localUserId);
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optionsPanel.SetActive(true);
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optionsPanel.SetActive(true);
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}
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}
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void OnApplicationPause(bool pause)
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{
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isPaused = pause;
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}
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}
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}
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