Improve sprite b64 handling
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@@ -62,7 +62,7 @@ public class IconMarketplaceUploadIcon : MonoBehaviour
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return;
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}
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birdData = Convert.ToBase64String(fileContent);
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Tools.RenderFromBase64(birdData, birdImage);
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birdImage.sprite = Tools.GetSpriteFromBase64(birdData);
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birdImageNone.SetActive(false);
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birdImage.gameObject.SetActive(true);
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}
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