From c6c68261b4cad04a7ee4af4a96c8d77335af0920 Mon Sep 17 00:00:00 2001 From: Lncvrt Date: Sat, 18 Oct 2025 10:27:57 -0700 Subject: [PATCH] Update gitignore --- .gitignore | 25 ++++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) diff --git a/.gitignore b/.gitignore index 440f09f..26d2b32 100644 --- a/.gitignore +++ b/.gitignore @@ -28,6 +28,8 @@ # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* +# Jetbrains Rider personal-layer settings +*.DotSettings.user # Visual Studio cache directory .vs/ @@ -61,6 +63,9 @@ ExportedObj/ # Unity3D generated file on crash reports sysinfo.txt +# Mono auto generated files +mono_crash.* + # Builds *.apk *.aab @@ -71,12 +76,18 @@ sysinfo.txt # Crashlytics generated file crashlytics-build.properties -# Packed Addressables -/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* +# TestRunner generated files +InitTestScene*.unity* -# Temporary auto-generated Android Assets -/[Aa]ssets/[Ss]treamingAssets/aa.meta -/[Aa]ssets/[Ss]treamingAssets/aa/* +# Addressables default ignores, before user customizations +/ServerData +/[Aa]ssets/StreamingAssets/aa* +/[Aa]ssets/AddressableAssetsData/link.xml* +/[Aa]ssets/Addressables_Temp* +# By default, Addressables content builds will generate addressables_content_state.bin +# files in platform-specific subfolders, for example: +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin +/[Aa]ssets/AddressableAssetsData/*/*.bin* # Visual Scripting auto-generated files /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db @@ -84,4 +95,8 @@ crashlytics-build.properties /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta +# Auto-generated scenes by play mode tests +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* + +# MacOS Stuff .DS_STORE