Make color panel UIs use one script instead of 3
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81
Assets/Scripts/ColorPanel.cs
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81
Assets/Scripts/ColorPanel.cs
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using System;
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using Newtonsoft.Json.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class ColorPanel : MonoBehaviour
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{
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public Slider rSlider;
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public Slider gSlider;
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public Slider bSlider;
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public ColorPickerUI colorPickerUI;
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public GameObject manualModeUI;
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public TMP_InputField hexValue;
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public Image previewImage;
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public Button resetButton;
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public Button switchModeButton;
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public event Action<JArray> OnColorChanged;
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public void Init(JArray color, Color defaultColor)
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{
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rSlider.value = (int)color[0];
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gSlider.value = (int)color[1];
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bSlider.value = (int)color[2];
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SyncAll();
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rSlider.onValueChanged.AddListener(_ => SyncAll());
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gSlider.onValueChanged.AddListener(_ => SyncAll());
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bSlider.onValueChanged.AddListener(_ => SyncAll());
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hexValue.onValueChanged.AddListener(value =>
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{
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var hex = value.StartsWith("#") ? value : "#" + value;
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if (hex.Length == 7 && ColorUtility.TryParseHtmlString(hex, out var col))
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{
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rSlider.SetValueWithoutNotify(col.r * 255f);
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gSlider.SetValueWithoutNotify(col.g * 255f);
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bSlider.SetValueWithoutNotify(col.b * 255f);
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SyncAll();
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}
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});
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resetButton.onClick.AddListener(() =>
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{
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rSlider.value = defaultColor.r * 255f;
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gSlider.value = defaultColor.g * 255f;
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bSlider.value = defaultColor.b * 255f;
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});
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switchModeButton.onClick.AddListener(() =>
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{
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bool enableManual = !manualModeUI.activeSelf;
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manualModeUI.SetActive(enableManual);
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colorPickerUI.gameObject.SetActive(!enableManual);
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});
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colorPickerUI.OnColorChanged += color =>
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{
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rSlider.SetValueWithoutNotify(color.r * 255);
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gSlider.SetValueWithoutNotify(color.g * 255);
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bSlider.SetValueWithoutNotify(color.b * 255);
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SyncAll(fromPicker: true);
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};
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}
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void SyncAll(bool fromPicker = false)
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{
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var col = new Color(rSlider.value / 255f, gSlider.value / 255f, bSlider.value / 255f);
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if (!fromPicker) colorPickerUI.SetSelectedColor(rSlider.value, gSlider.value, bSlider.value);
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if (previewImage != null) previewImage.color = col;
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hexValue.SetTextWithoutNotify("#" + ColorUtility.ToHtmlStringRGB(col));
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OnColorChanged?.Invoke(new JArray(
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(int)rSlider.value,
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(int)gSlider.value,
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(int)bSlider.value
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));
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}
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}
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