Fix possible issues with requests

This commit is contained in:
2025-08-20 13:52:22 -07:00
parent a11d375ec6
commit aeadfc8cef
9 changed files with 83 additions and 2 deletions

View File

@@ -96,27 +96,42 @@ public class IconMarketplaceUploadIcon : MonoBehaviour
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
uploadButton.interactable = true;
backButton.interactable = true;
selectButton.interactable = true;
Tools.UpdateStatusText(statusText, "Failed to make HTTP request", Color.red);
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
if (response == "-999")
{
uploadButton.interactable = true;
backButton.interactable = true;
selectButton.interactable = true;
Tools.UpdateStatusText(statusText, "Server error while fetching data", Color.red);
return;
}
else if (response == "-998")
{
uploadButton.interactable = true;
backButton.interactable = true;
selectButton.interactable = true;
Tools.UpdateStatusText(statusText, "Client version too outdated to access servers", Color.red);
return;
}
else if (response == "-997")
{
uploadButton.interactable = true;
backButton.interactable = true;
selectButton.interactable = true;
Tools.UpdateStatusText(statusText, "Encryption/decryption issues", Color.red);
return;
}
else if (response == "-996")
{
uploadButton.interactable = true;
backButton.interactable = true;
selectButton.interactable = true;
Tools.UpdateStatusText(statusText, "Can't send requests on self-built instance", Color.red);
return;
}