Fix possible issues with requests

This commit is contained in:
2025-08-20 13:52:22 -07:00
parent a11d375ec6
commit aeadfc8cef
9 changed files with 83 additions and 2 deletions

View File

@@ -27,6 +27,7 @@ public class AccountRefreshLogin : MonoBehaviour
async void RefreshLogin()
{
refreshLoginBackButton.interactable = false;
EncryptedWWWForm dataForm = new();
dataForm.AddField("username", refreshLoginUsernameInput.text);
dataForm.AddField("password", refreshLoginPasswordInput.text);
@@ -38,27 +39,32 @@ public class AccountRefreshLogin : MonoBehaviour
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
refreshLoginBackButton.interactable = true;
Tools.UpdateStatusText(refreshLoginStatusText, "Failed to make HTTP request", Color.red);
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
if (response == "-999")
{
refreshLoginBackButton.interactable = true;
Tools.UpdateStatusText(refreshLoginStatusText, "Server error while fetching data", Color.red);
return;
}
else if (response == "-998")
{
refreshLoginBackButton.interactable = true;
Tools.UpdateStatusText(refreshLoginStatusText, "Client version too outdated to access servers", Color.red);
return;
}
else if (response == "-997")
{
refreshLoginBackButton.interactable = true;
Tools.UpdateStatusText(refreshLoginStatusText, "Encryption/decryption issues", Color.red);
return;
}
else if (response == "-996")
{
refreshLoginBackButton.interactable = true;
Tools.UpdateStatusText(refreshLoginStatusText, "Can't send requests on self-built instance", Color.red);
return;
}
@@ -78,5 +84,6 @@ public class AccountRefreshLogin : MonoBehaviour
Tools.UpdateStatusText(refreshLoginStatusText, (string)jsonResponse["message"], Color.red);
}
}
refreshLoginBackButton.interactable = true;
}
}