Fix possible issues with requests

This commit is contained in:
2025-08-20 13:52:22 -07:00
parent a11d375ec6
commit aeadfc8cef
9 changed files with 83 additions and 2 deletions

View File

@@ -1,5 +1,4 @@
using System.Numerics;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using TMPro;
using UnityEngine;
@@ -29,6 +28,7 @@ public class AccountLogin : MonoBehaviour
async void SubmitLogin()
{
loginBackButton.interactable = false;
if (loginUsernameInput.text == string.Empty || loginPasswordInput.text == string.Empty)
{
Tools.UpdateStatusText(loginPanelStatusText, "All input fields must be filled", Color.red);
@@ -46,27 +46,32 @@ public class AccountLogin : MonoBehaviour
await request.SendWebRequest();
if (request.result != UnityWebRequest.Result.Success)
{
loginBackButton.interactable = true;
Tools.UpdateStatusText(loginPanelStatusText, "Failed to make HTTP request", Color.red);
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
if (response == "-999")
{
loginBackButton.interactable = true;
Tools.UpdateStatusText(loginPanelStatusText, "Server error while fetching data", Color.red);
return;
}
else if (response == "-998")
{
loginBackButton.interactable = true;
Tools.UpdateStatusText(loginPanelStatusText, "Client version too outdated to access servers", Color.red);
return;
}
else if (response == "-997")
{
loginBackButton.interactable = true;
Tools.UpdateStatusText(loginPanelStatusText, "Encryption/decryption issues", Color.red);
return;
}
else if (response == "-996")
{
loginBackButton.interactable = true;
Tools.UpdateStatusText(loginPanelStatusText, "Can't send requests on self-built instance", Color.red);
return;
}
@@ -97,5 +102,6 @@ public class AccountLogin : MonoBehaviour
Tools.UpdateStatusText(loginPanelStatusText, (string)jsonResponse["message"], Color.red);
}
}
loginBackButton.interactable = true;
}
}