diff --git a/Assets/Settings/UniversalRP.asset b/Assets/Settings/UniversalRP.asset index 986498d..9333679 100644 --- a/Assets/Settings/UniversalRP.asset +++ b/Assets/Settings/UniversalRP.asset @@ -128,11 +128,11 @@ MonoBehaviour: m_PrefilterSoftShadowsQualityHigh: 1 m_PrefilterSoftShadows: 0 m_PrefilterScreenCoord: 1 - m_PrefilterScreenSpaceIrradiance: 0 + m_PrefilterScreenSpaceIrradiance: 1 m_PrefilterNativeRenderPass: 1 m_PrefilterUseLegacyLightmaps: 0 m_PrefilterBicubicLightmapSampling: 1 - m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeRotation: 1 m_PrefilterReflectionProbeBlending: 1 m_PrefilterReflectionProbeBoxProjection: 1 m_PrefilterReflectionProbeAtlas: 1 diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset index 3ec666b..d77dfb9 100644 --- a/Assets/UniversalRenderPipelineGlobalSettings.asset +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -66,7 +66,19 @@ MonoBehaviour: - rid: 3177297484151259137 - rid: 3177297484151259138 m_RuntimeSettings: - m_List: [] + m_List: + - rid: 7752762179098771456 + - rid: 7752762179098771457 + - rid: 7752762179098771459 + - rid: 7752762179098771461 + - rid: 7752762179098771462 + - rid: 7752762179098771464 + - rid: 7752762179098771466 + - rid: 7752762179098771468 + - rid: 7752762179098771472 + - rid: 7752762179098771476 + - rid: 3114554777721110529 + - rid: 3114554777721110530 m_AssetVersion: 9 m_ObsoleteDefaultVolumeProfile: {fileID: 0} m_RenderingLayerNames: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1dff535..aee44d4 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -177,9 +177,10 @@ PlayerSettings: tvOS: 0 overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 23 + AndroidMinSdkVersion: 25 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 2 + AndroidPreferredDataLocation: 2 aotOptions: stripEngineCode: 1 iPhoneStrippingLevel: 0 @@ -194,11 +195,11 @@ PlayerSettings: VertexChannelCompressionMask: -1 iPhoneSdkVersion: 988 iOSSimulatorArchitecture: 0 - iOSTargetOSVersionString: 13.0 + iOSTargetOSVersionString: 15.0 tvOSSdkVersion: 0 tvOSSimulatorArchitecture: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: 13.0 + tvOSTargetOSVersionString: 15.0 VisionOSSdkVersion: 0 VisionOSTargetOSVersionString: 1.0 uIPrerenderedIcon: 0 @@ -268,6 +269,7 @@ PlayerSettings: useCustomGradleSettingsTemplate: 0 useCustomProguardFile: 0 AndroidTargetArchitectures: 3 + AndroidAllowedArchitectures: -1 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} AndroidKeystoreName: /Users/travis/Documents/keystores/berrydash.jks @@ -511,16 +513,16 @@ PlayerSettings: m_BuildTargetGraphicsJobMode: [] m_BuildTargetGraphicsAPIs: - m_BuildTarget: LinuxStandaloneSupport - m_APIs: 1500000011000000 + m_APIs: 15000000 m_Automatic: 0 - m_BuildTarget: MacStandaloneSupport m_APIs: 10000000 - m_Automatic: 1 + m_Automatic: 0 - m_BuildTarget: WindowsStandaloneSupport - m_APIs: 150000001200000002000000 + m_APIs: 15000000 m_Automatic: 0 - m_BuildTarget: AndroidPlayer - m_APIs: 150000000b000000 + m_APIs: 15000000 m_Automatic: 0 m_BuildTargetVRSettings: [] m_DefaultShaderChunkSizeInMB: 16 @@ -534,8 +536,20 @@ PlayerSettings: Android: 1 iPhone: 1 tvOS: 1 - m_BuildTargetGroupLightmapEncodingQuality: [] - m_BuildTargetGroupHDRCubemapEncodingQuality: [] + m_BuildTargetGroupLightmapEncodingQuality: + - serializedVersion: 2 + m_BuildTarget: Android + m_EncodingQuality: 1 + - serializedVersion: 2 + m_BuildTarget: iOS + m_EncodingQuality: 1 + m_BuildTargetGroupHDRCubemapEncodingQuality: + - serializedVersion: 2 + m_BuildTarget: Android + m_EncodingQuality: 1 + - serializedVersion: 2 + m_BuildTarget: iOS + m_EncodingQuality: 1 m_BuildTargetGroupLightmapSettings: [] m_BuildTargetGroupLoadStoreDebugModeSettings: [] m_BuildTargetNormalMapEncoding: [] @@ -560,7 +574,7 @@ PlayerSettings: locationUsageDescription: microphoneUsageDescription: bluetoothUsageDescription: - macOSTargetOSVersion: 11.0 + macOSTargetOSVersion: 12.0 switchNMETAOverride: switchNetLibKey: switchSocketMemoryPoolSize: 6144 @@ -814,18 +828,19 @@ PlayerSettings: webGLCloseOnQuit: 0 webWasm2023: 0 webEnableSubmoduleStrippingCompatibility: 0 - scriptingDefineSymbols: {} + scriptingDefineSymbols: + Standalone: additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: Android: 1 - Standalone: 1 + Standalone: 0 il2cppCompilerConfiguration: {} il2cppCodeGeneration: {} il2cppStacktraceInformation: {} managedStrippingLevel: Android: 3 - Standalone: 3 + Standalone: 0 iPhone: 3 incrementalIl2cppBuild: {} suppressCommonWarnings: 1 @@ -932,3 +947,4 @@ PlayerSettings: androidVulkanAllowFilterList: [] androidVulkanDeviceFilterListAsset: {fileID: 0} d3d12DeviceFilterListAsset: {fileID: 0} + allowedHttpConnections: 3 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 45c190c..09fe4b1 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -6,7 +6,7 @@ QualitySettings: serializedVersion: 5 m_CurrentQuality: 0 m_QualitySettings: - - serializedVersion: 4 + - serializedVersion: 5 name: Very Low pixelLightCount: 0 shadows: 0 @@ -19,7 +19,7 @@ QualitySettings: shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 skinWeights: 1 - globalTextureMipmapLimit: 1 + globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 0 antiAliasing: 0 @@ -30,10 +30,11 @@ QualitySettings: useLegacyDetailDistribution: 1 adaptiveVsync: 0 vSyncCount: 0 - realtimeGICPUUsage: 25 + realtimeGICPUUsage: 100 adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 0.3 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -58,7 +59,7 @@ QualitySettings: terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 4 + - serializedVersion: 5 name: Low pixelLightCount: 0 shadows: 0 @@ -86,6 +87,7 @@ QualitySettings: adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 0.4 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -110,7 +112,7 @@ QualitySettings: terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 4 + - serializedVersion: 5 name: Medium pixelLightCount: 1 shadows: 1 @@ -138,6 +140,7 @@ QualitySettings: adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 0.7 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -162,7 +165,7 @@ QualitySettings: terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 4 + - serializedVersion: 5 name: High pixelLightCount: 2 shadows: 2 @@ -190,6 +193,7 @@ QualitySettings: adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 1 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -214,7 +218,7 @@ QualitySettings: terrainFadeLength: 5 terrainMaxTrees: 50 excludedTargetPlatforms: [] - - serializedVersion: 4 + - serializedVersion: 5 name: Very High pixelLightCount: 3 shadows: 2 @@ -242,6 +246,7 @@ QualitySettings: adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 1.5 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -265,8 +270,10 @@ QualitySettings: terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 - excludedTargetPlatforms: [] - - serializedVersion: 4 + excludedTargetPlatforms: + - Android + - iPhone + - serializedVersion: 5 name: Ultra pixelLightCount: 4 shadows: 2 @@ -294,6 +301,7 @@ QualitySettings: adaptiveVsyncExtraA: 0 adaptiveVsyncExtraB: 0 lodBias: 2 + meshLodThreshold: 1 maximumLODLevel: 0 enableLODCrossFade: 1 streamingMipmapsActive: 0 @@ -317,14 +325,17 @@ QualitySettings: terrainBillboardStart: 50 terrainFadeLength: 5 terrainMaxTrees: 50 - excludedTargetPlatforms: [] + excludedTargetPlatforms: + - Android + - iPhone m_TextureMipmapLimitGroupNames: [] m_PerPlatformDefaultQuality: - Android: 2 + Android: 3 GameCoreScarlett: 5 GameCoreXboxOne: 5 Lumin: 5 Nintendo Switch: 5 + Nintendo Switch 2: 5 PS4: 5 PS5: 5 Stadia: 5 @@ -332,5 +343,5 @@ QualitySettings: WebGL: 3 Windows Store Apps: 5 XboxOne: 5 - iPhone: 2 + iPhone: 3 tvOS: 2