diff --git a/Assets/Scenes/GamePlayer.unity b/Assets/Scenes/GamePlayer.unity index 2263dae..91cb0f7 100644 --- a/Assets/Scenes/GamePlayer.unity +++ b/Assets/Scenes/GamePlayer.unity @@ -1957,6 +1957,7 @@ MonoBehaviour: highScoreText: {fileID: 1606868532} boostText: {fileID: 497996347} coinsText: {fileID: 1527994350} + levelText: {fileID: 116559987} pauseButton: {fileID: 1577031227} restartButton: {fileID: 34767206} jumpButton: {fileID: 293594129} diff --git a/Assets/Scripts/GamePlayerPauseMenu.cs b/Assets/Scripts/GamePlayerPauseMenu.cs index 5806e6d..471d678 100644 --- a/Assets/Scripts/GamePlayerPauseMenu.cs +++ b/Assets/Scripts/GamePlayerPauseMenu.cs @@ -16,6 +16,7 @@ public class GamePlayerPauseMenu : MonoBehaviour [SerializeField] private TMP_Text highScoreText; [SerializeField] private TMP_Text boostText; [SerializeField] private TMP_Text coinsText; + [SerializeField] private TMP_Text levelText; [SerializeField] private Button pauseButton; [SerializeField] private Button restartButton; [SerializeField] private Button jumpButton; @@ -58,10 +59,12 @@ public class GamePlayerPauseMenu : MonoBehaviour ((RectTransform)highScoreText.transform).anchoredPosition = new Vector2(0f, -140f); ((RectTransform)boostText.transform).anchoredPosition = new Vector2(0f, -190f); ((RectTransform)coinsText.transform).anchoredPosition = new Vector2(260f, 47.5f); + ((RectTransform)levelText.transform).anchoredPosition = new Vector2(-260f, 85f); PlayerPrefs.DeleteKey("DraggedUIScoreText"); PlayerPrefs.DeleteKey("DraggedUIHighScoreText"); PlayerPrefs.DeleteKey("DraggedUIBoostText"); PlayerPrefs.DeleteKey("DraggedUICoinsText"); + PlayerPrefs.DeleteKey("DraggedUILevelText"); if (Application.isMobilePlatform) { ((RectTransform)pauseButton.transform).anchoredPosition = new Vector2(128f, -128f); @@ -151,6 +154,7 @@ public class GamePlayerPauseMenu : MonoBehaviour highScoreText.GetComponent().canDrag = !highScoreText.GetComponent().canDrag; boostText.GetComponent().canDrag = !boostText.GetComponent().canDrag; coinsText.GetComponent().canDrag = !coinsText.GetComponent().canDrag; + levelText.GetComponent().canDrag = !levelText.GetComponent().canDrag; if (Application.isMobilePlatform) { var pauseDraggableUI = pauseButton.GetComponent();