Random Berry and Anti Berry, along with many asset changes
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@@ -37,7 +37,7 @@ TextureImporter:
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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filterMode: 0
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aniso: 1
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mipBias: 0
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wrapU: 1
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@@ -46,7 +46,7 @@ TextureImporter:
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 2
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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@@ -75,7 +75,7 @@ TextureImporter:
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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textureCompression: 0
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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@@ -129,12 +129,12 @@ TextureImporter:
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name: AntiBerry_0
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rect:
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serializedVersion: 2
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x: 7
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y: 3
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width: 114
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height: 122
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x: 0
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y: 0
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width: 128
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height: 128
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alignment: 0
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pivot: {x: 0, y: 0}
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pivot: {x: 0.5, y: 0.5}
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border: {x: 0, y: 0, z: 0, w: 0}
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customData:
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outline: []
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@@ -151,7 +151,7 @@ TextureImporter:
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customData:
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physicsShape: []
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bones: []
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spriteID:
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spriteID: c6f1ee0bcf05d4bdf8b2997575eca0b5
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internalID: 0
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vertices: []
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indices:
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