Add actual function to the menu (scenes dont load)
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15
Assets/Script/ButtonToScene.cs
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15
Assets/Script/ButtonToScene.cs
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class ButtonToScene : MonoBehaviour
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{
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public string sceneName;
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void Awake()
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{
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gameObject.GetComponent<Button>().onClick.AddListener(() => {
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SceneManager.LoadScene(sceneName);
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});
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}
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}
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2
Assets/Script/ButtonToScene.cs.meta
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2
Assets/Script/ButtonToScene.cs.meta
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fileFormatVersion: 2
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guid: 1a45465fc8803364d968dc6bec70fca8
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15
Assets/Script/MainMenu.cs
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15
Assets/Script/MainMenu.cs
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using UnityEngine;
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using UnityEngine.UI;
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public class MenuScript : MonoBehaviour
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{
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public Button exitButton;
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void Awake()
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{
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exitButton.onClick.AddListener(() =>
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{
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Application.Quit();
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});
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}
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}
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2
Assets/Script/MainMenu.cs.meta
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2
Assets/Script/MainMenu.cs.meta
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: dc00c72751f7f964cb9a814113093672
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