Oh right, leaderboards menu
I forgot to commit
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102
Assets/Scripts/LeaderboardsMenu.cs
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102
Assets/Scripts/LeaderboardsMenu.cs
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using System;
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using System.Text;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class LeaderboardsMenu : MonoBehaviour
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{
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public GameObject content;
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public TMP_Dropdown showAmount;
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public TMP_Text statusText;
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public Button backButton;
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public Button refreshButton;
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public GameObject sampleObject;
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private void Awake()
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{
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GetTopPlayers(0);
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showAmount.onValueChanged.AddListener((int value) =>
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{
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GetTopPlayers(value);
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});
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backButton.onClick.AddListener(() =>
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{
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SceneManager.LoadScene("MainMenu");
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});
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refreshButton.onClick.AddListener(() =>
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{
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GetTopPlayers(showAmount.value);
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});
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}
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async void GetTopPlayers(int showAmount)
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{
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refreshButton.interactable = false;
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foreach (Transform item in content.transform)
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{
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if (item.gameObject.activeSelf)
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{
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Destroy(item.gameObject);
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}
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}
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UpdateStatus(true, "Loading...");
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WWWForm dataForm = new();
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dataForm.AddField("showAmount", showAmount);
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using UnityWebRequest request = UnityWebRequest.Post("https://berrydash.lncvrt.xyz/database/getTopPlayers.php", dataForm);
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request.SetRequestHeader("User-Agent", "BerryDashClient");
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request.SetRequestHeader("ClientVersion", PlayerPrefs.GetFloat("clientVersion").ToString());
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await request.SendWebRequest();
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if (request.result == UnityWebRequest.Result.Success)
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{
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UpdateStatus(false);
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string response = request.downloadHandler.text;
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foreach (var entry in response.Split(";"))
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{
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var split = entry.Split(":");
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var username = Encoding.UTF8.GetString(Convert.FromBase64String(split[0]));
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var highScore = split[1];
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var icon = split[2];
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var overlay = split[3];
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var uid = split[4];
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var entryInfo = Instantiate(sampleObject, content.transform);
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var usernameText = entryInfo.transform.GetChild(0).GetComponent<TMP_Text>();
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var playerIcon = usernameText.transform.GetChild(0).GetComponent<Image>();
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var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent<Image>();
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var highScoreText = entryInfo.transform.GetChild(1).GetComponent<TMP_Text>();
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usernameText.text = username;
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highScoreText.text += highScore;
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playerIcon.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + icon);
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if (icon == "1")
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{
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playerIcon.sprite = Tools.GetIconForUser(int.Parse(uid));
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}
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playerOverlayIcon.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + overlay);
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if (overlay == "0")
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{
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playerOverlayIcon.gameObject.SetActive(false);
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}
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else if (overlay == "8")
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{
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playerOverlayIcon.transform.localPosition = new Vector2(-16.56f, 14.81f);
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}
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entryInfo.SetActive(true);
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}
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refreshButton.interactable = true;
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}
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else
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{
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UpdateStatus(true, "Failed to fetch leaderboard stats");
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}
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}
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private void UpdateStatus(bool enabled, string message = "")
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{
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statusText.gameObject.SetActive(enabled);
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statusText.text = message;
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}
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}
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