Add icons + other build settings
This commit is contained in:
BIN
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customData:
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
tessellationDetail: -1
|
||||||
|
bones: []
|
||||||
|
spriteID: dd83bdf20b8b72510800000000000000
|
||||||
|
internalID: 1524390065744853213
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
outline: []
|
||||||
|
customData:
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: c886b578da5ca0148ad2d8994a3b098f
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spriteCustomMetadata:
|
||||||
|
entries: []
|
||||||
|
nameFileIdTable:
|
||||||
|
overlay_14_0: 1524390065744853213
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -50,9 +50,20 @@ public class GamePlayer : MonoBehaviour
|
|||||||
}
|
}
|
||||||
if (num2 == 8)
|
if (num2 == 8)
|
||||||
{
|
{
|
||||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_8");
|
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||||
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.37f, 0.32f, 0f);
|
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.37f, 0.32f, 0f);
|
||||||
}
|
}
|
||||||
|
else if (num2 == 11)
|
||||||
|
{
|
||||||
|
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||||
|
overlayRender.transform.localScale = new UnityEngine.Vector3(1.1f, 1.1f, 1.1f); //yea i didnt feel like doing it for all lmao
|
||||||
|
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3141809f, 0.4324968f, 0f);
|
||||||
|
}
|
||||||
|
else if (num2 == 13)
|
||||||
|
{
|
||||||
|
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||||
|
overlayRender.transform.localPosition = new UnityEngine.Vector3(-0.3559977f, 0.3179995f, 0f);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
overlayRender.sprite = Resources.Load<Sprite>("Icons/Overlays/overlay_" + num2);
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System.Text;
|
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
@@ -32,6 +31,11 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
public Button overlay7;
|
public Button overlay7;
|
||||||
public Button overlay8;
|
public Button overlay8;
|
||||||
public Button overlay9;
|
public Button overlay9;
|
||||||
|
public Button overlay10;
|
||||||
|
public Button overlay11;
|
||||||
|
public Button overlay12;
|
||||||
|
public Button overlay13;
|
||||||
|
public Button overlay14;
|
||||||
public GameObject previewBirdObject;
|
public GameObject previewBirdObject;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
@@ -39,7 +43,7 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
defaultIcon = Tools.GetIconForUser(PlayerPrefs.GetInt("userId", 0));
|
defaultIcon = Tools.GetIconForUser(PlayerPrefs.GetInt("userId", 0));
|
||||||
icon1.transform.GetChild(0).GetComponent<Image>().sprite = defaultIcon;
|
icon1.transform.GetChild(0).GetComponent<Image>().sprite = defaultIcon;
|
||||||
SwitchToIcon();
|
SwitchToIcon();
|
||||||
SelectOverlay(PlayerPrefs.GetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 9)));
|
SelectOverlay(PlayerPrefs.GetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 14)));
|
||||||
SelectIcon(PlayerPrefs.GetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8)));
|
SelectIcon(PlayerPrefs.GetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8)));
|
||||||
if (PlayerPrefs.GetInt("icon", 0) == 7)
|
if (PlayerPrefs.GetInt("icon", 0) == 7)
|
||||||
{
|
{
|
||||||
@@ -50,10 +54,23 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
backButton.onClick.AddListener(() =>
|
backButton.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8));
|
PlayerPrefs.SetInt("icon", Mathf.Clamp(PlayerPrefs.GetInt("icon", 0), 1, 8));
|
||||||
PlayerPrefs.SetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 9));
|
PlayerPrefs.SetInt("overlay", Mathf.Clamp(PlayerPrefs.GetInt("overlay", 0), 0, 14));
|
||||||
PlayerPrefs.Save();
|
PlayerPrefs.Save();
|
||||||
SceneManager.LoadSceneAsync("MainMenu");
|
SceneManager.LoadSceneAsync("MainMenu");
|
||||||
});
|
});
|
||||||
|
previewBird.GetComponentInParent<Button>().onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
var scale = previewBird.transform.localScale;
|
||||||
|
if (scale.x == -1)
|
||||||
|
{
|
||||||
|
scale.x = 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
scale.x = -1;
|
||||||
|
}
|
||||||
|
previewBird.transform.localScale = scale;
|
||||||
|
});
|
||||||
icon1.onClick.AddListener(() => SelectIcon(1));
|
icon1.onClick.AddListener(() => SelectIcon(1));
|
||||||
icon2.onClick.AddListener(() => SelectIcon(2));
|
icon2.onClick.AddListener(() => SelectIcon(2));
|
||||||
icon3.onClick.AddListener(() => SelectIcon(3));
|
icon3.onClick.AddListener(() => SelectIcon(3));
|
||||||
@@ -72,45 +89,25 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
overlay7.onClick.AddListener(() => SelectOverlay(7));
|
overlay7.onClick.AddListener(() => SelectOverlay(7));
|
||||||
overlay8.onClick.AddListener(() => SelectOverlay(8));
|
overlay8.onClick.AddListener(() => SelectOverlay(8));
|
||||||
overlay9.onClick.AddListener(() => SelectOverlay(9));
|
overlay9.onClick.AddListener(() => SelectOverlay(9));
|
||||||
}
|
overlay10.onClick.AddListener(() => SelectOverlay(10));
|
||||||
|
overlay11.onClick.AddListener(() => SelectOverlay(11));
|
||||||
private void Update()
|
overlay12.onClick.AddListener(() => SelectOverlay(12));
|
||||||
{
|
overlay13.onClick.AddListener(() => SelectOverlay(13));
|
||||||
if (!Application.isMobilePlatform)
|
overlay14.onClick.AddListener(() => SelectOverlay(14));
|
||||||
{
|
|
||||||
if (Input.GetMouseButtonDown(0))
|
|
||||||
{
|
|
||||||
Vector2 screenPoint = Input.mousePosition;
|
|
||||||
if (RectTransformUtility.RectangleContainsScreenPoint(previewBirdObject.GetComponent<RectTransform>(), screenPoint))
|
|
||||||
{
|
|
||||||
float x = previewBirdObject.transform.localScale.x;
|
|
||||||
previewBirdObject.transform.localScale = new Vector3((x != 1f) ? 1 : (-1), 1f, 1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began)
|
|
||||||
{
|
|
||||||
Vector2 position = Input.GetTouch(0).position;
|
|
||||||
if (RectTransformUtility.RectangleContainsScreenPoint(previewBirdObject.GetComponent<RectTransform>(), position))
|
|
||||||
{
|
|
||||||
float x2 = previewBirdObject.transform.localScale.x;
|
|
||||||
previewBirdObject.transform.localScale = new Vector3((x2 != 1f) ? 1 : (-1), 1f, 1f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SwitchToIcon()
|
private void SwitchToIcon()
|
||||||
{
|
{
|
||||||
iconsPanel.SetActive(value: true);
|
iconsPanel.SetActive(true);
|
||||||
overlaysPanel.SetActive(value: false);
|
overlaysPanel.SetActive(false);
|
||||||
selectionText.text = "Icon selection";
|
selectionText.text = "Icon selection";
|
||||||
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Overlays";
|
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Overlays";
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SwitchToOverlay()
|
private void SwitchToOverlay()
|
||||||
{
|
{
|
||||||
iconsPanel.SetActive(value: false);
|
iconsPanel.SetActive(false);
|
||||||
overlaysPanel.SetActive(value: true);
|
overlaysPanel.SetActive(true);
|
||||||
selectionText.text = "Overlay selection";
|
selectionText.text = "Overlay selection";
|
||||||
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Icons";
|
placeholderButton.GetComponentInChildren<TMP_Text>().text = "Icons";
|
||||||
}
|
}
|
||||||
@@ -144,14 +141,14 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
{
|
{
|
||||||
PlayerPrefs.SetInt("icon", iconID);
|
PlayerPrefs.SetInt("icon", iconID);
|
||||||
PlayerPrefs.Save();
|
PlayerPrefs.Save();
|
||||||
icon1.interactable = (iconID != 1);
|
icon1.interactable = iconID != 1;
|
||||||
icon2.interactable = (iconID != 2);
|
icon2.interactable = iconID != 2;
|
||||||
icon3.interactable = (iconID != 3);
|
icon3.interactable = iconID != 3;
|
||||||
icon4.interactable = (iconID != 4);
|
icon4.interactable = iconID != 4;
|
||||||
icon5.interactable = (iconID != 5);
|
icon5.interactable = iconID != 5;
|
||||||
icon6.interactable = (iconID != 6);
|
icon6.interactable = iconID != 6;
|
||||||
icon7.interactable = (iconID != 7);
|
icon7.interactable = iconID != 7;
|
||||||
icon8.interactable = (iconID != 8);
|
icon8.interactable = iconID != 8;
|
||||||
previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + iconID);
|
previewBird.sprite = Resources.Load<Sprite>("Icons/Icons/bird_" + iconID);
|
||||||
if (iconID == 1)
|
if (iconID == 1)
|
||||||
{
|
{
|
||||||
@@ -177,22 +174,36 @@ public class Iconsmenu : MonoBehaviour
|
|||||||
}
|
}
|
||||||
PlayerPrefs.SetInt("overlay", overlayID);
|
PlayerPrefs.SetInt("overlay", overlayID);
|
||||||
PlayerPrefs.Save();
|
PlayerPrefs.Save();
|
||||||
overlay0.interactable = (overlayID != 0);
|
overlay0.interactable = overlayID != 0;
|
||||||
overlay1.interactable = (overlayID != 1);
|
overlay1.interactable = overlayID != 1;
|
||||||
overlay2.interactable = (overlayID != 2);
|
overlay2.interactable = overlayID != 2;
|
||||||
overlay3.interactable = (overlayID != 3);
|
overlay3.interactable = overlayID != 3;
|
||||||
overlay4.interactable = (overlayID != 4);
|
overlay4.interactable = overlayID != 4;
|
||||||
overlay5.interactable = (overlayID != 5);
|
overlay5.interactable = overlayID != 5;
|
||||||
overlay6.interactable = (overlayID != 6);
|
overlay6.interactable = overlayID != 6;
|
||||||
overlay7.interactable = (overlayID != 7);
|
overlay7.interactable = overlayID != 7;
|
||||||
overlay8.interactable = (!(PlayerPrefs.GetInt("userId", 0) == 1 && PlayerPrefs.GetInt("icon", 0) == 1) && overlayID != 8);
|
overlay8.interactable = !(PlayerPrefs.GetInt("userId", 0) == 1 && PlayerPrefs.GetInt("icon", 0) == 1) && overlayID != 8;
|
||||||
overlay9.interactable = (overlayID != 9);
|
overlay9.interactable = overlayID != 9;
|
||||||
previewOverlay.rectTransform.localPosition = new Vector3(-32f, 44.66f, 0f);
|
overlay10.interactable = overlayID != 10;
|
||||||
|
overlay11.interactable = overlayID != 11;
|
||||||
|
overlay12.interactable = overlayID != 12;
|
||||||
|
overlay13.interactable = overlayID != 13;
|
||||||
|
overlay14.interactable = overlayID != 14;
|
||||||
|
previewOverlay.rectTransform.localPosition = new Vector3(-32f, 44.50001f, 0f);
|
||||||
previewOverlay.gameObject.SetActive(true);
|
previewOverlay.gameObject.SetActive(true);
|
||||||
if (overlayID == 8)
|
if (overlayID == 8)
|
||||||
{
|
{
|
||||||
previewOverlay.rectTransform.localPosition = new Vector3(-35.36f, 31.6f, 0f);
|
previewOverlay.rectTransform.localPosition = new Vector3(-35.36f, 31.6f, 0f);
|
||||||
}
|
}
|
||||||
|
else if (overlayID == 11)
|
||||||
|
{
|
||||||
|
previewOverlay.rectTransform.localPosition = new Vector3(-31.44f, 43.50004f, 0f);
|
||||||
|
}
|
||||||
|
else if (overlayID == 13)
|
||||||
|
{
|
||||||
|
previewOverlay.rectTransform.localPosition = new Vector3(-35.28575f, 31.3667f, 0f);
|
||||||
|
}
|
||||||
|
|
||||||
if (overlayID == 0)
|
if (overlayID == 0)
|
||||||
{
|
{
|
||||||
previewOverlay.gameObject.SetActive(false);
|
previewOverlay.gameObject.SetActive(false);
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ public class LeaderboardsMenu : MonoBehaviour
|
|||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
GetTopPlayers(0);
|
GetTopPlayers(0);
|
||||||
showAmount.onValueChanged.AddListener((int value) =>
|
showAmount.onValueChanged.AddListener(value =>
|
||||||
{
|
{
|
||||||
GetTopPlayers(value);
|
GetTopPlayers(value);
|
||||||
});
|
});
|
||||||
@@ -84,6 +84,10 @@ public class LeaderboardsMenu : MonoBehaviour
|
|||||||
{
|
{
|
||||||
playerOverlayIcon.transform.localPosition = new Vector2(-16.56f, 14.81f);
|
playerOverlayIcon.transform.localPosition = new Vector2(-16.56f, 14.81f);
|
||||||
}
|
}
|
||||||
|
else if (overlay == "13")
|
||||||
|
{
|
||||||
|
playerOverlayIcon.transform.localPosition = new Vector2(-16.54019f, 14.70365f);
|
||||||
|
}
|
||||||
entryInfo.SetActive(true);
|
entryInfo.SetActive(true);
|
||||||
}
|
}
|
||||||
refreshButton.interactable = true;
|
refreshButton.interactable = true;
|
||||||
|
|||||||
@@ -693,10 +693,12 @@ PlayerSettings:
|
|||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend:
|
scriptingBackend:
|
||||||
Android: 1
|
Android: 1
|
||||||
|
Standalone: 1
|
||||||
il2cppCompilerConfiguration: {}
|
il2cppCompilerConfiguration: {}
|
||||||
il2cppCodeGeneration: {}
|
il2cppCodeGeneration: {}
|
||||||
il2cppStacktraceInformation: {}
|
il2cppStacktraceInformation: {}
|
||||||
managedStrippingLevel: {}
|
managedStrippingLevel:
|
||||||
|
Standalone: 3
|
||||||
incrementalIl2cppBuild: {}
|
incrementalIl2cppBuild: {}
|
||||||
suppressCommonWarnings: 1
|
suppressCommonWarnings: 1
|
||||||
allowUnsafeCode: 0
|
allowUnsafeCode: 0
|
||||||
@@ -785,7 +787,7 @@ PlayerSettings:
|
|||||||
qnxGraphicConfPath:
|
qnxGraphicConfPath:
|
||||||
apiCompatibilityLevel: 3
|
apiCompatibilityLevel: 3
|
||||||
captureStartupLogs: {}
|
captureStartupLogs: {}
|
||||||
activeInputHandler: 2
|
activeInputHandler: 1
|
||||||
windowsGamepadBackendHint: 0
|
windowsGamepadBackendHint: 0
|
||||||
cloudProjectId: 5e29a3bc-d9d3-4d81-ba31-5b33796968e2
|
cloudProjectId: 5e29a3bc-d9d3-4d81-ba31-5b33796968e2
|
||||||
framebufferDepthMemorylessMode: 0
|
framebufferDepthMemorylessMode: 0
|
||||||
|
|||||||
Reference in New Issue
Block a user