Global FPS
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@@ -24,9 +24,7 @@ public class CustomGamePlayer : MonoBehaviour
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public GameObject pausePanel;
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public Rigidbody2D rb;
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public AudioSource backgroundMusic;
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public TMP_Text fpsCounter;
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private float nextUpdate;
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private float fps;
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public SpriteRenderer overlayRender;
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private float lastMoveTime;
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public GameObject berryParent;
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@@ -417,12 +415,6 @@ public class CustomGamePlayer : MonoBehaviour
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{
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audio.pitch = speedyLeft > 0f ? 1.3f : 1f;
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}
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if (BazookaManager.Instance.GetSettingShowFPS() && Time.time > nextUpdate)
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{
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fps = 1f / Time.deltaTime;
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fpsCounter.text = "FPS: " + Mathf.Round(fps);
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nextUpdate = Time.time + 0.25f;
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}
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if (screenWidth != Camera.main.orthographicSize * 2f * Camera.main.aspect)
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{
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screenWidth = Camera.main.orthographicSize * 2f * Camera.main.aspect;
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