Add Coin Berry (doesn't do anything atm)

This commit is contained in:
2025-07-12 21:31:11 -07:00
parent dd39e65fc9
commit 86921e8a75
7 changed files with 358 additions and 4 deletions

View File

@@ -355,34 +355,41 @@ public class GamePlayer : MonoBehaviour
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/Berry");
newBerry.tag = "Berry";
}
else if (spawnProbability <= 0.7f)
else if (spawnProbability <= 0.65f)
{
newBerry = new GameObject("PoisonBerry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/PoisonBerry");
newBerry.tag = "PoisonBerry";
}
else if (spawnProbability <= 0.8f)
else if (spawnProbability <= 0.75f)
{
newBerry = new GameObject("SlowBerry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SlowBerry");
newBerry.tag = "SlowBerry";
}
else if (spawnProbability <= 0.9f)
else if (spawnProbability <= 0.85f)
{
newBerry = new GameObject("UltraBerry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/UltraBerry");
newBerry.tag = "UltraBerry";
}
else
else if (spawnProbability <= 0.95f)
{
newBerry = new GameObject("SpeedyBerry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/SpeedyBerry");
newBerry.tag = "SpeedyBerry";
}
else
{
newBerry = new GameObject("CoinBerry");
spriteRenderer = newBerry.AddComponent<SpriteRenderer>();
spriteRenderer.sprite = Resources.Load<Sprite>("Berries/CoinBerry");
newBerry.tag = "CoinBerry";
}
spriteRenderer.sortingOrder = -5;
float screenWidth = Camera.main.orthographicSize * 2 * Camera.main.aspect;
@@ -427,6 +434,7 @@ public class GamePlayer : MonoBehaviour
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] speedyberries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinberries = GameObject.FindGameObjectsWithTag("CoinBerry");
if (!pausePanel.activeSelf)
{
if (Time.time - lastMoveTime > 20)
@@ -569,6 +577,26 @@ public class GamePlayer : MonoBehaviour
gameObject10.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
array5 = coinberries;
foreach (GameObject gameObject11 in array5)
{
if (gameObject11.transform.position.y < 0f - Camera.main.orthographicSize - 1f)
{
Destroy(gameObject11);
}
else if (UnityEngine.Vector3.Distance(bird.transform.position, gameObject11.transform.position) < 1.5f)
{
Destroy(gameObject11);
}
if (speedyLeft > 0)
{
gameObject11.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -7.5f);
}
else
{
gameObject11.GetComponent<Rigidbody2D>().linearVelocity = new UnityEngine.Vector2(0f, -4f);
}
}
}
else
{
@@ -622,6 +650,7 @@ public class GamePlayer : MonoBehaviour
GameObject[] ultraberries = GameObject.FindGameObjectsWithTag("UltraBerry");
GameObject[] slownessberries = GameObject.FindGameObjectsWithTag("SlowBerry");
GameObject[] speedyberries = GameObject.FindGameObjectsWithTag("SpeedyBerry");
GameObject[] coinberries = GameObject.FindGameObjectsWithTag("CoinBerry");
foreach (GameObject b in berries)
{
@@ -643,6 +672,10 @@ public class GamePlayer : MonoBehaviour
{
Destroy(syb);
}
foreach (GameObject cb in coinberries)
{
Destroy(cb);
}
}
void UpdateStats(BigInteger scoreAddAmount, BigInteger attemptAddAmount)