Remove server encryption

This commit is contained in:
2025-10-11 22:01:33 -07:00
parent 2e93c6d131
commit 8195906ebc
15 changed files with 67 additions and 314 deletions

View File

@@ -35,11 +35,11 @@ public class AccountLogin : MonoBehaviour
Tools.UpdateStatusText(loginPanelStatusText, "All input fields must be filled", Color.red);
return;
}
EncryptedWWWForm dataForm = new();
WWWForm dataForm = new();
dataForm.AddField("username", loginUsernameInput.text);
dataForm.AddField("password", loginPasswordInput.text);
dataForm.AddField("currentHighScore", BazookaManager.Instance.GetGameStoreHighScore().ToString());
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm.form);
using UnityWebRequest request = UnityWebRequest.Post(SensitiveInfo.SERVER_DATABASE_PREFIX + "loginAccount.php", dataForm);
request.SetRequestHeader("Requester", "BerryDashClient");
request.SetRequestHeader("ClientVersion", Application.version);
request.SetRequestHeader("ClientPlatform", Application.platform.ToString());
@@ -51,7 +51,7 @@ public class AccountLogin : MonoBehaviour
Tools.UpdateStatusText(loginPanelStatusText, "Failed to make HTTP request", Color.red);
return;
}
string response = SensitiveInfo.Decrypt(request.downloadHandler.text, SensitiveInfo.SERVER_RECEIVE_TRANSFER_KEY);
string response = request.downloadHandler.text;
if (response == "-999")
{
Tools.UpdateStatusText(loginPanelStatusText, "Server error while fetching data", Color.red);