Use server for message on load/save no matter what

This commit is contained in:
2026-02-15 21:33:37 -07:00
parent 38943ef12c
commit 7ebd3ef1cf

View File

@@ -71,14 +71,7 @@ public class AccountLoggedIn : MonoBehaviour
return; return;
} }
var jsonResponse = JObject.Parse(request.downloadHandler.text); var jsonResponse = JObject.Parse(request.downloadHandler.text);
if ((bool)jsonResponse["success"]) Tools.UpdateStatusText(loggedInText, (string)jsonResponse["message"], (bool)jsonResponse["success"] ? Color.green : Color.red);
{
Tools.UpdateStatusText(loggedInText, "Synced account", Color.green);
}
else
{
Tools.UpdateStatusText(loggedInText, (string)jsonResponse["message"], Color.red);
}
loggedInChangeUsernameButton.interactable = true; loggedInChangeUsernameButton.interactable = true;
loggedInChangePasswordButton.interactable = true; loggedInChangePasswordButton.interactable = true;
loggedInSaveButton.interactable = true; loggedInSaveButton.interactable = true;
@@ -133,12 +126,8 @@ public class AccountLoggedIn : MonoBehaviour
} }
MenuMusic.Instance.GetComponent<AudioSource>().volume = BazookaManager.Instance.GetSettingMusicVolume(); MenuMusic.Instance.GetComponent<AudioSource>().volume = BazookaManager.Instance.GetSettingMusicVolume();
foreach (CustomColorObject customColorObject in FindObjectsByType<CustomColorObject>(FindObjectsSortMode.None)) customColorObject.SetColor(); foreach (CustomColorObject customColorObject in FindObjectsByType<CustomColorObject>(FindObjectsSortMode.None)) customColorObject.SetColor();
Tools.UpdateStatusText(loggedInText, "Loaded account data", Color.green);
}
else
{
Tools.UpdateStatusText(loggedInText, (string)jsonResponse["message"], Color.red);
} }
Tools.UpdateStatusText(loggedInText, (string)jsonResponse["message"], (bool)jsonResponse["success"] ? Color.green : Color.red);
loggedInChangeUsernameButton.interactable = true; loggedInChangeUsernameButton.interactable = true;
loggedInChangePasswordButton.interactable = true; loggedInChangePasswordButton.interactable = true;
loggedInSaveButton.interactable = true; loggedInSaveButton.interactable = true;