Reuse scripts instead of copypaste code

This commit is contained in:
2025-09-05 20:24:44 -07:00
parent a426a26f09
commit 7a5cc54d35
11 changed files with 214 additions and 150 deletions

View File

@@ -2538,6 +2538,7 @@ GameObject:
- component: {fileID: 322453972} - component: {fileID: 322453972}
- component: {fileID: 322453971} - component: {fileID: 322453971}
- component: {fileID: 322453970} - component: {fileID: 322453970}
- component: {fileID: 322453973}
m_Layer: 5 m_Layer: 5
m_Name: BackButton m_Name: BackButton
m_TagString: Untagged m_TagString: Untagged
@@ -2647,6 +2648,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322453968} m_GameObject: {fileID: 322453968}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &322453973
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 322453968}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &334073383 --- !u!1 &334073383
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -4887,7 +4901,6 @@ MonoBehaviour:
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0 m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0 m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings: m_TaaSettings:
m_Quality: 3 m_Quality: 3
m_FrameInfluence: 0.1 m_FrameInfluence: 0.1
@@ -4895,6 +4908,7 @@ MonoBehaviour:
m_MipBias: 0 m_MipBias: 0
m_VarianceClampScale: 0.9 m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0 m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &720281948 --- !u!114 &720281948
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -6634,8 +6648,6 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
loggedOutLoginButton: {fileID: 1842378620} loggedOutLoginButton: {fileID: 1842378620}
loggedOutRegisterButton: {fileID: 1888048651} loggedOutRegisterButton: {fileID: 1888048651}
loggedOutBackButton: {fileID: 1848992338}
clearValues: 0
--- !u!1 &989136372 --- !u!1 &989136372
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -13203,6 +13215,7 @@ GameObject:
- component: {fileID: 1848992340} - component: {fileID: 1848992340}
- component: {fileID: 1848992339} - component: {fileID: 1848992339}
- component: {fileID: 1848992338} - component: {fileID: 1848992338}
- component: {fileID: 1848992341}
m_Layer: 5 m_Layer: 5
m_Name: BackButton m_Name: BackButton
m_TagString: Untagged m_TagString: Untagged
@@ -13312,6 +13325,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848992336} m_GameObject: {fileID: 1848992336}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &1848992341
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1848992336}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &1872663649 --- !u!1 &1872663649
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -620,6 +620,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 67716541} m_GameObject: {fileID: 67716541}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &86122536
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &88778477 --- !u!1 &88778477
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -4838,47 +4879,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 595325419} m_GameObject: {fileID: 595325419}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &609774588
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &612309673 --- !u!1 &612309673
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -5015,47 +5015,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612309673} m_GameObject: {fileID: 612309673}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &613167841
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &673775225 --- !u!1 &673775225
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -6388,7 +6347,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 613167841} m_Material: {fileID: 1953813663}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@@ -6690,7 +6649,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 1918697451} m_Material: {fileID: 86122536}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@@ -7018,6 +6977,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1057045262} m_GameObject: {fileID: 1057045262}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1084746710
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &1108294396 --- !u!1 &1108294396
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -7407,7 +7407,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 609774588} m_Material: {fileID: 1084746710}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_RaycastTarget: 1 m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
@@ -7678,6 +7678,7 @@ GameObject:
- component: {fileID: 1456366632} - component: {fileID: 1456366632}
- component: {fileID: 1456366631} - component: {fileID: 1456366631}
- component: {fileID: 1456366630} - component: {fileID: 1456366630}
- component: {fileID: 1456366633}
m_Layer: 5 m_Layer: 5
m_Name: BackButton m_Name: BackButton
m_TagString: Untagged m_TagString: Untagged
@@ -7787,6 +7788,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1456366628} m_GameObject: {fileID: 1456366628}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &1456366633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1456366628}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &1473579026 --- !u!1 &1473579026
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -10229,47 +10243,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1865558840} m_GameObject: {fileID: 1865558840}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1918697451
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &1926638709 --- !u!1 &1926638709
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -10397,6 +10370,47 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1940562850} m_GameObject: {fileID: 1940562850}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!21 &1953813663
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: UI/RoundedCorners/RoundedCorners
m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _ColorMask: 15
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _UseUIAlphaClip: 0
m_Colors:
- _OuterUV: {r: 0, g: 0, b: 1, a: 1}
- _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!1 &1981853368 --- !u!1 &1981853368
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -3463,7 +3463,7 @@ SpriteRenderer:
m_Size: {x: 1.28, y: 1.28} m_Size: {x: 1.28, y: 1.28}
m_AdaptiveModeThreshold: 0.5 m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0 m_SpriteTileMode: 0
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 0
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!4 &808236451 --- !u!4 &808236451
@@ -4561,6 +4561,7 @@ GameObject:
- component: {fileID: 1539199163} - component: {fileID: 1539199163}
- component: {fileID: 1539199162} - component: {fileID: 1539199162}
- component: {fileID: 1539199161} - component: {fileID: 1539199161}
- component: {fileID: 1539199164}
m_Layer: 5 m_Layer: 5
m_Name: BackButton m_Name: BackButton
m_TagString: Untagged m_TagString: Untagged
@@ -4670,6 +4671,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1539199159} m_GameObject: {fileID: 1539199159}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &1539199164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1539199159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &1577031225 --- !u!1 &1577031225
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -6686,7 +6686,6 @@ MonoBehaviour:
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0 m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0 m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings: m_TaaSettings:
m_Quality: 3 m_Quality: 3
m_FrameInfluence: 0.1 m_FrameInfluence: 0.1
@@ -6694,6 +6693,7 @@ MonoBehaviour:
m_MipBias: 0 m_MipBias: 0
m_VarianceClampScale: 0.9 m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0 m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &1062570985 --- !u!114 &1062570985
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -6711,7 +6711,6 @@ MonoBehaviour:
marketplaceIconsPanel: {fileID: 673274032} marketplaceIconsPanel: {fileID: 673274032}
marketplaceIconsContent: {fileID: 1166831722} marketplaceIconsContent: {fileID: 1166831722}
marketplaceIconsSample: {fileID: 1673908004} marketplaceIconsSample: {fileID: 1673908004}
backButton: {fileID: 1838138921}
defaultIcon: {fileID: 6534417478244952628, guid: dbf71fe5f2caad1409da64bdbb781eb5, type: 3} defaultIcon: {fileID: 6534417478244952628, guid: dbf71fe5f2caad1409da64bdbb781eb5, type: 3}
placeholderButton: {fileID: 1429895470} placeholderButton: {fileID: 1429895470}
selectionText: {fileID: 283532290} selectionText: {fileID: 283532290}
@@ -10852,6 +10851,7 @@ GameObject:
- component: {fileID: 1838138923} - component: {fileID: 1838138923}
- component: {fileID: 1838138922} - component: {fileID: 1838138922}
- component: {fileID: 1838138921} - component: {fileID: 1838138921}
- component: {fileID: 1838138924}
m_Layer: 5 m_Layer: 5
m_Name: BackButton m_Name: BackButton
m_TagString: Untagged m_TagString: Untagged
@@ -10961,6 +10961,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838138918} m_GameObject: {fileID: 1838138918}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &1838138924
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838138918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &1844786179 --- !u!1 &1844786179
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -385,7 +385,6 @@ MonoBehaviour:
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0 m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0 m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings: m_TaaSettings:
m_Quality: 3 m_Quality: 3
m_FrameInfluence: 0.1 m_FrameInfluence: 0.1
@@ -393,6 +392,7 @@ MonoBehaviour:
m_MipBias: 0 m_MipBias: 0
m_VarianceClampScale: 0.9 m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0 m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &705564547 --- !u!114 &705564547
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -603,6 +603,7 @@ GameObject:
- component: {fileID: 798394522} - component: {fileID: 798394522}
- component: {fileID: 798394521} - component: {fileID: 798394521}
- component: {fileID: 798394520} - component: {fileID: 798394520}
- component: {fileID: 798394523}
m_Layer: 5 m_Layer: 5
m_Name: ContinueButton m_Name: ContinueButton
m_TagString: Untagged m_TagString: Untagged
@@ -712,6 +713,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 798394518} m_GameObject: {fileID: 798394518}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!114 &798394523
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 798394518}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &842325108 --- !u!1 &842325108
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -32,7 +32,6 @@ public class AccountLoggedIn : MonoBehaviour
BazookaManager.Instance.ResetSave(); BazookaManager.Instance.ResetSave();
AccountHandler.instance.SwitchPanel(1); AccountHandler.instance.SwitchPanel(1);
}); });
loggedInBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
} }
void OnEnable() void OnEnable()

View File

@@ -6,12 +6,10 @@ public class AccountLoggedOut : MonoBehaviour
{ {
public Button loggedOutLoginButton; public Button loggedOutLoginButton;
public Button loggedOutRegisterButton; public Button loggedOutRegisterButton;
public Button loggedOutBackButton;
void Awake() void Awake()
{ {
loggedOutLoginButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(2)); loggedOutLoginButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(2));
loggedOutRegisterButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(3)); loggedOutRegisterButton.onClick.AddListener(() => AccountHandler.instance.SwitchPanel(3));
loggedOutBackButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
} }
} }

View File

@@ -55,7 +55,6 @@ public class ChatroomMenu : MonoBehaviour
messageInputField.interactable = false; messageInputField.interactable = false;
ShowStatus("Warning: You are not logged in. Please log in to send messages."); ShowStatus("Warning: You are not logged in. Please log in to send messages.");
} }
backButton.onClick.AddListener(async () => await SceneManager.LoadSceneAsync("MainMenu"));
sendButton.onClick.AddListener(async () => await HandleMessageSubmit()); sendButton.onClick.AddListener(async () => await HandleMessageSubmit());
downButton.onClick.AddListener(() => StartCoroutine(ScrollToBottom())); downButton.onClick.AddListener(() => StartCoroutine(ScrollToBottom()));
messageInputField.textComponent.textWrappingMode = TextWrappingModes.Normal; messageInputField.textComponent.textWrappingMode = TextWrappingModes.Normal;

View File

@@ -31,10 +31,6 @@ public class GamePlayerPauseMenu : MonoBehaviour
Instance = this; Instance = this;
musicSlider.value = BazookaManager.Instance.GetSettingMusicVolume(); musicSlider.value = BazookaManager.Instance.GetSettingMusicVolume();
sfxSlider.value = BazookaManager.Instance.GetSettingSFXVolume(); sfxSlider.value = BazookaManager.Instance.GetSettingSFXVolume();
backButton.onClick.AddListener(async () =>
{
await UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("MainMenu");
});
continueButton.onClick.AddListener(GamePlayer.instance.DisablePause); continueButton.onClick.AddListener(GamePlayer.instance.DisablePause);
musicSlider.onValueChanged.AddListener(value => musicSlider.onValueChanged.AddListener(value =>
{ {

View File

@@ -12,7 +12,6 @@ public class Iconsmenu : MonoBehaviour
public GameObject marketplaceIconsPanel; public GameObject marketplaceIconsPanel;
public GameObject marketplaceIconsContent; public GameObject marketplaceIconsContent;
public GameObject marketplaceIconsSample; public GameObject marketplaceIconsSample;
public Button backButton;
public Sprite defaultIcon; public Sprite defaultIcon;
public Button placeholderButton; public Button placeholderButton;
public TMP_Text selectionText; public TMP_Text selectionText;
@@ -91,10 +90,6 @@ public class Iconsmenu : MonoBehaviour
SwitchToMarketplaceIcons(); SwitchToMarketplaceIcons();
} }
placeholderButton.onClick.AddListener(ToggleKit); placeholderButton.onClick.AddListener(ToggleKit);
backButton.onClick.AddListener(async () =>
{
await SceneManager.LoadSceneAsync("MainMenu");
});
previewBird.GetComponentInParent<Button>().onClick.AddListener(() => previewBird.GetComponentInParent<Button>().onClick.AddListener(() =>
{ {
var scale = previewBird.transform.localScale; var scale = previewBird.transform.localScale;

View File

@@ -45,10 +45,6 @@ public class LoadingMenu : MonoBehaviour
{ {
Application.OpenURL("https://berrydash.lncvrt.xyz/download"); Application.OpenURL("https://berrydash.lncvrt.xyz/download");
}); });
continueButton.onClick.AddListener(async () =>
{
await SceneManager.LoadSceneAsync("MainMenu");
});
CheckUpdate(); CheckUpdate();
} }