Reuse scripts instead of copypaste code
This commit is contained in:
@@ -31,10 +31,6 @@ public class GamePlayerPauseMenu : MonoBehaviour
|
||||
Instance = this;
|
||||
musicSlider.value = BazookaManager.Instance.GetSettingMusicVolume();
|
||||
sfxSlider.value = BazookaManager.Instance.GetSettingSFXVolume();
|
||||
backButton.onClick.AddListener(async () =>
|
||||
{
|
||||
await UnityEngine.SceneManagement.SceneManager.LoadSceneAsync("MainMenu");
|
||||
});
|
||||
continueButton.onClick.AddListener(GamePlayer.instance.DisablePause);
|
||||
musicSlider.onValueChanged.AddListener(value =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user