Reuse scripts instead of copypaste code

This commit is contained in:
2025-09-05 20:24:44 -07:00
parent a426a26f09
commit 7a5cc54d35
11 changed files with 214 additions and 150 deletions

View File

@@ -385,7 +385,6 @@ MonoBehaviour:
m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
m_TaaSettings:
m_Quality: 3
m_FrameInfluence: 0.1
@@ -393,6 +392,7 @@ MonoBehaviour:
m_MipBias: 0
m_VarianceClampScale: 0.9
m_ContrastAdaptiveSharpening: 0
m_Version: 2
--- !u!114 &705564547
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -603,6 +603,7 @@ GameObject:
- component: {fileID: 798394522}
- component: {fileID: 798394521}
- component: {fileID: 798394520}
- component: {fileID: 798394523}
m_Layer: 5
m_Name: ContinueButton
m_TagString: Untagged
@@ -712,6 +713,19 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 798394518}
m_CullTransparentMesh: 1
--- !u!114 &798394523
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 798394518}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1a45465fc8803364d968dc6bec70fca8, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::ButtonToScene
sceneName: MainMenu
--- !u!1 &842325108
GameObject:
m_ObjectHideFlags: 0