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@@ -4,35 +4,35 @@ using UnityEngine.Scripting;
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[Preserve]
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public class Account {
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[Preserve]
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[JsonProperty("id")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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[Preserve]
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[JsonProperty("stats")]
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public Stats Stats { get; set; }
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[Preserve]
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[JsonProperty("stats")]
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public Stats Stats { get; set; }
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}
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@@ -4,47 +4,47 @@ using UnityEngine.Scripting;
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[Preserve]
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public class ChatroomMessage {
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("userId")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("userId")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("content")]
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public string Content { get; set; }
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[Preserve]
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[JsonProperty("content")]
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public string Content { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public BigInteger ID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public BigInteger ID { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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[Preserve]
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[JsonProperty("timestamp")]
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public long Timestamp { get; set; }
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[Preserve]
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[JsonProperty("timestamp")]
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public long Timestamp { get; set; }
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[Preserve]
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[JsonProperty("editedAt")]
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public long EditedAt { get; set; }
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[Preserve]
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[JsonProperty("editedAt")]
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public long EditedAt { get; set; }
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}
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@@ -1,12 +1,12 @@
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public enum ColorObjectType {
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InGameBackgroundColor,
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MenuBackgroundColor,
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ButtonColor,
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ButtonColorText,
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TextColor,
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TextColorImage,
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MenuBackgroundColorImage,
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MenuBackgroundColorText,
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ButtonContentColorImage,
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ButtonContentColorText
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InGameBackgroundColor,
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MenuBackgroundColor,
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ButtonColor,
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ButtonColorText,
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TextColor,
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TextColorImage,
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MenuBackgroundColorImage,
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MenuBackgroundColorText,
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ButtonContentColorImage,
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ButtonContentColorText
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}
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@@ -4,35 +4,35 @@ using UnityEngine.Scripting;
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[Preserve]
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public class LeaderboardEntry {
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[Preserve]
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[JsonProperty("id")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public BigInteger UserID { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string Username { get; set; }
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[Preserve]
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[JsonProperty("value")]
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public BigInteger Value { get; set; }
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[Preserve]
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[JsonProperty("value")]
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public BigInteger Value { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
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public int Overlay { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("birdColor")]
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public int[] BirdColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("overlayColor")]
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public int[] OverlayColor { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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[Preserve]
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[JsonProperty("customIcon")]
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public string CustomIcon { get; set; }
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}
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@@ -1,10 +1,10 @@
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public enum LeaderboardMode {
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None,
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Score,
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Berry,
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Coin,
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Legacy,
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Level,
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TotalXP,
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TotalBerries
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None,
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Score,
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Berry,
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Coin,
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Legacy,
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Level,
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TotalXP,
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TotalBerries
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}
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@@ -3,11 +3,11 @@ using UnityEngine.Scripting;
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[Preserve]
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public class MarketplaceIcon {
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[Preserve]
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[JsonProperty("data")]
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public string Data { get; set; }
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[Preserve]
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[JsonProperty("data")]
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public string Data { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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}
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@@ -3,10 +3,10 @@ using System.Numerics;
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using Newtonsoft.Json;
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public class MarketplaceIconStorageType {
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[JsonProperty("selected")]
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public string Selected { get; set; } = null;
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[JsonProperty("balance")]
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public BigInteger Balance { get; set; } = 0;
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[JsonProperty("purchased")]
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public List<string> Purchased { get; set; } = new();
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[JsonProperty("selected")]
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public string Selected { get; set; } = null;
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[JsonProperty("balance")]
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public BigInteger Balance { get; set; } = 0;
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[JsonProperty("purchased")]
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public List<string> Purchased { get; set; } = new();
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}
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@@ -4,31 +4,31 @@ using UnityEngine.Scripting;
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[Preserve]
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public class MarketplaceIconWithData {
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[Preserve]
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[JsonProperty("username")]
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public string CreatorUsername { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string CreatorUsername { get; set; }
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[Preserve]
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[JsonProperty("userid")]
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public BigInteger CreatorUserID { get; set; }
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[Preserve]
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[JsonProperty("userid")]
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public BigInteger CreatorUserID { get; set; }
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[Preserve]
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[JsonProperty("data")]
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public string Data { get; set; }
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[Preserve]
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[JsonProperty("data")]
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public string Data { get; set; }
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[Preserve]
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[JsonProperty("hash")]
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public string Hash { get; set; }
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[Preserve]
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[JsonProperty("hash")]
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public string Hash { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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[Preserve]
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[JsonProperty("price")]
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public BigInteger Price { get; set; }
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[Preserve]
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[JsonProperty("price")]
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public BigInteger Price { get; set; }
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[Preserve]
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[JsonProperty("name")]
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public string Name { get; set; }
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[Preserve]
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[JsonProperty("name")]
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public string Name { get; set; }
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}
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@@ -4,23 +4,23 @@ using UnityEngine.Scripting;
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[Preserve]
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public class MarketplaceTempIcon {
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[Preserve]
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[JsonProperty("username")]
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public string CreatorUsername { get; set; }
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[Preserve]
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[JsonProperty("username")]
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public string CreatorUsername { get; set; }
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[Preserve]
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[JsonProperty("userid")]
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public BigInteger CreatorUserID { get; set; }
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[Preserve]
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[JsonProperty("userid")]
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public BigInteger CreatorUserID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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[Preserve]
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[JsonProperty("id")]
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public string ID { get; set; }
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[Preserve]
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[JsonProperty("price")]
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public BigInteger Price { get; set; }
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[Preserve]
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[JsonProperty("price")]
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public BigInteger Price { get; set; }
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[Preserve]
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[JsonProperty("name")]
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public string Name { get; set; }
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[Preserve]
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[JsonProperty("name")]
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public string Name { get; set; }
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}
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@@ -1,7 +1,7 @@
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public class MultiplayerBerry {
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public string ID { get; set; }
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public string Type { get; set; }
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public float PosX { get; set; }
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public long Timestamp { get; set; }
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public bool Spawned { get; set; }
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public string ID { get; set; }
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public string Type { get; set; }
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public float PosX { get; set; }
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public long Timestamp { get; set; }
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public bool Spawned { get; set; }
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}
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@@ -5,48 +5,48 @@ using UnityEngine.Scripting;
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[Preserve]
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public class MultiplayerPlayerIconData {
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("icon")]
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public int Icon { get; set; }
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[Preserve]
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[JsonProperty("overlay")]
|
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public int Overlay { get; set; }
|
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[Preserve]
|
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[JsonProperty("overlay")]
|
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public int Overlay { get; set; }
|
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|
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[Preserve]
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[JsonProperty("iconColor")]
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public JArray IconColor { get; set; }
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[Preserve]
|
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[JsonProperty("iconColor")]
|
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public JArray IconColor { get; set; }
|
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|
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[Preserve]
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[JsonProperty("overlayColor")]
|
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public JArray OverlayColor { get; set; }
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[Preserve]
|
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[JsonProperty("overlayColor")]
|
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public JArray OverlayColor { get; set; }
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[Preserve]
|
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[JsonProperty("customIcon")]
|
||||
public string CustomIcon { get; set; }
|
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[Preserve]
|
||||
[JsonProperty("customIcon")]
|
||||
public string CustomIcon { get; set; }
|
||||
}
|
||||
|
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public class MultiplayerPlayerFromResponse {
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[Preserve]
|
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[JsonProperty("id")]
|
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public string ID { get; set; }
|
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[Preserve]
|
||||
[JsonProperty("id")]
|
||||
public string ID { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("userId")]
|
||||
public BigInteger UserID { get; set; }
|
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[Preserve]
|
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[JsonProperty("username")]
|
||||
public string Username { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("userId")]
|
||||
public BigInteger UserID { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("username")]
|
||||
public string Username { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("admin")]
|
||||
public bool Admin { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("admin")]
|
||||
public bool Admin { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("timestamp")]
|
||||
public long JoinedAt { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("timestamp")]
|
||||
public long JoinedAt { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("iconData")]
|
||||
public MultiplayerPlayerIconData IconData { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("iconData")]
|
||||
public MultiplayerPlayerIconData IconData { get; set; }
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
public class MultiplayerUser {
|
||||
public string ID { get; set; }
|
||||
public string Username { get; set; }
|
||||
public bool Admin { get; set; }
|
||||
public long JoinedAt { get; set; }
|
||||
public string ID { get; set; }
|
||||
public string Username { get; set; }
|
||||
public bool Admin { get; set; }
|
||||
public long JoinedAt { get; set; }
|
||||
}
|
||||
@@ -4,19 +4,19 @@ using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class ProfileMessageResponse {
|
||||
[Preserve]
|
||||
[JsonProperty("id")]
|
||||
public BigInteger ID { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("id")]
|
||||
public BigInteger ID { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("content")]
|
||||
public string Content { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("content")]
|
||||
public string Content { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("timestamp")]
|
||||
public string Timestamp { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("timestamp")]
|
||||
public string Timestamp { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("likes")]
|
||||
public BigInteger Likes { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("likes")]
|
||||
public BigInteger Likes { get; set; }
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
public enum SettingTypes {
|
||||
FullScreen,
|
||||
ShowFPS,
|
||||
Vsync,
|
||||
HideSocials
|
||||
FullScreen,
|
||||
ShowFPS,
|
||||
Vsync,
|
||||
HideSocials
|
||||
}
|
||||
@@ -3,34 +3,34 @@ using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class SplashEntry {
|
||||
[Preserve]
|
||||
[JsonProperty("content")]
|
||||
public string Content { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("content")]
|
||||
public string Content { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("attributes")]
|
||||
public SplashAttributes Attributes { get; set; } = new SplashAttributes();
|
||||
[Preserve]
|
||||
[JsonProperty("attributes")]
|
||||
public SplashAttributes Attributes { get; set; } = new SplashAttributes();
|
||||
}
|
||||
|
||||
[Preserve]
|
||||
public class SplashAttributes {
|
||||
[Preserve]
|
||||
[JsonProperty("flip")]
|
||||
public bool Flip { get; set; } = false;
|
||||
[Preserve]
|
||||
[JsonProperty("flip")]
|
||||
public bool Flip { get; set; } = false;
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("reverse")]
|
||||
public bool Reverse { get; set; } = false;
|
||||
[Preserve]
|
||||
[JsonProperty("reverse")]
|
||||
public bool Reverse { get; set; } = false;
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("bounceSpeed")]
|
||||
public int BounceSpeed { get; set; } = -1;
|
||||
[Preserve]
|
||||
[JsonProperty("bounceSpeed")]
|
||||
public int BounceSpeed { get; set; } = -1;
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("color")]
|
||||
public string Color { get; set; } = null;
|
||||
[Preserve]
|
||||
[JsonProperty("color")]
|
||||
public string Color { get; set; } = null;
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("rainbowSpeed")]
|
||||
public int RainbowSpeed { get; set; } = -1;
|
||||
[Preserve]
|
||||
[JsonProperty("rainbowSpeed")]
|
||||
public int RainbowSpeed { get; set; } = -1;
|
||||
}
|
||||
@@ -4,47 +4,47 @@ using UnityEngine.Scripting;
|
||||
|
||||
[Preserve]
|
||||
public class Stats {
|
||||
[Preserve]
|
||||
[JsonProperty("highScore")]
|
||||
public BigInteger HighScore { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("highScore")]
|
||||
public BigInteger HighScore { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalNormalBerries")]
|
||||
public BigInteger TotalNormalBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalNormalBerries")]
|
||||
public BigInteger TotalNormalBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalPoisonBerries")]
|
||||
public BigInteger TotalPoisonBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalPoisonBerries")]
|
||||
public BigInteger TotalPoisonBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalSlowBerries")]
|
||||
public BigInteger TotalSlowBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalSlowBerries")]
|
||||
public BigInteger TotalSlowBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalUltraBerries")]
|
||||
public BigInteger TotalUltraBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalUltraBerries")]
|
||||
public BigInteger TotalUltraBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalSpeedyBerries")]
|
||||
public BigInteger TotalSpeedyBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalSpeedyBerries")]
|
||||
public BigInteger TotalSpeedyBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalCoinBerries")]
|
||||
public BigInteger TotalCoinBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalCoinBerries")]
|
||||
public BigInteger TotalCoinBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalRandomBerries")]
|
||||
public BigInteger TotalRandomBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalRandomBerries")]
|
||||
public BigInteger TotalRandomBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalAntiBerries")]
|
||||
public BigInteger TotalAntiBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalAntiBerries")]
|
||||
public BigInteger TotalAntiBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("totalGoldenBerries")]
|
||||
public BigInteger TotalGoldenBerries { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("totalGoldenBerries")]
|
||||
public BigInteger TotalGoldenBerries { get; set; }
|
||||
|
||||
[Preserve]
|
||||
[JsonProperty("coins")]
|
||||
public BigInteger Coins { get; set; }
|
||||
[Preserve]
|
||||
[JsonProperty("coins")]
|
||||
public BigInteger Coins { get; set; }
|
||||
}
|
||||
Reference in new issue
Block a user