Why'd I do this

This commit is contained in:
2026-02-08 00:49:08 -07:00
parent 5edad1fbe7
commit 6e9d6091b3

View File

@@ -41,7 +41,7 @@ public class DraggableUI : MonoBehaviour, IDragHandler, IBeginDragHandler
outlineSides.Add(go); outlineSides.Add(go);
} }
public void Awake() void Awake()
{ {
Instance = this; Instance = this;
} }
@@ -51,13 +51,13 @@ public class DraggableUI : MonoBehaviour, IDragHandler, IBeginDragHandler
CreateOutline(); CreateOutline();
} }
public void OnEnable() void OnEnable()
{ {
string key = "DraggedUI" + uiName; string key = "DraggedUI" + uiName;
if (PlayerPrefs.HasKey(key) && TryParseVector3(PlayerPrefs.GetString(key), out Vector3 savedPos)) transform.localPosition = savedPos; if (PlayerPrefs.HasKey(key) && TryParseVector3(PlayerPrefs.GetString(key), out Vector3 savedPos)) transform.localPosition = savedPos;
} }
public void Update() void Update()
{ {
foreach (var side in outlineSides) foreach (var side in outlineSides)
side.SetActive(canDrag); side.SetActive(canDrag);