From 62f40113419bc89c5df84b2381c67e331c34d40b Mon Sep 17 00:00:00 2001 From: Lncvrt Date: Sat, 23 Aug 2025 13:57:42 -0700 Subject: [PATCH] Hover effect and make options button look better --- Assets/Scenes/ChatroomMenu.unity | 94 ++++++++++++------------ Assets/Scripts/ChatroomMenu.cs | 4 +- Assets/Scripts/ChatroomMenuEntry.cs | 28 +++++++ Assets/Scripts/ChatroomMenuEntry.cs.meta | 2 + 4 files changed, 80 insertions(+), 48 deletions(-) create mode 100644 Assets/Scripts/ChatroomMenuEntry.cs create mode 100644 Assets/Scripts/ChatroomMenuEntry.cs.meta diff --git a/Assets/Scenes/ChatroomMenu.unity b/Assets/Scenes/ChatroomMenu.unity index d6fed6b..72f26bd 100644 --- a/Assets/Scenes/ChatroomMenu.unity +++ b/Assets/Scenes/ChatroomMenu.unity @@ -649,46 +649,6 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 268195034} m_CullTransparentMesh: 1 ---- !u!21 &294848887 -Material: - serializedVersion: 8 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: UI/RoundedCorners/RoundedCorners - m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} - m_Parent: {fileID: 0} - m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: [] - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_LockedProperties: - m_SavedProperties: - serializedVersion: 3 - m_TexEnvs: - - _MainTex: - m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} - m_Offset: {x: 0, y: 0} - m_Ints: [] - m_Floats: - - _ColorMask: 15 - - _Stencil: 0 - - _StencilComp: 8 - - _StencilOp: 0 - - _StencilReadMask: 255 - - _StencilWriteMask: 255 - - _UseUIAlphaClip: 0 - m_Colors: - - _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0} - m_BuildTextureStacks: [] - m_AllowLocking: 1 --- !u!1 &347285537 GameObject: m_ObjectHideFlags: 0 @@ -899,9 +859,9 @@ RectTransform: - {fileID: 524691842} m_Father: {fileID: 432996041} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 1, y: 0.5} - m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: -20, y: 0} + m_AnchorMin: {x: 1, y: 1} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: -25, y: -25} m_SizeDelta: {x: 40, y: 40} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &452449951 @@ -923,7 +883,7 @@ MonoBehaviour: m_SelectOnDown: {fileID: 0} m_SelectOnLeft: {fileID: 0} m_SelectOnRight: {fileID: 0} - m_Transition: 0 + m_Transition: 1 m_Colors: m_NormalColor: {r: 1, g: 1, b: 1, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} @@ -944,7 +904,7 @@ MonoBehaviour: m_SelectedTrigger: Selected m_DisabledTrigger: Disabled m_Interactable: 1 - m_TargetGraphic: {fileID: 0} + m_TargetGraphic: {fileID: 268195036} m_OnClick: m_PersistentCalls: m_Calls: [] @@ -1755,7 +1715,7 @@ GameObject: - component: {fileID: 1208331055} - component: {fileID: 1208331057} m_Layer: 5 - m_Name: HoverColor + m_Name: BgColor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1792,7 +1752,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image - m_Material: {fileID: 294848887} + m_Material: {fileID: 1525814889} m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} @@ -2332,6 +2292,46 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1503131807} m_CullTransparentMesh: 1 +--- !u!21 &1525814889 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: UI/RoundedCorners/RoundedCorners + m_Shader: {fileID: 4800000, guid: 0bd2ec5d73751e34a814274a454bec41, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _ColorMask: 15 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UseUIAlphaClip: 0 + m_Colors: + - _WidthHeightRadius: {r: 1180, g: 75, b: 20, a: 0} + m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!1 &1645895618 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/ChatroomMenu.cs b/Assets/Scripts/ChatroomMenu.cs index 9620f16..554f694 100644 --- a/Assets/Scripts/ChatroomMenu.cs +++ b/Assets/Scripts/ChatroomMenu.cs @@ -216,13 +216,13 @@ public class ChatroomMenu : MonoBehaviour } var rowInfo = Instantiate(sampleObject, content.transform); + var bgImg = rowInfo.transform.GetChild(0).GetComponent(); var usernameText = rowInfo.transform.GetChild(1).GetComponent(); var playerIcon = rowInfo.transform.GetChild(2).GetComponent(); var playerOverlayIcon = playerIcon.transform.GetChild(0).GetComponent(); var messageText = rowInfo.transform.GetChild(3).GetComponent(); var optionsButton = rowInfo.transform.GetChild(4).GetComponent